#include "glheader.h"
#include "colormac.h"
#include "context.h"
#include "imports.h"
#include "mmath.h"
#include "mtypes.h"
#include "math/m_translate.h"
#include "t_context.h"
#include "t_imm_elt.h"
typedef void (*trans_elt_1ui_func)(GLuint *to,
CONST void *ptr,
GLuint stride,
const GLuint *flags,
const GLuint *elts,
GLuint match,
GLuint start,
GLuint n );
typedef void (*trans_elt_1ub_func)(GLubyte *to,
CONST void *ptr,
GLuint stride,
const GLuint *flags,
const GLuint *elts,
GLuint match,
GLuint start,
GLuint n );
typedef void (*trans_elt_4f_func)(GLfloat (*to)[4],
CONST void *ptr,
GLuint stride,
const GLuint *flags,
const GLuint *elts,
GLuint match,
GLuint start,
GLuint n );
static trans_elt_1ui_func _tnl_trans_elt_1ui_tab[MAX_TYPES];
static trans_elt_1ub_func _tnl_trans_elt_1ub_tab[MAX_TYPES];
static trans_elt_4f_func _tnl_trans_elt_4f_tab[5][MAX_TYPES];
static trans_elt_4f_func _tnl_trans_elt_4fc_tab[5][MAX_TYPES];
#define PTR_ELT(ptr, elt) (((SRC *)ptr)[elt])
#define TAB(x) _tnl_trans_elt##x##_tab
#define ARGS const GLuint *flags, const GLuint *elts, GLuint match, \
GLuint start, GLuint n
#define SRC_START 0
#define DST_START start
#define CHECK if ((flags[i]&match) == VERT_BIT_ELT)
#define NEXT_F (void)1
#define NEXT_F2 f = first + elts[i] * stride;
#define SRC GLbyte
#define SRC_IDX TYPE_IDX(GL_BYTE)
#define TRX_4F(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) )
#define TRX_4FC(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) )
#define TRX_UB(ub, f,n) ub = BYTE_TO_UBYTE( PTR_ELT(f,n) )
#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n))
#define SZ 4
#define INIT init_trans_4_GLbyte_elt
#define DEST_4F trans_4_GLbyte_4f_elt
#define DEST_4FC trans_4_GLbyte_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 3
#define INIT init_trans_3_GLbyte_elt
#define DEST_4F trans_3_GLbyte_4f_elt
#define DEST_4FC trans_3_GLbyte_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 2
#define INIT init_trans_2_GLbyte_elt
#define DEST_4F trans_2_GLbyte_4f_elt
#define DEST_4FC trans_2_GLbyte_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 1
#define INIT init_trans_1_GLbyte_elt
#define DEST_4F trans_1_GLbyte_4f_elt
#define DEST_4FC trans_1_GLbyte_4fc_elt
#define DEST_1UB trans_1_GLbyte_1ub_elt
#define DEST_1UI trans_1_GLbyte_1ui_elt
#include "math/m_trans_tmp.h"
#undef SRC
#undef TRX_4F
#undef TRX_4FC
#undef TRX_UB
#undef TRX_UI
#undef SRC_IDX
#define SRC GLubyte
#define SRC_IDX TYPE_IDX(GL_UNSIGNED_BYTE)
#define TRX_4F(f,n) UBYTE_TO_FLOAT( PTR_ELT(f,n) )
#define TRX_4FC(f,n) UBYTE_TO_FLOAT( PTR_ELT(f,n) )
#define TRX_UB(ub, f,n) ub = PTR_ELT(f,n)
#define TRX_UI(f,n) (GLuint)PTR_ELT(f,n)
#define SZ 4
#define INIT init_trans_4_GLubyte_elt
#define DEST_4F trans_4_GLubyte_4f_elt
#define DEST_4FC trans_4_GLubyte_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 3
#define INIT init_trans_3_GLubyte_elt
#define DEST_4F trans_3_GLubyte_4f_elt
#define DEST_4FC trans_3_GLubyte_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 1
#define INIT init_trans_1_GLubyte_elt
#define DEST_4F trans_1_GLubyte_4f_elt
#define DEST_4FC trans_1_GLubyte_4fc_elt
#define DEST_1UB trans_1_GLubyte_1ub_elt
