#if defined (__GXX_ABI_VERSION) && __GXX_ABI_VERSION >= 100
struct S0
{
virtual void h ()
{
}
int k;
};
struct S1
{
virtual void f ()
{
}
int i;
};
struct S2 : virtual public S0
{
virtual void g ()
{
}
int j;
};
struct S3
{
virtual void k ()
{
}
int l;
};
struct S4 : public virtual S1, public S2, public S3
{
};
inline void* vtable (void *object)
{
return * (void **) object;
}
int main ()
{
S4 s4;
S0 *s0 = &s4;
S1 *s1 = &s4;
S2 *s2 = &s4;
S3 *s3 = &s4;
if (vtable (&s4) != vtable (s2))
return 1;
if (vtable (s2) >= vtable (s3))
return 2;
if (vtable (s3) >= vtable (s1))
return 3;
if (vtable (s1) >= vtable (s0))
return 4;
}
#else
int main ()
{
}
#endif