thread_status.h   [plain text]


/*
 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
 *
 * @APPLE_LICENSE_HEADER_START@
 * 
 * The contents of this file constitute Original Code as defined in and
 * are subject to the Apple Public Source License Version 1.1 (the
 * "License").  You may not use this file except in compliance with the
 * License.  Please obtain a copy of the License at
 * http://www.apple.com/publicsource and read it before using this file.
 * 
 * This Original Code and all software distributed under the License are
 * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT.  Please see the
 * License for the specific language governing rights and limitations
 * under the License.
 * 
 * @APPLE_LICENSE_HEADER_END@
 */
/*
 * @OSF_COPYRIGHT@
 */

#ifndef	_MACH_PPC_THREAD_STATUS_H_
#define _MACH_PPC_THREAD_STATUS_H_

/*
 * ppc_thread_state is the structure that is exported to user threads for 
 * use in status/mutate calls.  This structure should never change.
 *
 */

#define PPC_THREAD_STATE        1
#define PPC_FLOAT_STATE         2
#define PPC_EXCEPTION_STATE		3
#define PPC_VECTOR_STATE		4
#define THREAD_STATE_NONE		7
	       
/*
 * VALID_THREAD_STATE_FLAVOR is a platform specific macro that when passed
 * an exception flavor will return whether that is a defined flavor for
 * that platform.
 * The macro must be manually updated to include all of the valid exception
 * flavors as defined above.
 */
#define VALID_THREAD_STATE_FLAVOR(x)       \
        ((x == PPC_THREAD_STATE)        || \
         (x == PPC_FLOAT_STATE)         || \
	 (x == PPC_EXCEPTION_STATE)     || \
         (x == PPC_VECTOR_STATE)        || \
         (x == THREAD_STATE_NONE))

typedef struct ppc_thread_state {
	unsigned int srr0;      /* Instruction address register (PC) */
	unsigned int srr1;	/* Machine state register (supervisor) */
	unsigned int r0;
	unsigned int r1;
	unsigned int r2;
	unsigned int r3;
	unsigned int r4;
	unsigned int r5;
	unsigned int r6;
	unsigned int r7;
	unsigned int r8;
	unsigned int r9;
	unsigned int r10;
	unsigned int r11;
	unsigned int r12;
	unsigned int r13;
	unsigned int r14;
	unsigned int r15;
	unsigned int r16;
	unsigned int r17;
	unsigned int r18;
	unsigned int r19;
	unsigned int r20;
	unsigned int r21;
	unsigned int r22;
	unsigned int r23;
	unsigned int r24;
	unsigned int r25;
	unsigned int r26;
	unsigned int r27;
	unsigned int r28;
	unsigned int r29;
	unsigned int r30;
	unsigned int r31;

	unsigned int cr;        /* Condition register */
	unsigned int xer;	/* User's integer exception register */
	unsigned int lr;	/* Link register */
	unsigned int ctr;	/* Count register */
	unsigned int mq;	/* MQ register (601 only) */

	unsigned int vrsave;	/* Vector Save Register */
} ppc_thread_state_t;

/* This structure should be double-word aligned for performance */

typedef struct ppc_float_state {
	double  fpregs[32];

	unsigned int fpscr_pad; /* fpscr is 64 bits, 32 bits of rubbish */
	unsigned int fpscr;	/* floating point status register */
} ppc_float_state_t;

typedef struct ppc_vector_state {
	unsigned long	save_vr[32][4];
	unsigned long	save_vscr[4];
	unsigned int	save_pad5[4];
	unsigned int	save_vrvalid;			/* VRs that have been saved */
	unsigned int	save_pad6[7];
} ppc_vector_state_t;

/*
 * saved state structure
 *
 * This structure corresponds to the state of the user registers as saved
 * on the stack upon kernel entry (saved in pcb). On interrupts and exceptions
 * we save all registers. On system calls we only save the registers not
 * saved by the caller.
 *
 */

typedef struct ppc_saved_state {
	unsigned int srr0;      /* Instruction address register (PC) */
	unsigned int srr1;	/* Machine state register (supervisor) */
	unsigned int r0;
	unsigned int r1;
	unsigned int r2;
	unsigned int r3;
	unsigned int r4;
	unsigned int r5;
	unsigned int r6;
	unsigned int r7;
	unsigned int r8;
	unsigned int r9;
	unsigned int r10;
	unsigned int r11;
	unsigned int r12;
	unsigned int r13;
	unsigned int r14;
	unsigned int r15;
	unsigned int r16;
	unsigned int r17;
	unsigned int r18;
	unsigned int r19;
	unsigned int r20;
	unsigned int r21;
	unsigned int r22;
	unsigned int r23;
	unsigned int r24;
	unsigned int r25;
	unsigned int r26;
	unsigned int r27;
	unsigned int r28;
	unsigned int r29;
	unsigned int r30;
	unsigned int r31;

	unsigned int cr;        /* Condition register */
	unsigned int xer;		/* User's integer exception register */
	unsigned int lr;		/* Link register */
	unsigned int ctr;		/* Count register */
	unsigned int mq;		/* MQ register (601 only) */
	unsigned int vrsave;	/* Vector Register Save */

/*	These are extra.  Remove them from the count */

	unsigned int sr_copyin; /* SR_COPYIN is used for remapping */
	unsigned int pad2[7];	/* struct alignment */
} ppc_saved_state_t;

/*
 * ppc_exception_state
 *
 * This structure corresponds to some additional state of the user
 * registers as saved in the PCB upon kernel entry. They are only
 * available if an exception is passed out of the kernel, and even
 * then not all are guaranteed to be updated.
 *
 * Some padding is included in this structure which allows space for
 * servers to store temporary values if need be, to maintain binary
 * compatiblity.
 */

typedef struct ppc_exception_state {
	unsigned long dar;	/* Fault registers for coredump */
	unsigned long dsisr;
	unsigned long exception;/* number of powerpc exception taken */
	unsigned long pad0;	/* align to 16 bytes */

	unsigned long pad1[4];	/* space in PCB "just in case" */
} ppc_exception_state_t;

/*
 * Save State Flags
 */

#define PPC_THREAD_STATE_COUNT \
   (sizeof(struct ppc_thread_state) / sizeof(int))

#define PPC_EXCEPTION_STATE_COUNT \
   (sizeof(struct ppc_exception_state) / sizeof(int))

#define PPC_FLOAT_STATE_COUNT \
   (sizeof(struct ppc_float_state) / sizeof(int))

#define PPC_VECTOR_STATE_COUNT \
   (sizeof(struct ppc_vector_state) / sizeof(int))

/*
 * Machine-independent way for servers and Mach's exception mechanism to
 * choose the most efficient state flavor for exception RPC's:
 */
#define MACHINE_THREAD_STATE		PPC_THREAD_STATE
#define MACHINE_THREAD_STATE_COUNT	PPC_THREAD_STATE_COUNT

/*
 * Largest state on this machine:
 */
#define THREAD_MACHINE_STATE_MAX	PPC_VECTOR_STATE_COUNT

#endif /* _MACH_PPC_THREAD_STATUS_H_ */