stl_queue.h   [plain text]


// Queue implementation -*- C++ -*-

// Copyright (C) 2001, 2002 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library.  This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2, or (at your option)
// any later version.

// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License along
// with this library; see the file COPYING.  If not, write to the Free
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.

// As a special exception, you may use this file as part of a free software
// library without restriction.  Specifically, if other files instantiate
// templates or use macros or inline functions from this file, or you compile
// this file and link it with other files to produce an executable, this
// file does not by itself cause the resulting executable to be covered by
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// invalidate any other reasons why the executable file might be covered by
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/*
 *
 * Copyright (c) 1994
 * Hewlett-Packard Company
 *
 * Permission to use, copy, modify, distribute and sell this software
 * and its documentation for any purpose is hereby granted without fee,
 * provided that the above copyright notice appear in all copies and
 * that both that copyright notice and this permission notice appear
 * in supporting documentation.  Hewlett-Packard Company makes no
 * representations about the suitability of this software for any
 * purpose.  It is provided "as is" without express or implied warranty.
 *
 *
 * Copyright (c) 1996,1997
 * Silicon Graphics Computer Systems, Inc.
 *
 * Permission to use, copy, modify, distribute and sell this software
 * and its documentation for any purpose is hereby granted without fee,
 * provided that the above copyright notice appear in all copies and
 * that both that copyright notice and this permission notice appear
 * in supporting documentation.  Silicon Graphics makes no
 * representations about the suitability of this software for any
 * purpose.  It is provided "as is" without express or implied warranty.
 */

/** @file stl_queue.h
 *  This is an internal header file, included by other library headers.
 *  You should not attempt to use it directly.
 */

#ifndef __GLIBCPP_INTERNAL_QUEUE_H
#define __GLIBCPP_INTERNAL_QUEUE_H

#include <bits/concept_check.h>

/* APPLE LOCAL begin libstdc++ debug mode */
#include <debug/debug.h>
/* APPLE LOCAL begin libstdc++ debug mode */

namespace std
{
  // Forward declarations of operators < and ==, needed for friend declaration.
  
  template <typename _Tp, typename _Sequence = deque<_Tp> >
  class queue;
  
  template <typename _Tp, typename _Seq>
  inline bool operator==(const queue<_Tp,_Seq>&, const queue<_Tp,_Seq>&);
  
  template <typename _Tp, typename _Seq>
  inline bool operator<(const queue<_Tp,_Seq>&, const queue<_Tp,_Seq>&);
  
  
  /**
   *  @brief  A standard container giving FIFO behavior.
   *
   *  @ingroup Containers
   *  @ingroup Sequences
   *
   *  Meets many of the requirements of a
   *  <a href="tables.html#65">container</a>,
   *  but does not define anything to do with iterators.  Very few of the
   *  other standard container interfaces are defined.
   *
   *  This is not a true container, but an @e adaptor.  It holds another
   *  container, and provides a wrapper interface to that container.  The
   *  wrapper is what enforces strict first-in-first-out %queue behavior.
   *
   *  The second template parameter defines the type of the underlying
   *  sequence/container.  It defaults to std::deque, but it can be any type
   *  that supports @c front, @c back, @c push_back, and @c pop_front,
   *  such as std::list or an appropriate user-defined type.
   *
   *  Members not found in "normal" containers are @c container_type,
   *  which is a typedef for the second Sequence parameter, and @c push and
   *  @c pop, which are standard %queue/FIFO operations.
  */
  template <typename _Tp, typename _Sequence>
    class queue
  {
    // concept requirements
    typedef typename _Sequence::value_type _Sequence_value_type;
    __glibcpp_class_requires(_Tp, _SGIAssignableConcept)
    __glibcpp_class_requires(_Sequence, _FrontInsertionSequenceConcept)
    __glibcpp_class_requires(_Sequence, _BackInsertionSequenceConcept)
    __glibcpp_class_requires2(_Tp, _Sequence_value_type, _SameTypeConcept)
  
