/* -*- mode: C++; c-basic-offset: 4; tab-width: 4 -*- * * Copyright (c) 2008 Apple Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ #include <stdio.h> #include <stdlib.h> int global = 0; int bar() { global = 1; throw 10; } void foo() { try { bar(); } catch(int x) { global = 2; throw x; } } int main() { int state = 1; try { state = 2; foo(); state = 3; } catch (int x) { if ( state != 2 ) return 1; if ( x != 10 ) return 1; state = 4; } if ( (state == 4) && (global == 2) ) return 0; else return 1; }