DispatchLifeGLView.h   [plain text]


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#import <Cocoa/Cocoa.h>

struct cell;

// From DispatchLife.c
extern struct cell* init_grid(size_t grid_x_size, size_t grid_y_size);
extern char get_grid_display_char(struct cell* grid, size_t x, size_t y);

@interface DispatchLifeGLView : NSOpenGLView {
	struct cell* grid;
	uint32_t* image;
}

- (void)adjustGLViewBounds;

@end