    template <typename _Tp1, typename _Seq1>
    friend bool operator== (const queue<_Tp1, _Seq1>&,
                            const queue<_Tp1, _Seq1>&);
    template <typename _Tp1, typename _Seq1>
    friend bool operator< (const queue<_Tp1, _Seq1>&,
                           const queue<_Tp1, _Seq1>&);
  
  public:
    typedef typename _Sequence::value_type                value_type;
    typedef typename _Sequence::reference                 reference;
    typedef typename _Sequence::const_reference           const_reference;
    typedef typename _Sequence::size_type                 size_type;
    typedef          _Sequence                            container_type;
  
  protected:
    /**
     *  'c' is the underlying container.  Maintainers wondering why this isn't
     *  uglified as per style guidelines should note that this name is
     *  specified in the standard, [23.2.3.1].  (Why?  Presumably for the same
     *  reason that it's protected instead of private:  to allow derivation.
     *  But none of the other containers allow for derivation.  Odd.)
    */
    _Sequence c;
  
  public:
    /**
     *  @brief  Default constructor creates no elements.
    */
    explicit
    queue(const _Sequence& __c = _Sequence())
    : c(__c) {}
  
    /**
     *  Returns true if the %queue is empty.
    */
    bool
    empty() const { return c.empty(); }
  
    /**  Returns the number of elements in the %queue.  */
    size_type
    size() const { return c.size(); }
  
    /**
     *  Returns a read/write reference to the data at the first element of the
     *  %queue.
    */
    reference
    front() 
    { 
      /* APPLE LOCAL begin libstdc++ debug mode */
      __glibcxx_requires_nonempty();
      /* APPLE LOCAL begin libstdc++ debug mode */
      return c.front(); 
    }
  
    /**
     *  Returns a read-only (constant) reference to the data at the first
     *  element of the %queue.
    */
    const_reference
    front() const 
    { 
      /* APPLE LOCAL begin libstdc++ debug mode */
      __glibcxx_requires_nonempty();
      /* APPLE LOCAL begin libstdc++ debug mode */
      return c.front(); 
    }
  
    /**
     *  Returns a read/write reference to the data at the last element of the
     *  %queue.
    */
    reference
    back() 
    {
      /* APPLE LOCAL begin libstdc++ debug mode */
      __glibcxx_requires_nonempty();
      /* APPLE LOCAL begin libstdc++ debug mode */
      return c.back(); 
    }
  
    /**
     *  Returns a read-only (constant) reference to the data at the last
     *  element of the %queue.
    */
    const_reference
    back() const 
    { 
      /* APPLE LOCAL begin libstdc++ debug mode */
      __glibcxx_requires_nonempty();
      /* APPLE LOCAL begin libstdc++ debug mode */
      return c.back(); 
    }
  
    /**
     *  @brief  Add data to the end of the %queue.
     *  @param  x  Data to be added.
     *
     *  This is a typical %queue operation.  The function creates an element at
     *  the end of the %queue and assigns the given data to it.
     *  The time complexity of the operation depends on the underlying
     *  sequence.
    */
    void
    push(const value_type& __x) { c.push_back(__x); }
  
    /**
     *  @brief  Removes first element.
     *
     *  This is a typical %queue operation.  It shrinks the %queue by one.
     *  The time complexity of the operation depends on the underlying
     *  sequence.
     *
     *  Note that no data is returned, and if the first element's data is
     *  needed, it should be retrieved before pop() is called.
    */
    void
    pop() 
    {
      /* APPLE LOCAL begin libstdc++ debug mode */
      __glibcxx_requires_nonempty();
      /* APPLE LOCAL begin libstdc++ debug mode */
      c.pop_front(); 
    }
  };
  
