#include "xgl.h"
#ifdef GLXEXT
#include "glxserver.h"
#include "glxscreens.h"
#include "glxext.h"
#include "glapitable.h"
typedef struct _xglGLXFunc {
void (*extensionInit) (void);
void (*setVisualConfigs) (int nconfigs,
__GLXvisualConfig *configs,
void **privates);
void (*wrapInitVisuals) (miInitVisualsProcPtr *initVisuals);
int (*initVisuals) (VisualPtr *visualp,
DepthPtr *depthp,
int *nvisualp,
int *ndepthp,
int *rootDepthp,
VisualID *defaultVisp,
unsigned long sizes,
int bitsPerRGB,
int preferredVis);
void (*flushContextCache) (void);
void *(*DDXExtensionInfo) (void);
void *(*DDXScreenInfo) (void);
void (*setRenderTables) (struct _glapi_table *table);
void (*copy_visual_to_context_mode)( __GLcontextModes *mode, const __GLXvisualConfig *config );
__GLcontextModes *(*context_modes_create)( unsigned count, size_t minimum_size );
void (*context_modes_destroy)( __GLcontextModes * modes );
GLint (*convert_from_x_visual_type)( int visualType );
GLint (*convert_to_x_visual_type)( int visualType );
} xglGLXFuncRec, *xglGLXFuncPtr;
extern xglGLXFuncRec __xglGLXFunc;
#ifndef NGLXEXTLOG
extern FILE *__xglGLXLogFp;
#endif
Bool
xglLoadGLXModules (void);
void
xglUnloadGLXModules (void);
#endif