/* -*- mode: C++; c-basic-offset: 4; tab-width: 4 -*- * * Copyright (c) 2004-2010 Apple Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ #define __STDC_LIMIT_MACROS #include #include #include #include #include #include #include #include #include #include #include #include "ImageLoader.h" uint32_t ImageLoader::fgImagesUsedFromSharedCache = 0; uint32_t ImageLoader::fgImagesWithUsedPrebinding = 0; uint32_t ImageLoader::fgImagesRequiringCoalescing = 0; uint32_t ImageLoader::fgImagesHasWeakDefinitions = 0; uint32_t ImageLoader::fgTotalRebaseFixups = 0; uint32_t ImageLoader::fgTotalBindFixups = 0; uint32_t ImageLoader::fgTotalBindSymbolsResolved = 0; uint32_t ImageLoader::fgTotalBindImageSearches = 0; uint32_t ImageLoader::fgTotalLazyBindFixups = 0; uint32_t ImageLoader::fgTotalPossibleLazyBindFixups = 0; uint32_t ImageLoader::fgTotalSegmentsMapped = 0; uint64_t ImageLoader::fgTotalBytesMapped = 0; uint64_t ImageLoader::fgTotalBytesPreFetched = 0; uint64_t ImageLoader::fgTotalLoadLibrariesTime; uint64_t ImageLoader::fgTotalRebaseTime; uint64_t ImageLoader::fgTotalBindTime; uint64_t ImageLoader::fgTotalWeakBindTime; uint64_t ImageLoader::fgTotalDOF; uint64_t ImageLoader::fgTotalInitTime; uint16_t ImageLoader::fgLoadOrdinal = 0; std::vectorImageLoader::fgInterposingTuples; uintptr_t ImageLoader::fgNextPIEDylibAddress = 0; ImageLoader::ImageLoader(const char* path, unsigned int libCount) : fPath(path), fRealPath(NULL), fDevice(0), fInode(0), fLastModified(0), fPathHash(0), fDlopenReferenceCount(0), fStaticReferenceCount(0), fDynamicReferenceCount(0), fDynamicReferences(NULL), fInitializerRecursiveLock(NULL), fDepth(0), fLoadOrder(fgLoadOrdinal++), fState(0), fLibraryCount(libCount), fAllLibraryChecksumsAndLoadAddressesMatch(false), fLeaveMapped(false), fNeverUnload(false), fHideSymbols(false), fMatchByInstallName(false), fInterposed(false), fRegisteredDOF(false), fAllLazyPointersBound(false), fBeingRemoved(false), fAddFuncNotified(false), fPathOwnedByImage(false), fIsReferencedDownward(false), fIsReferencedUpward(false), fWeakSymbolsBound(false) { if ( fPath != NULL ) fPathHash = hash(fPath); } void ImageLoader::deleteImage(ImageLoader* image) { // this cannot be done in destructor because libImage() is implemented // in a subclass DependentLibraryInfo libraryInfos[image->libraryCount()]; image->doGetDependentLibraries(libraryInfos); for(unsigned int i=0; i < image->libraryCount(); ++i) { ImageLoader* lib = image->libImage(i); if ( (lib != NULL) && ! libraryInfos[i].upward ) lib->fStaticReferenceCount--; } delete image; } ImageLoader::~ImageLoader() { if ( fRealPath != NULL ) delete [] fRealPath; if ( fPathOwnedByImage && (fPath != NULL) ) delete [] fPath; if ( fDynamicReferences != NULL ) { for (std::vector::iterator it = fDynamicReferences->begin(); it != fDynamicReferences->end(); ++it ) { const_cast(*it)->fDynamicReferenceCount--; } delete fDynamicReferences; } } void ImageLoader::setFileInfo(dev_t device, ino_t inode, time_t modDate) { fDevice = device; fInode = inode; fLastModified = modDate; } void ImageLoader::setMapped(const LinkContext& context) { fState = dyld_image_state_mapped; context.notifySingle(dyld_image_state_mapped, this); // note: can throw exception } void ImageLoader::addDynamicReference(const ImageLoader* target) { bool alreadyInVector = false; if ( fDynamicReferences == NULL ) { fDynamicReferences = new std::vector(); } else { for (std::vector::iterator it = fDynamicReferences->begin(); it != fDynamicReferences->end(); ++it ) { if ( *it == target ) { alreadyInVector = true; break; } } } if ( ! alreadyInVector ) { fDynamicReferences->push_back(target); const_cast(target)->fDynamicReferenceCount++; } //dyld::log("dyld: addDynamicReference() from %s to %s, fDynamicReferences->size()=%lu\n", this->getPath(), target->getPath(), fDynamicReferences->size()); } int ImageLoader::compare(const ImageLoader* right) const { if ( this->fDepth == right->fDepth ) { if ( this->fLoadOrder == right->fLoadOrder ) return 0; else if ( this->fLoadOrder < right->fLoadOrder ) return -1; else return 1; } else { if ( this->fDepth < right->fDepth ) return -1; else