randomdev.h   [plain text]


/*
 * Copyright (c) 2006 Apple Computer, Inc. All Rights Reserved.
 * 
 * @APPLE_LICENSE_OSREFERENCE_HEADER_START@
 * 
 * This file contains Original Code and/or Modifications of Original Code 
 * as defined in and that are subject to the Apple Public Source License 
 * Version 2.0 (the 'License'). You may not use this file except in 
 * compliance with the License.  The rights granted to you under the 
 * License may not be used to create, or enable the creation or 
 * redistribution of, unlawful or unlicensed copies of an Apple operating 
 * system, or to circumvent, violate, or enable the circumvention or 
 * violation of, any terms of an Apple operating system software license 
 * agreement.
 *
 * Please obtain a copy of the License at 
 * http://www.opensource.apple.com/apsl/ and read it before using this 
 * file.
 *
 * The Original Code and all software distributed under the License are 
 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER 
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, 
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, 
 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. 
 * Please see the License for the specific language governing rights and 
 * limitations under the License.
 *
 * @APPLE_LICENSE_OSREFERENCE_HEADER_END@
 */

#ifndef __DEV_RANDOMDEV_H__
#define __DEV_RANDOMDEV_H__

#include <sys/appleapiopts.h>

#ifdef __APPLE_API_PRIVATE

#include <sys/random.h>

void PreliminarySetup( void );
void random_init( void );
int random_open(dev_t dev, int flags, int devtype, struct proc *pp);
int random_close(dev_t dev, int flags, int mode, struct proc *pp);
int random_read(dev_t dev, struct uio *uio, int ioflag);
int random_write(dev_t dev, struct uio *uio, int ioflag);

u_long RandomULong( void );

#endif /* __APPLE_API_PRIVATE */
#endif /* __DEV_RANDOMDEV_H__ */