  
  /**
   *  @brief  Queue equality comparison.
   *  @param  x  A %queue.
   *  @param  y  A %queue of the same type as @a x.
   *  @return  True iff the size and elements of the queues are equal.
   *
   *  This is an equivalence relation.  Complexity and semantics depend on the
   *  underlying sequence type, but the expected rules are:  this relation is
   *  linear in the size of the sequences, and queues are considered equivalent
   *  if their sequences compare equal.
  */
  template <typename _Tp, typename _Sequence>
    inline bool 
    operator==(const queue<_Tp,_Sequence>& __x, const queue<_Tp,_Sequence>& __y)
    { return __x.c == __y.c; }
  
  /**
   *  @brief  Queue ordering relation.
   *  @param  x  A %queue.
   *  @param  y  A %queue of the same type as @a x.
   *  @return  True iff @a x is lexographically less than @a y.
   *
   *  This is an total ordering relation.  Complexity and semantics depend on
   *  the underlying sequence type, but the expected rules are:  this relation
   *  is linear in the size of the sequences, the elements must be comparable
   *  with @c <, and std::lexographical_compare() is usually used to make the
   *  determination.
  */
  template <typename _Tp, typename _Sequence>
    inline bool
    operator<(const queue<_Tp,_Sequence>& __x, const queue<_Tp,_Sequence>& __y)
    { return __x.c < __y.c; }
  
  /// Based on operator==
  template <typename _Tp, typename _Sequence>
    inline bool
    operator!=(const queue<_Tp,_Sequence>& __x, const queue<_Tp,_Sequence>& __y)
    { return !(__x == __y); }
  
  /// Based on operator<
  template <typename _Tp, typename _Sequence>
    inline bool 
    operator>(const queue<_Tp,_Sequence>& __x, const queue<_Tp,_Sequence>& __y)
    { return __y < __x; }
  
  /// Based on operator<
  template <typename _Tp, typename _Sequence>
    inline bool 
    operator<=(const queue<_Tp,_Sequence>& __x, const queue<_Tp,_Sequence>& __y)
    { return !(__y < __x); }
  
  /// Based on operator<
  template <typename _Tp, typename _Sequence>
    inline bool 
    operator>=(const queue<_Tp,_Sequence>& __x, const queue<_Tp,_Sequence>& __y)
    { return !(__x < __y); }
  
  
  /**
   *  @brief  A standard container automatically sorting its contents.
   *
   *  @ingroup Containers
   *  @ingroup Sequences
   *
   *  This is not a true container, but an @e adaptor.  It holds another
   *  container, and provides a wrapper interface to that container.  The
   *  wrapper is what enforces sorting and first-in-first-out %queue behavior.
   *  Very few of the standard container/sequence interface requirements are
   *  met (e.g., iterators).
   *
   *  The second template parameter defines the type of the underlying
   *  sequence/container.  It defaults to std::vector, but it can be any type
   *  that supports @c front(), @c push_back, @c pop_back, and random-access
   *  iterators, such as std::deque or an appropriate user-defined type.
   *
   *  The third template parameter supplies the means of making priority
   *  comparisons.  It defaults to @c less<value_type> but can be anything
   *  defining a strict weak ordering.
   *
   *  Members not found in "normal" containers are @c container_type,
   *  which is a typedef for the second Sequence parameter, and @c push,
   *  @c pop, and @c top, which are standard %queue/FIFO operations.
   *
   *  @note  No equality/comparison operators are provided for %priority_queue.
   *
   *  @note  Sorting of the elements takes place as they are added to, and
   *         removed from, the %priority_queue using the %priority_queue's
   *         member functions.  If you access the elements by other means, and
   *         change their data such that the sorting order would be different,
   *         the %priority_queue will not re-sort the elements for you.  (How
   *         could it know to do so?)
  */
  template <typename _Tp, typename _Sequence = vector<_Tp>,
            typename _Compare  = less<typename _Sequence::value_type> >
    class priority_queue
  {
    // concept requirements
    typedef typename _Sequence::value_type _Sequence_value_type;
    __glibcpp_class_requires(_Tp, _SGIAssignableConcept)
    __glibcpp_class_requires(_Sequence, _SequenceConcept)
    __glibcpp_class_requires(_Sequence, _RandomAccessContainerConcept)
    __glibcpp_class_requires2(_Tp, _Sequence_value_type, _SameTypeConcept)
    __glibcpp_class_requires4(_Compare, bool, _Tp, _Tp, _BinaryFunctionConcept)
  