#define DEST_1UI trans_1_GLubyte_1ui_elt
#include "math/m_trans_tmp.h"
#undef SRC
#undef SRC_IDX
#undef TRX_4F
#undef TRX_4FC
#undef TRX_UB
#undef TRX_UI
#define SRC GLshort
#define SRC_IDX TYPE_IDX(GL_SHORT)
#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
#define TRX_4FC(f,n) SHORT_TO_FLOAT( PTR_ELT(f,n) )
#define TRX_UB(ub, f,n) ub = SHORT_TO_UBYTE(PTR_ELT(f,n))
#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n))
#define SZ 4
#define INIT init_trans_4_GLshort_elt
#define DEST_4F trans_4_GLshort_4f_elt
#define DEST_4FC trans_4_GLshort_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 3
#define INIT init_trans_3_GLshort_elt
#define DEST_4F trans_3_GLshort_4f_elt
#define DEST_4FC trans_3_GLshort_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 2
#define INIT init_trans_2_GLshort_elt
#define DEST_4F trans_2_GLshort_4f_elt
#define DEST_4FC trans_2_GLshort_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 1
#define INIT init_trans_1_GLshort_elt
#define DEST_4F trans_1_GLshort_4f_elt
#define DEST_4FC trans_1_GLshort_4fc_elt
#define DEST_1UB trans_1_GLshort_1ub_elt
#define DEST_1UI trans_1_GLshort_1ui_elt
#include "math/m_trans_tmp.h"
#undef SRC
#undef SRC_IDX
#undef TRX_4F
#undef TRX_4FC
#undef TRX_UB
#undef TRX_UI
#define SRC GLushort
#define SRC_IDX TYPE_IDX(GL_UNSIGNED_SHORT)
#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
#define TRX_4FC(f,n) USHORT_TO_FLOAT( PTR_ELT(f,n) )
#define TRX_UB(ub,f,n) ub = (GLubyte) (PTR_ELT(f,n) >> 8)
#define TRX_UI(f,n) (GLuint) PTR_ELT(f,n)
#define SZ 4
#define INIT init_trans_4_GLushort_elt
#define DEST_4F trans_4_GLushort_4f_elt
#define DEST_4FC trans_4_GLushort_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 3
#define INIT init_trans_3_GLushort_elt
#define DEST_4F trans_3_GLushort_4f_elt
#define DEST_4FC trans_3_GLushort_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 2
#define INIT init_trans_2_GLushort_elt
#define DEST_4F trans_2_GLushort_4f_elt
#define DEST_4FC trans_2_GLushort_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 1
#define INIT init_trans_1_GLushort_elt
#define DEST_4F trans_1_GLushort_4f_elt
#define DEST_4FC trans_1_GLushort_4fc_elt
#define DEST_1UB trans_1_GLushort_1ub_elt
#define DEST_1UI trans_1_GLushort_1ui_elt
#include "math/m_trans_tmp.h"
#undef SRC
#undef SRC_IDX
#undef TRX_4F
#undef TRX_4FC
#undef TRX_UB
#undef TRX_UI
#define SRC GLint
#define SRC_IDX TYPE_IDX(GL_INT)
#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
#define TRX_4FC(f,n) INT_TO_FLOAT( PTR_ELT(f,n) )
#define TRX_UB(ub, f,n) ub = INT_TO_UBYTE(PTR_ELT(f,n))
#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n))
#define SZ 4
#define INIT init_trans_4_GLint_elt
#define DEST_4F trans_4_GLint_4f_elt
#define DEST_4FC trans_4_GLint_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 3
#define INIT init_trans_3_GLint_elt
#define DEST_4F trans_3_GLint_4f_elt
#define DEST_4FC trans_3_GLint_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 2
#define INIT init_trans_2_GLint_elt
#define DEST_4F trans_2_GLint_4f_elt
#define DEST_4FC trans_2_GLint_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 1
#define INIT init_trans_1_GLint_elt
