#ifndef liblldb_ThreadMemory_h_
#define liblldb_ThreadMemory_h_
#include "lldb/Target/Thread.h"
class ThreadMemory :
public lldb_private::Thread
{
public:
ThreadMemory (lldb_private::Process &process,
lldb::tid_t tid,
const lldb::ValueObjectSP &thread_info_valobj_sp);
ThreadMemory (lldb_private::Process &process,
lldb::tid_t tid,
const char *name,
const char *queue,
lldb::addr_t register_data_addr);
virtual
~ThreadMemory();
virtual void
RefreshStateAfterStop();
virtual lldb::RegisterContextSP
GetRegisterContext ();
virtual lldb::RegisterContextSP
CreateRegisterContextForFrame (lldb_private::StackFrame *frame);
virtual lldb::StopInfoSP
GetPrivateStopReason ();
virtual const char *
GetName ()
{
return m_name.c_str();
}
virtual const char *
GetQueueName ()
{
return m_queue.c_str();
}
virtual bool
WillResume (lldb::StateType resume_state);
lldb::ValueObjectSP &
GetValueObject ()
{
return m_thread_info_valobj_sp;
}
protected:
lldb::ValueObjectSP m_thread_info_valobj_sp;
std::string m_name;
std::string m_queue;
lldb::addr_t m_register_data_addr;
private:
DISALLOW_COPY_AND_ASSIGN (ThreadMemory);
};
#endif // liblldb_ThreadMemory_h_