2005-09-27 Ian Romanick * indirect.c: Remove __glEvalComputeK. It is no longer used. 2005-04-09 Alexander Gottwald * indirect.c: Fix passing of non-RGB visuals. The old code did not initialize the structure properly which lead to a crash in 8bpp mode 2005-03-01 Alexander Gottwald * indirect.c: * glwindows.h: If a context is already attached copy it instead of reattaching to keep displaylists and share displaylists Enable tracing of often called functions with GLWIN_ENABLE_TRACE ForceCurrent is a no-op now 2005-02-02 Alexander Gottwald * Imakefile: Bugzilla #1866 (https://bugs.freedesktop.org/show_bug.cgi?id=1866) attachment #1819 (https://bugs.freedesktop.org/attachment.cgi?id=1819): Define APIENTRY on windows to prevent from loading 2005-02-02 Alexander Gottwald * glwrap.c: * glwindows.h: Bugzilla #1866 (https://bugs.freedesktop.org/show_bug.cgi?id=1866) attachment #1818 (https://bugs.freedesktop.org/attachment.cgi?id=1818): Include Xwindows.h before GL/gl.h to prevent loading windows.h which pollutes our namespace with some symbols. 2005-01-27 Alexander Gottwald * glwrap.c: Functions like glGenTextures and glBindTexture are in OpenGL 1.1 and can be resolved at linktime. 2004-11-15 Alexander Gottwald * indirect.c: Bugzilla #1802, http://freedesktop.org/bugzilla/show_bug.cgi?id=1802 Added mingw (Win32) port 2004-08-13 Alexander Gottwald * Imakefile: Added $(MESASRCDIR)/src/mesa/glapi to INCLUDES. Removed $(SERVERSRC)/mi from INCLUDES. Rearranged INCLUDES for better readability. * glwindows.h: Removed mipointrst.h and miscstruct.h from #include since they are not used anymore. 2004-05-27 Alexander Gottwald * glwindows.h: write current function and line in debug output * indirect.c: moved actual setup and creation of windows GL context to glWinCreateContextReal. * indirect.c (glWinCreateContext): Deferred context creation to attach. * indirect.c (glWinMakeCurrent): Check if context is NULL. Fixes segfault.