return 1; } } void ImageLoader::setPath(const char* path) { if ( fPathOwnedByImage && (fPath != NULL) ) delete [] fPath; fPath = new char[strlen(path)+1]; strcpy((char*)fPath, path); fPathOwnedByImage = true; // delete fPath when this image is destructed fPathHash = hash(fPath); fRealPath = NULL; } void ImageLoader::setPathUnowned(const char* path) { if ( fPathOwnedByImage && (fPath != NULL) ) { delete [] fPath; } fPath = path; fPathOwnedByImage = false; fPathHash = hash(fPath); } void ImageLoader::setPaths(const char* path, const char* realPath) { this->setPath(path); fRealPath = new char[strlen(realPath)+1]; strcpy((char*)fRealPath, realPath); } const char* ImageLoader::getRealPath() const { if ( fRealPath != NULL ) return fRealPath; else return fPath; } uint32_t ImageLoader::hash(const char* path) { // this does not need to be a great hash // it is just used to reduce the number of strcmp() calls // of existing images when loading a new image uint32_t h = 0; for (const char* s=path; *s != '\0'; ++s) h = h*5 + *s; return h; } bool ImageLoader::matchInstallPath() const { return fMatchByInstallName; } void ImageLoader::setMatchInstallPath(bool match) { fMatchByInstallName = match; } bool ImageLoader::statMatch(const struct stat& stat_buf) const { return ( (this->fDevice == stat_buf.st_dev) && (this->fInode == stat_buf.st_ino) ); } const char* ImageLoader::getShortName() const { // try to return leaf name if ( fPath != NULL ) { const char* s = strrchr(fPath, '/'); if ( s != NULL ) return &s[1]; } return fPath; } void ImageLoader::setLeaveMapped() { fLeaveMapped = true; } void ImageLoader::setHideExports(bool hide) { fHideSymbols = hide; } bool ImageLoader::hasHiddenExports() const { return fHideSymbols; } bool ImageLoader::isLinked() const { return (fState >= dyld_image_state_bound); } time_t ImageLoader::lastModified() const { return fLastModified; } bool ImageLoader::containsAddress(const void* addr) const { for(unsigned int i=0, e=segmentCount(); i < e; ++i) { const uint8_t* start = (const uint8_t*)segActualLoadAddress(i); const uint8_t* end = (const uint8_t*)segActualEndAddress(i); if ( (start <= addr) && (addr < end) && !segUnaccessible(i) ) return true; } return false; } bool ImageLoader::overlapsWithAddressRange(const void* start, const void* end) const { for(unsigned int i=0, e=segmentCount(); i < e; ++i) { const uint8_t* segStart = (const uint8_t*)segActualLoadAddress(i); const uint8_t* segEnd = (const uint8_t*)segActualEndAddress(i); if ( strcmp(segName(i), "__UNIXSTACK") == 0 ) { // __UNIXSTACK never slides. This is the only place that cares // and checking for that segment name in segActualLoadAddress() // is too expensive. segStart -= getSlide(); segEnd -= getSlide(); } if ( (start <= segStart) && (segStart < end) ) return true; if ( (start <= segEnd) && (segEnd < end) ) return true; if ( (segStart < start) && (end < segEnd) ) return true; } return false; } void ImageLoader::getMappedRegions(MappedRegion*& regions) const { for(unsigned int i=0, e=segmentCount(); i < e; ++i) { MappedRegion region; region.address = segActualLoadAddress(i); region.size = segSize(i); *regions++ = region; } } static bool notInImgageList(const ImageLoader* image, const ImageLoader** dsiStart, const ImageLoader** dsiCur) { for (const ImageLoader** p = dsiStart; p < dsiCur; ++p) if ( *p == image ) return false; return true; } // private method that handles circular dependencies by only search any image once const ImageLoader::Symbol* ImageLoader::findExportedSymbolInDependentImagesExcept(const char* name, const ImageLoader** dsiStart, const ImageLoader**& dsiCur, const ImageLoader** dsiEnd, const ImageLoader** foundIn) const { const ImageLoader::Symbol* sym; // search self if ( notInImgageList(this, dsiStart, dsiCur) ) { sym = this->findExportedSymbol(name, false, foundIn); if ( sym != NULL ) return sym; *dsiCur++ = this; } // search directly dependent libraries for(unsigned int i=0; i < libraryCount(); ++i) { ImageLoader* dependentImage = libImage(i); if ( (dependentImage != NULL) && notInImgageList(dependentImage, dsiStart, dsiCur) ) { const ImageLoader::Symbol* sym = dependentImage->findExportedSymbol(name, false, foundIn); if ( sym != NULL ) return sym; } } // search indirectly dependent libraries for(unsigned int i=0; i < libraryCount(); ++i) { ImageLoader* dependentImage = libImage(i); if ( (dependentImage != NULL) && notInImgageList(dependentImage, dsiStart, dsiCur) ) { *dsiCur++ = dependentImage; const ImageLoader::Symbol* sym = dependentImage->findExportedSymbolInDependentImagesExcept(name, dsiStart, dsiCur, dsiEnd, foundIn); if ( sym != NULL ) return sym; } } return NULL; } const ImageLoader::Symbol* ImageLoader::findExportedSymbolInDependentImages(const char* name, const LinkContext& context, const ImageLoader** foundIn) const { unsigned int imageCount = context.imageCount(); const ImageLoader* dontSearchImages[imageCount]; dontSearchImages[0] = this; // don't search this image const ImageLoader** cur = &dontSearchImages[1]; return this->findExportedSymbolInDependentImagesExcept(name, &dontSearchImages[0], cur, &dontSearchImages[imageCount], foundIn); } const ImageLoader::Symbol* ImageLoader::findExportedSymbolInImageOrDependentImages(const char* name, const LinkContext& context, const ImageLoader** foundIn) const { unsigned int imageCount = context.imageCount(); const ImageLoader* dontSearchImages[imageCount]; const ImageLoader** cur = &dontSearchImages[0]; return this->findExportedSymbolInDependentImagesExcept(name, &dontSearchImages[0], cur, &dontSearchImages[imageCount], foundIn); } // this is called by initializeMainExecutable() to interpose on the initial set of images void ImageLoader::applyInterposing(const LinkContext& context) { if ( fgInterposingTuples.size() != 0 ) this->recursiveApplyInterposing(context); } void ImageLoader::link(const LinkContext& context, bool forceLazysBound, bool preflightOnly, const RPathChain& loaderRPaths) { //dyld::log("ImageLoader::link(%s) refCount=%d, neverUnload=%d\n", this->getPath(), fStaticReferenceCount, fNeverUnload); // clear error strings (*context.setErrorStrings)(dyld_error_kind_none, NULL, NULL, NULL); uint64_t t0 = mach_absolute_time(); this->recursiveLoadLibraries(context, preflightOnly, loaderRPaths); context.notifyBatch(dyld_image_state_dependents_mapped); // we only do the loading step for preflights if ( preflightOnly ) return; uint64_t t1 = mach_absolute_time(); context.clearAllDepths(); this->recursiveUpdateDepth(context.imageCount()); uint64_t t2 = mach_absolute_time(); this->recursiveRebase(context); context.notifyBatch(dyld_image_state_rebased); uint64_t t3 = mach_absolute_time(); this->recursiveBind(context, forceLazysBound); uint64_t t4 = mach_absolute_time(); this->weakBind(context); uint64_t t5 = mach_absolute_time(); context.notifyBatch(dyld_image_state_bound); uint64_t t6 = mach_absolute_time(); std::vector dofs; this->recursiveGetDOFSections(context, dofs); context.registerDOFs(dofs); uint64_t t7 = mach_absolute_time(); // interpose any dynamically loaded images if ( !context.linkingMainExecutable && (fgInterposingTuples.size() != 0) ) { this->recursiveApplyInterposing(context); } // clear error strings (*context.setErrorStrings)(dyld_error_kind_none, NULL, NULL, NULL); fgTotalLoadLibrariesTime += t1 - t0; fgTotalRebaseTime += t3 - t2; fgTotalBindTime += t4 - t3; fgTotalWeakBindTime += t5 - t4; fgTotalDOF += t7 - t6; // done with initial dylib loads fgNextPIEDylibAddress = 0; } void ImageLoader::printReferenceCounts() { dyld::log(" dlopen=%d, static=%d, dynamic=%d for %s\n", fDlopenReferenceCount, fStaticReferenceCount, fDynamicReferenceCount, getPath() ); } bool ImageLoader::decrementDlopenReferenceCount() { if ( fDlopenReferenceCount == 0 ) return true; --fDlopenReferenceCount; return false; } void ImageLoader::runInitializers(const LinkContext& context, InitializerTimingList& timingInfo) { uint64_t t1 = mach_absolute_time(); mach_port_t this_thread = mach_thread_self(); this->recursiveInitialization(context, this_thread, timingInfo); context.notifyBatch(dyld_image_state_initialized); mach_port_deallocate(mach_task_self(), this_thread); uint64_t t2 = mach_absolute_time(); fgTotalInitTime += (t2 - t1); } void ImageLoader::bindAllLazyPointers(const