#define DEST_4F trans_1_GLint_4f_elt
#define DEST_4FC trans_1_GLint_4fc_elt
#define DEST_1UB trans_1_GLint_1ub_elt
#define DEST_1UI trans_1_GLint_1ui_elt
#include "math/m_trans_tmp.h"
#undef SRC
#undef SRC_IDX
#undef TRX_4F
#undef TRX_4FC
#undef TRX_UB
#undef TRX_UI
#define SRC GLuint
#define SRC_IDX TYPE_IDX(GL_UNSIGNED_INT)
#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
#define TRX_4FC(f,n) UINT_TO_FLOAT( PTR_ELT(f,n) )
#define TRX_UB(ub, f,n) ub = (GLubyte) (PTR_ELT(f,n) >> 24)
#define TRX_UI(f,n) PTR_ELT(f,n)
#define SZ 4
#define INIT init_trans_4_GLuint_elt
#define DEST_4F trans_4_GLuint_4f_elt
#define DEST_4FC trans_4_GLuint_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 3
#define INIT init_trans_3_GLuint_elt
#define DEST_4F trans_3_GLuint_4f_elt
#define DEST_4FC trans_3_GLuint_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 2
#define INIT init_trans_2_GLuint_elt
#define DEST_4F trans_2_GLuint_4f_elt
#define DEST_4FC trans_2_GLuint_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 1
#define INIT init_trans_1_GLuint_elt
#define DEST_4F trans_1_GLuint_4f_elt
#define DEST_4FC trans_1_GLuint_4fc_elt
#define DEST_1UB trans_1_GLuint_1ub_elt
#define DEST_1UI trans_1_GLuint_1ui_elt
#include "math/m_trans_tmp.h"
#undef SRC
#undef SRC_IDX
#undef TRX_4F
#undef TRX_4FC
#undef TRX_UB
#undef TRX_UI
#define SRC GLdouble
#define SRC_IDX TYPE_IDX(GL_DOUBLE)
#define TRX_4F(f,n) (GLfloat) PTR_ELT(f,n)
#define TRX_4FC(f,n) (GLfloat) PTR_ELT(f,n)
#define TRX_UB(ub,f,n) UNCLAMPED_FLOAT_TO_UBYTE(ub, PTR_ELT(f,n))
#define TRX_UI(f,n) (GLuint) (GLint) PTR_ELT(f,n)
#define TRX_1F(f,n) (GLfloat) PTR_ELT(f,n)
#define SZ 4
#define INIT init_trans_4_GLdouble_elt
#define DEST_4F trans_4_GLdouble_4f_elt
#define DEST_4FC trans_4_GLdouble_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 3
#define INIT init_trans_3_GLdouble_elt
#define DEST_4F trans_3_GLdouble_4f_elt
#define DEST_4FC trans_3_GLdouble_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 2
#define INIT init_trans_2_GLdouble_elt
#define DEST_4F trans_2_GLdouble_4f_elt
#define DEST_4FC trans_2_GLdouble_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 1
#define INIT init_trans_1_GLdouble_elt
#define DEST_4F trans_1_GLdouble_4f_elt
#define DEST_4FC trans_1_GLdouble_4fc_elt
#define DEST_1UB trans_1_GLdouble_1ub_elt
#define DEST_1UI trans_1_GLdouble_1ui_elt
#include "math/m_trans_tmp.h"
#undef SRC
#undef SRC_IDX
#undef TRX_4F
#undef TRX_4FC
#undef TRX_UB
#undef TRX_UI
#define SRC GLfloat
#define SRC_IDX TYPE_IDX(GL_FLOAT)
#define TRX_4F(f,n) (GLfloat) PTR_ELT(f,n)
#define TRX_4FC(f,n) (GLfloat) PTR_ELT(f,n)
#define TRX_UB(ub,f,n) UNCLAMPED_FLOAT_TO_UBYTE(ub, PTR_ELT(f,n))
#define TRX_UI(f,n) (GLuint) (GLint) PTR_ELT(f,n)
#define TRX_1F(f,n) (GLfloat) PTR_ELT(f,n)
#define SZ 4
#define INIT init_trans_4_GLfloat_elt
#define DEST_4F trans_4_GLfloat_4f_elt
#define DEST_4FC trans_4_GLfloat_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 3
#define INIT init_trans_3_GLfloat_elt
#define DEST_4F trans_3_GLfloat_4f_elt
#define DEST_4FC trans_3_GLfloat_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 2
