#ifndef ISC_THREAD_H
#define ISC_THREAD_H 1
#include <windows.h>
#include <isc/lang.h>
#include <isc/result.h>
inline BOOL IsValidHandle( HANDLE hHandle) {
return ((hHandle != NULL) && (hHandle != INVALID_HANDLE_VALUE));
}
inline BOOL WaitSucceeded( DWORD dwWaitResult, DWORD dwHandleCount) {
return ((dwWaitResult >= WAIT_OBJECT_0) &&
(dwWaitResult < WAIT_OBJECT_0 + dwHandleCount));
}
inline BOOL WaitAbandoned( DWORD dwWaitResult, DWORD dwHandleCount) {
return ((dwWaitResult >= WAIT_ABANDONED_0) &&
(dwWaitResult < WAIT_ABANDONED_0 + dwHandleCount));
}
inline BOOL WaitTimeout( DWORD dwWaitResult) {
return (dwWaitResult == WAIT_TIMEOUT);
}
inline BOOL WaitFailed( DWORD dwWaitResult) {
return (dwWaitResult == WAIT_FAILED);
}
inline DWORD WaitSucceededIndex( DWORD dwWaitResult) {
return (dwWaitResult - WAIT_OBJECT_0);
}
inline DWORD WaitAbandonedIndex( DWORD dwWaitResult) {
return (dwWaitResult - WAIT_ABANDONED_0);
}
typedef HANDLE isc_thread_t;
typedef unsigned int isc_threadresult_t;
typedef void * isc_threadarg_t;
typedef isc_threadresult_t (WINAPI *isc_threadfunc_t)(isc_threadarg_t);
typedef DWORD isc_thread_key_t;
#define isc_thread_self (unsigned long)GetCurrentThreadId
ISC_LANG_BEGINDECLS
isc_result_t
isc_thread_create(isc_threadfunc_t, isc_threadarg_t, isc_thread_t *);
isc_result_t
isc_thread_join(isc_thread_t, isc_threadresult_t *);
void
isc_thread_setconcurrency(unsigned int level);
int
isc_thread_key_create(isc_thread_key_t *key, void (*func)(void *));
int
isc_thread_key_delete(isc_thread_key_t key);
void *
isc_thread_key_getspecific(isc_thread_key_t);
int
isc_thread_key_setspecific(isc_thread_key_t key, void *value);
ISC_LANG_ENDDECLS
#endif