prog_instruction.c [plain text]
#include "glheader.h"
#include "imports.h"
#include "mtypes.h"
#include "prog_instruction.h"
void
_mesa_init_instructions(struct prog_instruction *inst, GLuint count)
{
GLuint i;
_mesa_bzero(inst, count * sizeof(struct prog_instruction));
for (i = 0; i < count; i++) {
inst[i].SrcReg[0].File = PROGRAM_UNDEFINED;
inst[i].SrcReg[0].Swizzle = SWIZZLE_NOOP;
inst[i].SrcReg[1].File = PROGRAM_UNDEFINED;
inst[i].SrcReg[1].Swizzle = SWIZZLE_NOOP;
inst[i].SrcReg[2].File = PROGRAM_UNDEFINED;
inst[i].SrcReg[2].Swizzle = SWIZZLE_NOOP;
inst[i].DstReg.File = PROGRAM_UNDEFINED;
inst[i].DstReg.WriteMask = WRITEMASK_XYZW;
inst[i].DstReg.CondMask = COND_TR;
inst[i].DstReg.CondSwizzle = SWIZZLE_NOOP;
inst[i].SaturateMode = SATURATE_OFF;
inst[i].Precision = FLOAT32;
}
}
struct prog_instruction *
_mesa_alloc_instructions(GLuint numInst)
{
return (struct prog_instruction *)
_mesa_calloc(numInst * sizeof(struct prog_instruction));
}
struct prog_instruction *
_mesa_realloc_instructions(struct prog_instruction *oldInst,
GLuint numOldInst, GLuint numNewInst)
{
struct prog_instruction *newInst;
newInst = (struct prog_instruction *)
_mesa_realloc(oldInst,
numOldInst * sizeof(struct prog_instruction),
numNewInst * sizeof(struct prog_instruction));
return newInst;
}
struct prog_instruction *
_mesa_copy_instructions(struct prog_instruction *dest,
const struct prog_instruction *src, GLuint n)
{
GLuint i;
_mesa_memcpy(dest, src, n * sizeof(struct prog_instruction));
for (i = 0; i < n; i++) {
if (src[i].Comment)
dest[i].Comment = _mesa_strdup(src[i].Comment);
}
return dest;
}
struct instruction_info
{
gl_inst_opcode Opcode;
const char *Name;
GLuint NumSrcRegs;
};
static const struct instruction_info InstInfo[MAX_OPCODE] = {
{ OPCODE_NOP, "NOP", 0 },
{ OPCODE_ABS, "ABS", 1 },
{ OPCODE_ADD, "ADD", 2 },
{ OPCODE_ARA, "ARA", 1 },
{ OPCODE_ARL, "ARL", 1 },
{ OPCODE_ARL_NV, "ARL", 1 },
{ OPCODE_ARR, "ARL", 1 },
{ OPCODE_BGNLOOP,"BGNLOOP", 0 },
{ OPCODE_BGNSUB, "BGNSUB", 0 },
{ OPCODE_BRA, "BRA", 0 },
{ OPCODE_BRK, "BRK", 0 },
{ OPCODE_CAL, "CAL", 0 },
{ OPCODE_CMP, "CMP", 3 },
{ OPCODE_CONT, "CONT", 0 },
{ OPCODE_COS, "COS", 1 },
{ OPCODE_DDX, "DDX", 1 },
{ OPCODE_DDY, "DDY", 1 },
{ OPCODE_DP3, "DP3", 2 },
{ OPCODE_DP4, "DP4", 2 },
{ OPCODE_DPH, "DPH", 2 },
{ OPCODE_DST, "DST", 2 },
{ OPCODE_ELSE, "ELSE", 0 },
{ OPCODE_END, "END", 0 },
{ OPCODE_ENDIF, "ENDIF", 0 },
{ OPCODE_ENDLOOP,"ENDLOOP", 0 },
{ OPCODE_ENDSUB, "ENDSUB", 0 },
{ OPCODE_EX2, "EX2", 1 },
{ OPCODE_EXP, "EXP", 1 },
{ OPCODE_FLR, "FLR", 1 },
{ OPCODE_FRC, "FRC", 1 },
{ OPCODE_IF, "IF", 0 },
{ OPCODE_INT, "INT", 1 },
{ OPCODE_KIL, "KIL", 1 },
{ OPCODE_KIL_NV, "KIL", 0 },
{ OPCODE_LG2, "LG2", 1 },
{ OPCODE_LIT, "LIT", 1 },
{ OPCODE_LOG, "LOG", 1 },
{ OPCODE_LRP, "LRP", 3 },
{ OPCODE_MAD, "MAD", 3 },
{ OPCODE_MAX, "MAX", 2 },
{ OPCODE_MIN, "MIN", 2 },
{ OPCODE_MOV, "MOV", 1 },
{ OPCODE_MUL, "MUL", 2 },
{ OPCODE_NOISE1, "NOISE1", 1 },
{ OPCODE_NOISE2, "NOISE2", 1 },
{ OPCODE_NOISE3, "NOISE3", 1 },
{ OPCODE_NOISE4, "NOISE4", 1 },
{ OPCODE_PK2H, "PK2H", 1 },
{ OPCODE_PK2US, "PK2US", 1 },
{ OPCODE_PK4B, "PK4B", 1 },
{ OPCODE_PK4UB, "PK4UB", 1 },
{ OPCODE_POW, "POW", 2 },
{ OPCODE_POPA, "POPA", 0 },
{ OPCODE_PRINT, "PRINT", 1 },
{ OPCODE_PUSHA, "PUSHA", 0 },
{ OPCODE_RCC, "RCC", 1 },
{ OPCODE_RCP, "RCP", 1 },
{ OPCODE_RET, "RET", 0 },
{ OPCODE_RFL, "RFL", 1 },
{ OPCODE_RSQ, "RSQ", 1 },
{ OPCODE_SCS, "SCS", 1 },
{ OPCODE_SEQ, "SEQ", 2 },
{ OPCODE_SFL, "SFL", 0 },
{ OPCODE_SGE, "SGE", 2 },
{ OPCODE_SGT, "SGT", 2 },
{ OPCODE_SIN, "SIN", 1 },
{ OPCODE_SLE, "SLE", 2 },
{ OPCODE_SLT, "SLT", 2 },
{ OPCODE_SNE, "SNE", 2 },
{ OPCODE_SSG, "SSG", 1 },
{ OPCODE_STR, "STR", 0 },
{ OPCODE_SUB, "SUB", 2 },
{ OPCODE_SWZ, "SWZ", 1 },
{ OPCODE_TEX, "TEX", 1 },
{ OPCODE_TXB, "TXB", 1 },
{ OPCODE_TXD, "TXD", 3 },
{ OPCODE_TXL, "TXL", 1 },
{ OPCODE_TXP, "TXP", 1 },
{ OPCODE_TXP_NV, "TXP", 1 },
{ OPCODE_UP2H, "UP2H", 1 },
{ OPCODE_UP2US, "UP2US", 1 },
{ OPCODE_UP4B, "UP4B", 1 },
{ OPCODE_UP4UB, "UP4UB", 1 },
{ OPCODE_X2D, "X2D", 3 },
{ OPCODE_XPD, "XPD", 2 }
};
GLuint
_mesa_num_inst_src_regs(gl_inst_opcode opcode)
{
ASSERT(opcode == InstInfo[opcode].Opcode);
ASSERT(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode);
return InstInfo[opcode].NumSrcRegs;
}
const char *
_mesa_opcode_string(gl_inst_opcode opcode)
{
ASSERT(opcode < MAX_OPCODE);
return InstInfo[opcode].Name;
}