UnixSignals.h   [plain text]


//===-- UnixSignals.h -------------------------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#ifndef lldb_UnixSignals_h_
#define lldb_UnixSignals_h_

// C Includes
// C++ Includes
#include <string>
#include <map>

// Other libraries and framework includes
// Project includes
#include "lldb/lldb-private.h"
#include "lldb/Core/ConstString.h"

namespace lldb_private
{

class UnixSignals
{
public:
    //------------------------------------------------------------------
    // Constructors and Destructors
    //------------------------------------------------------------------
    UnixSignals();

    virtual
    ~UnixSignals();

    const char *
    GetSignalAsCString (int32_t signo) const;

    bool
    SignalIsValid (int32_t signo) const;

    int32_t
    GetSignalNumberFromName (const char *name) const;

    const char *
    GetSignalInfo (int32_t signo,
                   bool &should_suppress,
                   bool &should_stop,
                   bool &should_notify) const;

    bool
    GetShouldSuppress (int32_t signo) const;

    bool
    SetShouldSuppress (int32_t signo,
                       bool value);

    bool
    SetShouldSuppress (const char *signal_name,
                       bool value);

    bool
    GetShouldStop (int32_t signo) const;

    bool
    SetShouldStop (int32_t signo,
                   bool value);
    bool
    SetShouldStop (const char *signal_name,
                   bool value);

    bool
    GetShouldNotify (int32_t signo) const;

    bool
    SetShouldNotify (int32_t signo, bool value);

    bool
    SetShouldNotify (const char *signal_name,
                     bool value);

    // These provide an iterator through the signals available on this system.
    // Call GetFirstSignalNumber to get the first entry, then iterate on GetNextSignalNumber
    // till you get back LLDB_INVALID_SIGNAL_NUMBER.
    int32_t
    GetFirstSignalNumber () const;

    int32_t
    GetNextSignalNumber (int32_t current_signal) const;

    // We assume that the elements of this object are constant once it is constructed,
    // since a process should never need to add or remove symbols as it runs.  So don't
    // call these functions anywhere but the constructor of your subclass of UnixSignals or in
    // your Process Plugin's GetUnixSignals method before you return the UnixSignal object.

    void
    AddSignal (int signo,
               const char *name,
               const char *short_name,
               bool default_suppress,
               bool default_stop,
               bool default_notify,
               const char *description);

    void
    RemoveSignal (int signo);

protected:
    //------------------------------------------------------------------
    // Classes that inherit from UnixSignals can see and modify these
    //------------------------------------------------------------------

    struct Signal
    {
        ConstString m_name;
        ConstString m_short_name;
        std::string m_description;
        bool m_suppress:1,
             m_stop:1,
             m_notify:1;

        Signal (const char *name,
                const char *short_name,
                bool default_suppress,
                bool default_stop,
                bool default_notify,
                const char *description);

        ~Signal () {}
    };

    void
    Reset ();

    typedef std::map <int32_t, Signal> collection;

    collection m_signals;

    DISALLOW_COPY_AND_ASSIGN (UnixSignals);
};

} // Namespace lldb
#endif  // lldb_UnixSignals_h_