  public:
    typedef typename _Sequence::value_type                value_type;
    typedef typename _Sequence::reference                 reference;
    typedef typename _Sequence::const_reference           const_reference;
    typedef typename _Sequence::size_type                 size_type;
    typedef          _Sequence                            container_type;
  
  protected:
    //  See queue::c for notes on these names.
    _Sequence  c;
    _Compare   comp;
  
  public:
    /**
     *  @brief  Default constructor creates no elements.
    */
    explicit
    priority_queue(const _Compare& __x = _Compare(),
                   const _Sequence& __s = _Sequence()) 
    : c(__s), comp(__x) 
    { make_heap(c.begin(), c.end(), comp); }
  
    /**
     *  @brief  Builds a %queue from a range.
     *  @param  first  An input iterator.
     *  @param  last  An input iterator.
     *  @param  x  A comparison functor describing a strict weak ordering.
     *  @param  s  An initial sequence with which to start.
     * 
     *  Begins by copying @a s, inserting a copy of the elements from
     *  @a [first,last) into the copy of @a s, then ordering the copy
     *  according to @a x.
     *
     *  For more information on function objects, see the documentation on
     *  @link s20_3_1_base functor base classes@endlink.
    */
    template <typename _InputIterator>
      priority_queue(_InputIterator __first, _InputIterator __last,
                     const _Compare& __x = _Compare(),
                     const _Sequence& __s = _Sequence())
      : c(__s), comp(__x)
      { 
	/* APPLE LOCAL begin libstdc++ debug mode */
	__glibcxx_requires_valid_range(__first, __last);
	/* APPLE LOCAL begin libstdc++ debug mode */
        c.insert(c.end(), __first, __last);
        make_heap(c.begin(), c.end(), comp);
      }
  
    /**
     *  Returns true if the %queue is empty.
    */
    bool
    empty() const { return c.empty(); }
  
    /**  Returns the number of elements in the %queue.  */
    size_type
    size() const { return c.size(); }
  
    /**
     *  Returns a read-only (constant) reference to the data at the first
     *  element of the %queue.
    */
    const_reference
    top() const 
    { 
      /* APPLE LOCAL begin libstdc++ debug mode */
      __glibcxx_requires_nonempty();
      /* APPLE LOCAL begin libstdc++ debug mode */
      return c.front(); 
    }
  
    /**
     *  @brief  Add data to the %queue.
     *  @param  x  Data to be added.
     *
     *  This is a typical %queue operation.
     *  The time complexity of the operation depends on the underlying
     *  sequence.
    */
    void 
    push(const value_type& __x) 
    {
      try 
        {
          c.push_back(__x); 
          push_heap(c.begin(), c.end(), comp);
        }
      catch(...)
        {
          c.clear();
          __throw_exception_again; 
        }
    }
  
    /**
     *  @brief  Removes first element.
     *
     *  This is a typical %queue operation.  It shrinks the %queue by one.
     *  The time complexity of the operation depends on the underlying
     *  sequence.
     *
     *  Note that no data is returned, and if the first element's data is
     *  needed, it should be retrieved before pop() is called.
    */
    void 
    pop() 
    {
      /* APPLE LOCAL begin libstdc++ debug mode */
      __glibcxx_requires_nonempty();
      /* APPLE LOCAL begin libstdc++ debug mode */

      try 
        {
          pop_heap(c.begin(), c.end(), comp);
          c.pop_back();
        }
      catch(...)
        {
          c.clear();
          __throw_exception_again; 
        }
    }
  };
  
  // No equality/comparison operators are provided for priority_queue.
} // namespace std

#endif /* __GLIBCPP_INTERNAL_QUEUE_H */