blocktree.c   [plain text]


/*
    This software may only be used by you under license from AT&T Corp.
    ("AT&T").  A copy of AT&T's Source Code Agreement is available at
    AT&T's Internet website having the URL:
    <http://www.research.att.com/sw/tools/graphviz/license/source.html>
    If you received this software without first entering into a license
    with AT&T, you have an infringing copy of this software and cannot use
    it without violating AT&T's intellectual property rights.
*/
#pragma prototyped

#include <blocktree.h>

static int
min_value(int x, int y)
{
	if(x < y)
		return x;
	return y;
}

static void
addNode (block_t* bp, Agnode_t* n)
{
	aginsert(bp->sub_graph, n);
	SET_BCDONE(n);
	BLOCK(n) = bp;
}

static Agraph_t*
makeBlockGraph (Agraph_t* g, circ_state* state)
{
	char name[SMALLBUF];
	Agraph_t* subg;

    sprintf (name, "_block_%d", state->blockCount++);
	subg = agsubg(g, name);
	return subg;
}

static block_t*
makeBlock (Agraph_t* g, circ_state* state)
{
	Agraph_t* subg = makeBlockGraph (g, state);
	block_t*  bp = mkBlock (subg);

	return bp;
}

/* dfs:
 *
 * Current scheme adds articulation point to first non-trivial child
 * block. If none exists, it will be added to its parent's block, if
 * non-trivial, or else given its own block.
 *
 * FIX:
 * This should be modified to:
 *  - allow user to specify which block gets a node, perhaps on per-node basis.
 *  - if an articulation point is not used in one of its non-trivial blocks,
 *    dummy edges should be added to preserve biconnectivity
 *  - turn on user-supplied blocks.
 *
 */
static void
dfs(Agraph_t* g, Agnode_t* n, circ_state* state, int isRoot)
{
	Agedge_t* e;
	Agnode_t* curtop;

	LOWVAL(n) = VAL(n) = state->orderCount++;

	stackPush(state->bcstack, n);

	for(e = agfstedge(g, n); e; e = agnxtedge(g, e, n)) {
		Agnode_t* neighbor = e->head;
		if(neighbor == n) neighbor = e->tail;

		if(neighbor == PARENT(n)) continue;

		if(VAL(neighbor)) {
			LOWVAL(n) = min_value(LOWVAL(n), VAL(neighbor));
			continue;
		}
		if(!stackCheck(state->bcstack, n)) {
			stackPush(state->bcstack, n);
		}
		
		PARENT(neighbor) = n;
		curtop = top (state->bcstack);
		dfs(g, neighbor, state, 0);

		LOWVAL(n) = min_value(LOWVAL(n), LOWVAL(neighbor));
		if(LOWVAL(neighbor) >= VAL(n)) {
			block_t*  block = NULL;
			Agnode_t* np;
			if (top(state->bcstack) != curtop) do {
				np = stackPop(state->bcstack);
				if(!BCDONE(np)) {
					if (!block) block = makeBlock (g, state);
					addNode (block, np);
				}
			} while (np != n);
			if (block) { /* If block != NULL, it's not empty */
				if (isRoot && (BLOCK(n) == block))
					insertBlock(&state->bl, block);
				else
					appendBlock(&state->bl, block);
			}
			if ((LOWVAL(n) < VAL(n)) && (!stackCheck(state->bcstack, n))) {
				stackPush(state->bcstack, n);
			}
		}
	}
	if((LOWVAL(n) == VAL(n)) && !BCDONE(n)) {
		block_t* block = makeBlock (g, state);
		stackPop(state->bcstack);
		addNode(block, n);
		if (isRoot)
			insertBlock(&state->bl, block);
		else
			appendBlock(&state->bl, block);
	}
}

#ifdef USER_BLOCKS
/* findUnvisited:
 * Look for unvisited node n in visited block (i.e., some nodes in
 * the block have been visited) with neighbor not in block. Note
 * that therefore neighbor is unvisited. Set neighbor's parent to n
 * and return neighbor.
 * Guaranteed blp is non-empty.
 * 
 */
static Agnode_t*
findUnvisited (blocklist_t* blp)
{
	Agnode_t* retn = NULL;
FIX : finish
	Agnode_t* n;
	Agnode_t* newn;
	graph_t*  clust_subg;
	edge_t*   e;
	block_t*  bp;
	block_t*  prev = NULL;

	for (bp = blp->first; prev != blp->last; bp = bp->next)) {
		prev = bp;
		clust = bp->sub_graph;

		if (DONE(bp)) continue;
		if (PARTIAL(bp)) {
			for(n = agfstnode(clust); n; n = agnxtnode(clust, n)) {
				if (!VISITED(n)) {
					for (e = agfstedge(g, n); e; e = agnxtedge(g, e, n)) {
						newn = e->head;
						if (newn == n) newn = e->tail;
						if ((BLOCK(newn) != bp)) {
							retn = newn;
							return;
						}
					}
					/* mark n visited */
				}
			}
			/* mark bp done */
		}
		else {
		}
	}
	return retn;
}
#endif

