fs3d.3   [plain text]


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.TH FS3D 3
.SH NAME
fs3d \- 3D (nDFS) on/off switch
.SH SYNOPSIS
.EX
#include <fs3d.h>

int          fs3d(int \fIop\fP);
.EE
.SH DESCRIPTION
.L fs3d
controls and queries the
.B 3D
file system
.RB (aka nDFS )
enable state.
.L 0
is returned if the current process cannot mount
.B 3D
files.
.I op
may be one of:
.TP
.B FS3D_TEST
Returns
.L "FS3D_ON [1]"
if
.B 3D
is enabled,
.L "FS3D_OFF [0]"
otherwise.
.TP
.B FS3D_ON
Enables
.B 3D
and returns the previous
.L 3D
state (either
.B FS3D_ON
or
.BR FS3D_OFF ).
.TP
\fBFS3D_LIMIT(\fIlimit\fB)\fR
Sets the viewpath level limit to
.IR limit .
The previous limit is returned.
.TP
.B FS3D_INIT
Re-initialize the
.B 3D
tables.
Used for debugging.
.SH "SEE ALSO"
3D(1)