LinkContext& context, bool recursive) { if ( ! fAllLazyPointersBound ) { fAllLazyPointersBound = true; if ( recursive ) { // bind lower level libraries first for(unsigned int i=0; i < libraryCount(); ++i) { ImageLoader* dependentImage = libImage(i); if ( dependentImage != NULL ) dependentImage->bindAllLazyPointers(context, recursive); } } // bind lazies in this image this->doBindJustLazies(context); } } bool ImageLoader::allDependentLibrariesAsWhenPreBound() const { return fAllLibraryChecksumsAndLoadAddressesMatch; } unsigned int ImageLoader::recursiveUpdateDepth(unsigned int maxDepth) { // the purpose of this phase is to make the images sortable such that // in a sort list of images, every image that an image depends on // occurs in the list before it. if ( fDepth == 0 ) { // break cycles fDepth = maxDepth; // get depth of dependents unsigned int minDependentDepth = maxDepth; for(unsigned int i=0; i < libraryCount(); ++i) { ImageLoader* dependentImage = libImage(i); if ( (dependentImage != NULL) && !libIsUpward(i) ) { unsigned int d = dependentImage->recursiveUpdateDepth(maxDepth); if ( d < minDependentDepth ) minDependentDepth = d; } } // make me less deep then all my dependents fDepth = minDependentDepth - 1; } return fDepth; } void ImageLoader::recursiveLoadLibraries(const LinkContext& context, bool preflightOnly, const RPathChain& loaderRPaths) { if ( fState < dyld_image_state_dependents_mapped ) { // break cycles fState = dyld_image_state_dependents_mapped; // get list of libraries this image needs //dyld::log("ImageLoader::recursiveLoadLibraries() %ld = %d*%ld\n", fLibrariesCount*sizeof(DependentLibrary), fLibrariesCount, sizeof(DependentLibrary)); DependentLibraryInfo libraryInfos[fLibraryCount]; this->doGetDependentLibraries(libraryInfos); // get list of rpaths that this image adds std::vector rpathsFromThisImage; this->getRPaths(context, rpathsFromThisImage); const RPathChain thisRPaths(&loaderRPaths, &rpathsFromThisImage); // try to load each bool canUsePrelinkingInfo = true; for(unsigned int i=0; i < fLibraryCount; ++i){ ImageLoader* dependentLib; bool depLibReExported = false; bool depLibReRequired = false; bool depLibCheckSumsMatch = false; DependentLibraryInfo& requiredLibInfo = libraryInfos[i]; #if DYLD_SHARED_CACHE_SUPPORT if ( preflightOnly && context.inSharedCache(requiredLibInfo.name) ) { // dlopen_preflight() on image in shared cache leaves it loaded but not objc initialized // in preflight mode, don't even load dylib that are in the shared cache because they will never be unloaded setLibImage(i, NULL, false, false); continue; } #endif try { dependentLib = context.loadLibrary(requiredLibInfo.name, true, this->getPath(), &thisRPaths); if ( dependentLib == this ) { // found circular reference, perhaps DYLD_LIBARY_PATH is causing this rdar://problem/3684168 dependentLib = context.loadLibrary(requiredLibInfo.name, false, NULL, NULL); if ( dependentLib != this ) dyld::warn("DYLD_ setting caused circular dependency in %s\n", this->getPath()); } if ( fNeverUnload ) dependentLib->setNeverUnload(); if ( requiredLibInfo.upward ) { dependentLib->fIsReferencedUpward = true; } else { dependentLib->fStaticReferenceCount += 1; dependentLib->fIsReferencedDownward = true; } LibraryInfo actualInfo = dependentLib->doGetLibraryInfo(); depLibReRequired = requiredLibInfo.required; depLibCheckSumsMatch = ( actualInfo.checksum == requiredLibInfo.info.checksum ); depLibReExported = requiredLibInfo.reExported; if ( ! depLibReExported ) { // for pre-10.5 binaries that did not use LC_REEXPORT_DYLIB depLibReExported = dependentLib->isSubframeworkOf(context, this) || this->hasSubLibrary(context, dependentLib); } // check found library version is compatible // 0xFFFFFFFF is wildcard that matches any version if ( (requiredLibInfo.info.minVersion != 0xFFFFFFFF) && (actualInfo.minVersion < requiredLibInfo.info.minVersion) ) { // record values for possible use by CrashReporter or Finder dyld::throwf("Incompatible library version: %s requires version %d.%d.%d or later, but %s provides version %d.%d.