/* find_blocks:
 */
static void
find_blocks(Agraph_t* g, circ_state* state)
{
	Agnode_t*   n;
	Agnode_t*   root = NULL;
	block_t*    rootBlock = NULL;
	blocklist_t ublks;
#ifdef USER_BLOCKS
	graph_t*    clust_subg;
	graph_t*    mg;
	edge_t*     me;
	node_t*     mm;
	int         isRoot;
#endif

	initBlocklist (&ublks);

	/*	check to see if there is a node which is set to be the root
	 */
	if (state->rootname) {
		root = agfindnode (g, state->rootname);
	}
	if (!root || state->N_root) {
		for(n = agfstnode(g); n; n = agnxtnode(g, n)) {
			if (late_bool (ORIGN(n), state->N_root, 0)) {
				root = n;
				break;
			}
		}
	}

#ifdef USER_BLOCKS
	/* process clusters first */
	/* by construction, all subgraphs are blocks and are non-empty */
	mm = g->meta_node;
	mg = mm->graph;
	for (me = agfstout(mg, mm); me; me = agnxtout(mg, me)) {
		block_t* block;

		clust_subg = agusergraph(me->head);

		isRoot = 0;
		block = mkBlock (clust_subg);
		/* block = makeBlock(g, state); */
		for(n = agfstnode(clust_subg); n; n = agnxtnode(clust_subg, n)) {
			if(!BCDONE(n)) {  /* test not necessary if blocks disjoint */
				SET_BCDONE(n);
				BLOCK(n) = block;
				if (n == root) isRoot = 1;
			}
		}
		if (isRoot) {
			/* Assume blocks are disjoint, so don't check if rootBlock is
			 * already assigned.
			 */
			rootBlock = block;
			insertBlock (&state->bl, block);
		}
		else {
			appendBlock (&state->bl, block);
		}
	}
	ublks.first = state->bl.first;
	ublks.last = state->bl.last;
#endif

	if (!root) root = agfstnode(g);
	dfs(g, root, state, !rootBlock);

#ifdef USER_BLOCKS
	/* If g has user-supplied blocks, it may be disconnected.
     * We then fall into the following ugly loop.
     * We are guaranteed !VISITED(n) and PARENT(n) has been
     * set to a visited node.
     */ 
	if (ublks.first) {
		while (n = findUnvisited(&ublks)) {
			dfs(g, n, state, 0);
		}
	}
#endif
}

/* create_block_tree:
 * Construct block tree by peeling nodes from block list in state.
 * When done, return root. The block list is empty
 * FIX: use largest block as root
 */
block_t*
createBlocktree(Agraph_t* g, circ_state* state)
{
	block_t*     bp;
	block_t*     next;
	block_t*     root;
	int 	   min;
	/* int        ordercnt; */

	find_blocks(g, state);

	bp = state->bl.first;      /* if root chosen, will be first */
                               /* Otherwise, just pick first as root */
	root = bp;

	/* Find node with minimum VAL value to find parent block */
	/* FIX: Should be some way to avoid search below.               */
	/* ordercnt = state->orderCount;  */
	for (bp = bp->next; bp; bp = next) {
		Agnode_t* n;
		Agnode_t* parent;
		Agnode_t* child;
		Agraph_t* subg = bp->sub_graph;

		child = n = agfstnode(subg);
		min = VAL(n);
		parent = PARENT(n);
		for(n = agnxtnode(subg, n); n; n = agnxtnode(subg, n)) {
			if(VAL(n) < min) {
				child = n;
				min = VAL(n);
				parent = PARENT(n);
			}
		}
		SET_PARENT(parent);
		CHILD(bp) = child;
		next = bp->next;   /* save next since list insertion destroys it */
		appendBlock(&(BLOCK(parent)->children), bp);
	}
	initBlocklist(&state->bl);  /* zero out list */
	return root;
}

void 
freeBlocktree(block_t* bp)
{
	block_t* child;
	block_t* next;

	for (child = bp->children.first; child; child=next) {
		next = child->next;
		freeBlocktree (child);
	}

	freeBlock (bp);
}

#ifdef DEBUG
static void
indent (int i)
{
	while (i--)
		fputs("  ",stderr);
}

void
print_blocktree(block_t* sn, int depth)
{
	block_t* child;
	Agnode_t* n;
	Agraph_t* g;

	indent (depth);
	g = sn->sub_graph;
	fprintf (stderr, "%s:", g->name);
	for(n = agfstnode(g); n; n = agnxtnode(g, n)) {
		fprintf(stderr," %s", n->name);
	}
	fputs("\n",stderr);

	depth++;
	for(child = sn->children.first; child; child = child->next) {
		print_blocktree(child, depth);
	}
}

#endif