#pragma prototyped
#include <ast.h>
#include <signal.h>
#include "FEATURE/options"
#include "FEATURE/dynamic"
#include "shtable.h"
#include "name.h"
const struct shtable2 shtab_aliases[] =
{
#if SHOPT_FS_3D
"2d", NV_NOFREE, "set -f;_2d",
#endif
"autoload", NV_NOFREE, "typeset -fu",
"command", NV_NOFREE, "command ",
"fc", NV_NOFREE, "hist",
"float", NV_NOFREE, "typeset -lE",
"functions", NV_NOFREE, "typeset -f",
"hash", NV_NOFREE, "alias -t --",
"history", NV_NOFREE, "hist -l",
"integer", NV_NOFREE, "typeset -li",
"nameref", NV_NOFREE, "typeset -n",
"nohup", NV_NOFREE, "nohup ",
"r", NV_NOFREE, "hist -s",
"redirect", NV_NOFREE, "command exec",
"source", NV_NOFREE, "command .",
#ifdef SIGTSTP
"stop", NV_NOFREE, "kill -s STOP",
"suspend", NV_NOFREE, "kill -s STOP $$",
#endif
"times", NV_NOFREE, "{ { time;} 2>&1;}",
"type", NV_NOFREE, "whence -v",
"", 0, (char*)0
};