%d", this->getShortName(), requiredLibInfo.info.minVersion >> 16, (requiredLibInfo.info.minVersion >> 8) & 0xff, requiredLibInfo.info.minVersion & 0xff, dependentLib->getShortName(), actualInfo.minVersion >> 16, (actualInfo.minVersion >> 8) & 0xff, actualInfo.minVersion & 0xff); } // prebinding for this image disabled if any dependent library changed if ( !depLibCheckSumsMatch ) canUsePrelinkingInfo = false; // prebinding for this image disabled unless both this and dependent are in the shared cache if ( !dependentLib->inSharedCache() || !this->inSharedCache() ) canUsePrelinkingInfo = false; //if ( context.verbosePrebinding ) { // if ( !requiredLib.checksumMatches ) // fprintf(stderr, "dyld: checksum mismatch, (%u v %u) for %s referencing %s\n", // requiredLibInfo.info.checksum, actualInfo.checksum, this->getPath(), dependentLib->getPath()); // if ( dependentLib->getSlide() != 0 ) // fprintf(stderr, "dyld: dependent library slid for %s referencing %s\n", this->getPath(), dependentLib->getPath()); //} } catch (const char* msg) { //if ( context.verbosePrebinding ) // fprintf(stderr, "dyld: exception during processing for %s referencing %s\n", this->getPath(), dependentLib->getPath()); if ( requiredLibInfo.required ) { fState = dyld_image_state_mapped; // record values for possible use by CrashReporter or Finder if ( strstr(msg, "Incompatible") != NULL ) (*context.setErrorStrings)(dyld_error_kind_dylib_version, this->getPath(), requiredLibInfo.name, NULL); else if ( strstr(msg, "architecture") != NULL ) (*context.setErrorStrings)(dyld_error_kind_dylib_wrong_arch, this->getPath(), requiredLibInfo.name, NULL); else (*context.setErrorStrings)(dyld_error_kind_dylib_missing, this->getPath(), requiredLibInfo.name, NULL); dyld::throwf("Library not loaded: %s\n Referenced from: %s\n Reason: %s", requiredLibInfo.name, this->getRealPath(), msg); } // ok if weak library not found dependentLib = NULL; canUsePrelinkingInfo = false; // this disables all prebinding, we may want to just slam import vectors for this lib to zero } setLibImage(i, dependentLib, depLibReExported, requiredLibInfo.upward); } fAllLibraryChecksumsAndLoadAddressesMatch = canUsePrelinkingInfo; // tell each to load its dependents for(unsigned int i=0; i < libraryCount(); ++i) { ImageLoader* dependentImage = libImage(i); if ( dependentImage != NULL ) { dependentImage->recursiveLoadLibraries(context, preflightOnly, thisRPaths); } } // do deep prebind check if ( fAllLibraryChecksumsAndLoadAddressesMatch ) { for(unsigned int i=0; i < libraryCount(); ++i){ ImageLoader* dependentImage = libImage(i); if ( dependentImage != NULL ) { if ( !dependentImage->allDependentLibrariesAsWhenPreBound() ) fAllLibraryChecksumsAndLoadAddressesMatch = false; } } } // free rpaths (getRPaths() malloc'ed each string) for(std::vector::iterator it=rpathsFromThisImage.begin(); it != rpathsFromThisImage.end(); ++it) { const char* str = *it; free((void*)str); } } } void ImageLoader::recursiveRebase(const LinkContext& context) { if ( fState < dyld_image_state_rebased ) { // break cycles fState = dyld_image_state_rebased; try { // rebase lower level libraries first for(unsigned int i=0; i < libraryCount(); ++i) { ImageLoader* dependentImage = libImage(i); if ( dependentImage != NULL ) dependentImage->recursiveRebase(context); } // rebase this image doRebase(context); // notify context.notifySingle(dyld_image_state_rebased, this); } catch (const char* msg) { // this image is not rebased fState = dyld_image_state_dependents_mapped; CRSetCrashLogMessage2(NULL); throw; } } } void ImageLoader::recursiveApplyInterposing(const LinkContext& context) { if ( ! fInterposed ) { // break cycles fInterposed = true; try { // interpose lower level libraries first for(unsigned int i=0; i < libraryCount(); ++i) { ImageLoader* dependentImage = libImage(i); if ( dependentImage != NULL ) dependentImage->recursiveApplyInterposing(context); } // interpose this image doInterpose(context); } catch (const char* msg) { // this image is not interposed fInterposed = false; throw; } } } void ImageLoader::recursiveBind(const LinkContext& context, bool forceLazysBound) { // Normally just non-lazy pointers are bound