ServerSocket.java   [plain text]


/* ServerSocket.java -- Class for implementing server side sockets
   Copyright (C) 1998, 1999, 2000, 2002 Free Software Foundation, Inc.

This file is part of GNU Classpath.

GNU Classpath is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
 
GNU Classpath is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Classpath; see the file COPYING.  If not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA.

Linking this library statically or dynamically with other modules is
making a combined work based on this library.  Thus, the terms and
conditions of the GNU General Public License cover the whole
combination.

As a special exception, the copyright holders of this library give you
permission to link this library with independent modules to produce an
executable, regardless of the license terms of these independent
modules, and to copy and distribute the resulting executable under
terms of your choice, provided that you also meet, for each linked
independent module, the terms and conditions of the license of that
module.  An independent module is a module which is not derived from
or based on this library.  If you modify this library, you may extend
this exception to your version of the library, but you are not
obligated to do so.  If you do not wish to do so, delete this
exception statement from your version. */

package java.net;

import java.io.IOException;

/* Written using on-line Java Platform 1.2 API Specification.
 * Status:  I believe all methods are implemented.
 */

/**
 * This class models server side sockets.  The basic model is that the
 * server socket is created and bound to some well known port.  It then
 * listens for and accepts connections.  At that point the client and
 * server sockets are ready to communicate with one another utilizing
 * whatever application layer protocol they desire.
 * <p>
 * As with the <code>Socket</code> class, most instance methods of this class 
 * simply redirect their calls to an implementation class.
 *
 * @author Aaron M. Renn (arenn@urbanophile.com)
 * @author Per Bothner (bothner@cygnus.com)
 */
public class ServerSocket
{

  // Class Variables

  /**
   * This is the user defined SocketImplFactory, if one is supplied
   */
  private static SocketImplFactory factory;

  // Instance Variables

  /**
   * This is the SocketImp object to which most instance methods in this
   * class are redirected
   */
  private SocketImpl impl;

  /**
   * Private constructor that simply sets the implementation.
   */
  private ServerSocket()
  {
    if (factory != null)
      impl = factory.createSocketImpl();
    else
      impl = new PlainSocketImpl();
  }

  /**
   * Creates a server socket and binds it to the specified port.  If the
   * port number is 0, a random free port will be chosen.  The pending
   * connection queue on this socket will be set to 50.
   *
   * @param port The port number to bind to
   * 
   * @exception IOException If an error occurs
   */
  public ServerSocket (int port)
    throws java.io.IOException
  {
    this(port, 50);
  }

  /**
   * Creates a server socket and binds it to the specified port.  If the
   * port number is 0, a random free port will be chosen.  The pending
   * connection queue on this socket will be set to the value passed as
   * arg2.
   *
   * @param port The port number to bind to
   * @param backlog The length of the pending connection queue
   *
   * @exception IOException If an error occurs
   */
  public ServerSocket (int port, int backlog)
    throws java.io.IOException
  {
    this(port, backlog, null);
  }

  /**
   * Creates a server socket and binds it to the specified port.  If the
   * port number is 0, a random free port will be chosen.  The pending
   * connection queue on this socket will be set to the value passed as
   * backlog.  The third argument specifies a particular local address to
   * bind t or null to bind to all local address.
   *
   * @param port The port number to bind to
   * @param backlog The length of the pending connection queue
   * @param bindAddr The address to bind to, or null to bind to all addresses
   *
   * @exception IOException If an error occurs
   */
  public ServerSocket (int port, int backlog, InetAddress bindAddr)
    throws java.io.IOException
  {
    this();
    if (impl == null)
      throw new IOException("Cannot initialize Socket implementation");

    SecurityManager s = System.getSecurityManager();
    if (s != null)
      s.checkListen(port);

    if (bindAddr == null)
      bindAddr = InetAddress.ANY_IF;

    impl.create(true);
    impl.bind(bindAddr, port);
    impl.listen(backlog);
  }

  /**
   * This method returns the local address to which this socket is bound
   *
   * @return The socket's local address
   */
  public InetAddress getInetAddress()
  {
    return impl.getInetAddress();
  }

  /**
   * This method returns the local port number to which this socket is bound
   *
   * @return The socket's port number
   */
  public int getLocalPort()
  {
    return impl.getLocalPort();
  }

  /**
   * Accepts a new connection and returns a connected <code>Socket</code> 
   * instance representing that connection.  This method will block until a 
   * connection is available.
   *
   * @exception IOException If an error occurs
   */
  public Socket accept ()  throws IOException
  {
    Socket s = new Socket();
    implAccept (s);

    return s;
  }

  /**
   * This protected method is used to help subclasses override 
   * <code>ServerSocket.accept()</code>.  The passed in socket will be
   * connected when this method returns.
   *
   * @param socket The socket that is used for the accepted connection
   *
   * @exception IOException If an error occurs
   */
  protected final void implAccept (Socket s)  throws IOException
  {
    impl.accept(s.impl);
  }

  /**
   * Closes this socket and stops listening for connections
   *
   * @exception IOException If an error occurs
   */
  public void close () throws IOException
  {
    impl.close();
  }

  /**
   * Sets the value of SO_TIMEOUT.  A value of 0 implies that SO_TIMEOUT is
   * disabled (ie, operations never time out).  This is the number of 
   * milliseconds a socket operation can block before an
   * InterruptedIOException is thrown.
   *
   * @param timeout The new SO_TIMEOUT value
   *
   * @exception IOException If an error occurs
   */
  public void setSoTimeout (int timeout) throws SocketException
  {
    if (timeout < 0)
      throw new IllegalArgumentException("SO_TIMEOUT value must be >= 0");

    impl.setOption(SocketOptions.SO_TIMEOUT, new Integer(timeout));
  }

  /**
   * Retrieves the current value of the SO_TIMEOUT setting.  A value of 0
   * implies that SO_TIMEOUT is disabled (ie, operations never time out).
   * This is the number of milliseconds a socket operation can block before
   * an InterruptedIOException is thrown.
   *
   * @return The value of SO_TIMEOUT
   *
   * @exception IOException If an error occurs
   */
  public int getSoTimeout () throws IOException
  {
    Object timeout = impl.getOption(SocketOptions.SO_TIMEOUT);

    if (!(timeout instanceof Integer))
      throw new IOException("Internal Error");

    return ((Integer)timeout).intValue();
  }

  /**
   * Returns the value of this socket as a <code>String</code>. 
   *
   * @return This socket represented as a <code>String</code>.
   */
  public String toString ()
  {
    return "ServerSocket " + impl.toString();
  }

  // Class methods

  /**
   * Sets the <code>SocketImplFactory</code> for all 
   * <code>ServerSocket</code>'s.  This may only be done
   * once per virtual machine.  Subsequent attempts will generate an
   * exception.  Note that a <code>SecurityManager</code> check is made prior
   * to setting the factory.  If insufficient privileges exist to set the
   * factory, an exception will be thrown
   *
   * @exception SecurityException If this operation is not allowed by the
   * <code>SecurityManager</code>.
   * @exception SocketException If the factory object is already defined
   * @exception IOException If any other error occurs
   */
  public static synchronized void setSocketFactory (SocketImplFactory fac)
    throws IOException
  {
    factory = fac;
  }
}