immediately. // The exceptions are: // 1) DYLD_BIND_AT_LAUNCH will cause lazy pointers to be bound immediately // 2) some API's (e.g. RTLD_NOW) can cause lazy pointers to be bound immediately if ( fState < dyld_image_state_bound ) { // break cycles fState = dyld_image_state_bound; try { // bind lower level libraries first for(unsigned int i=0; i < libraryCount(); ++i) { ImageLoader* dependentImage = libImage(i); if ( dependentImage != NULL ) dependentImage->recursiveBind(context, forceLazysBound); } // bind this image this->doBind(context, forceLazysBound); // mark if lazys are also bound if ( forceLazysBound || this->usablePrebinding(context) ) fAllLazyPointersBound = true; context.notifySingle(dyld_image_state_bound, this); } catch (const char* msg) { // restore state fState = dyld_image_state_rebased; CRSetCrashLogMessage2(NULL); throw; } } } void ImageLoader::weakBind(const LinkContext& context) { if ( context.verboseWeakBind ) dyld::log("dyld: weak bind start:\n"); // get set of ImageLoaders that participate in coalecsing ImageLoader* imagesNeedingCoalescing[fgImagesRequiringCoalescing]; int count = context.getCoalescedImages(imagesNeedingCoalescing); // count how many have not already had weakbinding done int countNotYetWeakBound = 0; int countOfImagesWithWeakDefinitions = 0; int countOfImagesWithWeakDefinitionsNotInSharedCache = 0; for(int i=0; i < count; ++i) { if ( ! imagesNeedingCoalescing[i]->fWeakSymbolsBound ) ++countNotYetWeakBound; if ( imagesNeedingCoalescing[i]->hasCoalescedExports() ) { ++countOfImagesWithWeakDefinitions; if ( ! imagesNeedingCoalescing[i]->inSharedCache() ) ++countOfImagesWithWeakDefinitionsNotInSharedCache; } } // don't need to do any coalescing if only one image has overrides, or all have already been done if ( (countOfImagesWithWeakDefinitionsNotInSharedCache > 0) && (countNotYetWeakBound > 0) ) { // make symbol iterators for each ImageLoader::CoalIterator iterators[count]; ImageLoader::CoalIterator* sortedIts[count]; for(int i=0; i < count; ++i) { imagesNeedingCoalescing[i]->initializeCoalIterator(iterators[i], i); sortedIts[i] = &iterators[i]; if ( context.verboseWeakBind ) dyld::log("dyld: weak bind load order %d/%d for %s\n", i, count, imagesNeedingCoalescing[i]->getPath()); } // walk all symbols keeping iterators in sync by // only ever incrementing the iterator with the lowest symbol int doneCount = 0; while ( doneCount != count ) { //for(int i=0; i < count; ++i) // dyld::log("sym[%d]=%s ", sortedIts[i]->loadOrder, sortedIts[i]->symbolName); //dyld::log("\n"); // increment iterator with lowest symbol if ( sortedIts[0]->image->incrementCoalIterator(*sortedIts[0]) ) ++doneCount; // re-sort iterators for(int i=1; i < count; ++i) { int result = strcmp(sortedIts[i-1]->symbolName, sortedIts[i]->symbolName); if ( result == 0 ) sortedIts[i-1]->symbolMatches = true; if ( result > 0 ) { // new one is bigger then next, so swap ImageLoader::CoalIterator* temp = sortedIts[i-1]; sortedIts[i-1] = sortedIts[i]; sortedIts[i] = temp; } if ( result < 0 ) break; } // process all matching symbols just before incrementing the lowest one that matches if ( sortedIts[0]->symbolMatches && !sortedIts[0]->done ) { const char* nameToCoalesce = sortedIts[0]->symbolName; // pick first symbol in load order (and non-weak overrides weak) uintptr_t targetAddr = 0; ImageLoader* targetImage = NULL; for(int i=0; i < count; ++i) { if ( strcmp(iterators[i].symbolName, nameToCoalesce) == 0 ) { if ( context.verboseWeakBind ) dyld::log("dyld: weak bind, found %s weak=%d in %s \n", nameToCoalesce, iterators[i].weakSymbol, iterators[i].image->getPath()); if ( iterators[i].weakSymbol ) { if ( targetAddr == 0 ) { targetAddr = iterators[i].image->getAddressCoalIterator(iterators[i], context); if ( targetAddr != 0 ) targetImage = iterators[i].image; } } else { targetAddr = iterators[i].image->getAddressCoalIterator(iterators[i], context); if ( targetAddr != 0 ) { targetImage = iterators[i].image; // strong implementation found, stop searching break; } } } } if ( context.verboseWeakBind ) dyld::log("dyld: weak binding all uses of %s to copy from %s\n", nameToCoalesce, targetImage->getShortName()); // tell each to bind to this symbol (unless already bound) if ( targetAddr != 0 ) { for(int i=0; i < count; ++i) { if ( strcmp(iterators[i].symbolName, nameToCoalesce) == 0 ) { if ( context.verboseWeakBind ) dyld::log("dyld: weak bind, setting all uses of %s in %s to 0x%lX from %s\n", nameToCoalesce, iterators[i].image->getShortName(), targetAddr, targetImage->getShortName()); if ( ! iterators[i].image->fWeakSymbolsBound ) iterators[i].image->updateUsesCoalIterator(iterators[i], targetAddr, targetImage, context); iterators[i].symbolMatches = false; } } } } } // mark all as having all weak symbols bound for(int i=0; i < count; ++i) { imagesNeedingCoalescing[i]->fWeakSymbolsBound = true; } } if ( context.verboseWeakBind ) dyld::log("dyld: weak bind end\n"); } void ImageLoader::recursiveGetDOFSections(const LinkContext& context, std::vector& dofs) { if ( ! fRegisteredDOF ) { // break cycles fRegisteredDOF = true; // gather lower level libraries first for(unsigned int i=0; i < libraryCount(); ++i) { ImageLoader* dependentImage = libImage(i); if ( dependentImage != NULL ) dependentImage->recursiveGetDOFSections(context, dofs); } this->doGetDOFSections(context, dofs); } } void ImageLoader::recursiveSpinLock(recursive_lock& rlock) { // try to set image's ivar fInitializerRecursiveLock to point to this lock_info // keep trying until success (spin) while ( ! OSAtomicCompareAndSwapPtrBarrier(NULL, &rlock, (void**)&fInitializerRecursiveLock) ) { // if fInitializerRecursiveLock already points to a different lock_info, if it is for // the same thread we are on, the increment the lock count, otherwise continue to spin if ( (fInitializerRecursiveLock != NULL) && (fInitializerRecursiveLock->thread == rlock.thread) ) break; } ++(fInitializerRecursiveLock->count); } void ImageLoader::recursiveSpinUnLock() { if ( --(fInitializerRecursiveLock->count) == 0 ) fInitializerRecursiveLock = NULL; } void ImageLoader::recursiveInitialization(const LinkContext& context, mach_port_t this_thread, InitializerTimingList& timingInfo) { recursive_lock lock_info(this_thread); recursiveSpinLock(lock_info); if ( fState < dyld_image_state_dependents_initialized-1 ) { uint8_t oldState = fState; // break cycles fState = dyld_image_state_dependents_initialized-1; try { bool hasUpwards = false; // initialize lower level libraries first for(unsigned int i=0; i < libraryCount(); ++i) { ImageLoader* dependentImage = libImage(i); if ( dependentImage != NULL ) { // don't try to initialize stuff "above" me bool isUpward = libIsUpward(i); if ( (dependentImage->fDepth >= fDepth) && !isUpward ) { dependentImage->recursiveInitialization(context, this_thread, timingInfo); } hasUpwards |= isUpward; } } // record termination order if ( this->needsTermination() ) context.terminationRecorder(this); // let objc know we are about to initialize this image uint64_t t1 = mach_absolute_time(); fState = dyld_image_state_dependents_initialized; oldState = fState; context.notifySingle(dyld_image_state_dependents_initialized, this); // initialize this image bool hasInitializers = this->doInitialization(context); // initialize any upward depedencies if ( hasUpwards ) { for(unsigned int i=0; i < libraryCount(); ++i) { ImageLoader* dependentImage = libImage(i); // ObjC CG hang // only init upward lib here if lib is not downwardly referenced somewhere if ( (dependentImage != NULL) && libIsUpward(i) && !dependentImage->isReferencedDownward() ) { dependentImage->recursiveInitialization(context, this_thread, timingInfo); } } } // let anyone know we finished initializing this image fState = dyld_image_state_initialized; oldState = fState; context.notifySingle(dyld_image_state_initialized, this); if ( hasInitializers ) { uint64_t t2 = mach_absolute_time(); timingInfo.images[timingInfo.count].image = this; timingInfo.images[timingInfo.count].initTime = (t2-t1); timingInfo.count++; } } catch (const char* msg) { // this image is not initialized fState = oldState; recursiveSpinUnLock(); throw; } } recursiveSpinUnLock(); } static void printTime(const char* msg, uint64_t partTime, uint64_t totalTime) { static uint64_t sUnitsPerSecond = 0; if ( sUnitsPerSecond == 0 ) { struct mach_timebase_info timeBaseInfo; if ( mach_timebase_info(&timeBaseInfo) == KERN_SUCCESS ) { sUnitsPerSecond = 1000000000ULL * timeBaseInfo.denom / timeBaseInfo.numer; } } if ( partTime < sUnitsPerSecond ) { uint32_t milliSecondsTimesHundred = (partTime*100000)/sUnitsPerSecond; uint32_t milliSeconds = milliSecondsTimesHundred/100; uint32_t percentTimesTen = (partTime*1000)/totalTime; uint32_t percent = percentTimesTen/10; dyld::log("%s: %u.%02u milliseconds (%u.%u%%)\n", msg, milliSeconds, milliSecondsTimesHundred-milliSeconds*100, percent, percentTimesTen-percent*10); } else { uint32_t secondsTimeTen = (partTime*10)/sUnitsPerSecond; uint32_t seconds = secondsTimeTen/10; uint32_t percentTimesTen = (partTime*1000)/totalTime; uint32_t percent = percentTimesTen/10; dyld::log("%s: %u.%u seconds (%u.%u%%)\n", msg, seconds, secondsTimeTen-seconds*10, percent, percentTimesTen-percent*10); } } static char* commatize(uint64_t in, char* out) { uint64_t div10 = in / 10; uint8_t delta = in - div10*10; char* s = &out[32]; int digitCount = 1; *s = '\0'; *(--s) = '0' + delta; in = div10; while ( in != 0 ) { if ( (digitCount % 3) == 0 ) *(--s) = ','; div10 = in / 10; delta = in - div10*10; *(--s) = '0' + delta; in = div10; ++digitCount; } return s; } void ImageLoader::printStatistics(unsigned int imageCount, const InitializerTimingList& timingInfo) { uint64_t totalTime = fgTotalLoadLibrariesTime + fgTotalRebaseTime + fgTotalBindTime + fgTotalWeakBindTime + fgTotalDOF + fgTotalInitTime; char commaNum1[40]; char commaNum2[40]; printTime("total time", totalTime, totalTime); #if __IPHONE_OS_VERSION_MIN_REQUIRED if ( fgImagesUsedFromSharedCache != 0 ) dyld::log("total images loaded: %d (%u from dyld shared cache)\n", imageCount, fgImagesUsedFromSharedCache); else dyld::log("total images loaded: %d\n", imageCount); #else dyld::log("total images loaded: %d (%u from dyld shared cache)\n", imageCount, fgImagesUsedFromSharedCache); #endif dyld::log("total segments mapped: %u, into %llu pages with %llu pages pre-fetched\n", fgTotalSegmentsMapped, fgTotalBytesMapped/4096, fgTotalBytesPreFetched/4096); printTime("total images loading time", fgTotalLoadLibrariesTime, totalTime); printTime("total dtrace DOF registration time", fgTotalDOF, totalTime); dyld::log("total rebase fixups: %s\n", commatize(fgTotalRebaseFixups, commaNum1)); printTime("total rebase fixups time", fgTotalRebaseTime, totalTime); dyld::log("total binding fixups: %s\n", commatize(fgTotalBindFixups, commaNum1)); if ( fgTotalBindSymbolsResolved != 0 ) { uint32_t avgTimesTen = (fgTotalBindImageSearches * 10) / fgTotalBindSymbolsResolved; uint32_t avgInt = fgTotalBindImageSearches / fgTotalBindSymbolsResolved; uint32_t avgTenths = avgTimesTen - (avgInt*10); dyld::log("total binding symbol lookups: %s, average images searched per symbol: %u.%u\n", commatize(fgTotalBindSymbolsResolved, commaNum1), avgInt, avgTenths); } printTime("total binding fixups time", fgTotalBindTime, totalTime); printTime("total weak binding fixups time", fgTotalWeakBindTime, totalTime); dyld::log("total bindings lazily fixed up: %s of %s\n", commatize(fgTotalLazyBindFixups, commaNum1), commatize(fgTotalPossibleLazyBindFixups, commaNum2)); printTime("total initializer time", fgTotalInitTime, totalTime); for (uintptr_t i=0; i < timingInfo.count; ++i) { dyld::log("%21s ", timingInfo.images[i].image->getShortName()); printTime("", timingInfo.images[i].initTime, totalTime); } } // // copy path and add suffix to result // // /path/foo.dylib _debug => /path/foo_debug.dylib // foo.dylib _debug => foo_debug.dylib // foo _debug => foo_debug // /path/bar _debug => /path/bar_debug // /path/bar.A.dylib _debug => /path/bar.A_debug.dylib // void ImageLoader::addSuffix(const char* path, const char* suffix, char* result) { strcpy(result, path); char* start = strrchr(result, '/'); if ( start != NULL ) start++; else start = result; char* dot = strrchr(start, '.'); if ( dot != NULL ) { strcpy(dot, suffix); strcat(&dot[strlen(suffix)], &path[dot-result]); } else { strcat(result, suffix); } }