#define INIT init_trans_2_GLfloat_elt
#define DEST_4F trans_2_GLfloat_4f_elt
#define DEST_4FC trans_2_GLfloat_4fc_elt
#include "math/m_trans_tmp.h"
#define SZ 1
#define INIT init_trans_1_GLfloat_elt
#define DEST_4F trans_1_GLfloat_4f_elt
#define DEST_4FC trans_1_GLfloat_4fc_elt
#define DEST_1UB trans_1_GLfloat_1ub_elt
#define DEST_1UI trans_1_GLfloat_1ui_elt
#include "math/m_trans_tmp.h"
#undef SRC
#undef SRC_IDX
#undef TRX_4F
#undef TRX_4FC
#undef TRX_UB
#undef TRX_UI
static void init_translate_elt(void)
{
MEMSET( TAB(_1ui), 0, sizeof(TAB(_1ui)) );
MEMSET( TAB(_1ub), 0, sizeof(TAB(_1ub)) );
MEMSET( TAB(_4f), 0, sizeof(TAB(_4f)) );
MEMSET( TAB(_4fc), 0, sizeof(TAB(_4fc)) );
init_trans_4_GLbyte_elt();
init_trans_3_GLbyte_elt();
init_trans_2_GLbyte_elt();
init_trans_1_GLbyte_elt();
init_trans_1_GLubyte_elt();
init_trans_3_GLubyte_elt();
init_trans_4_GLubyte_elt();
init_trans_4_GLshort_elt();
init_trans_3_GLshort_elt();
init_trans_2_GLshort_elt();
init_trans_1_GLshort_elt();
init_trans_4_GLushort_elt();
init_trans_3_GLushort_elt();
init_trans_2_GLushort_elt();
init_trans_1_GLushort_elt();
init_trans_4_GLint_elt();
init_trans_3_GLint_elt();
init_trans_2_GLint_elt();
init_trans_1_GLint_elt();
init_trans_4_GLuint_elt();
init_trans_3_GLuint_elt();
init_trans_2_GLuint_elt();
init_trans_1_GLuint_elt();
init_trans_4_GLdouble_elt();
init_trans_3_GLdouble_elt();
init_trans_2_GLdouble_elt();
init_trans_1_GLdouble_elt();
init_trans_4_GLfloat_elt();
init_trans_3_GLfloat_elt();
init_trans_2_GLfloat_elt();
init_trans_1_GLfloat_elt();
}
#undef TAB
#undef CLASS
#undef ARGS
#undef CHECK
#undef START
void _tnl_imm_elt_init( void )
{
init_translate_elt();
}
static void _tnl_trans_elt_1ui(GLuint *to,
const struct gl_client_array *from,
const GLuint *flags,
const GLuint *elts,
GLuint match,
GLuint start,
GLuint n )
{
_tnl_trans_elt_1ui_tab[TYPE_IDX(from->Type)]( to,
from->Ptr,
from->StrideB,
flags,
elts,
match,
start,
n );
}
static void _tnl_trans_elt_1ub(GLubyte *to,
const struct gl_client_array *from,
const GLuint *flags,
const GLuint *elts,
GLuint match,
GLuint start,
GLuint n )
{
_tnl_trans_elt_1ub_tab[TYPE_IDX(from->Type)]( to,
from->Ptr,
from->StrideB,
flags,
elts,
match,
start,
n );
}
static void _tnl_trans_elt_4f(GLfloat (*to)[4],
const struct gl_client_array *from,
const GLuint *flags,
const GLuint *elts,
GLuint match,
GLuint start,
GLuint n )
{
_tnl_trans_elt_4f_tab[from->Size][TYPE_IDX(from->Type)]( to,
from->Ptr,
from->StrideB,
flags,
elts,
match,
start,
n );
}
static void _tnl_trans_elt_4fc(GLfloat (*to)[4],
const struct gl_client_array *from,
const GLuint *flags,
const GLuint *elts,
GLuint match,
GLuint start,
GLuint n )
{
_tnl_trans_elt_4fc_tab[from->Size][TYPE_IDX(from->Type)]( to,
from->Ptr,
from->StrideB,
flags,
elts,
match,
start,
n );
}
void _tnl_translate_array_elts( GLcontext *ctx, struct immediate *IM,
GLuint start, GLuint count )
{
GLuint *flags = IM->Flag;
const GLuint *elts = IM->Elt;
GLuint translate = ctx->Array._Enabled;
GLuint i;
if (MESA_VERBOSE & VERBOSE_IMMEDIATE)
_mesa_debug(ctx, "exec_array_elements %d .. %d\n", start, count);
if (translate & VERT_BIT_POS) {
_tnl_trans_elt_4f( IM->Attrib[VERT_ATTRIB_POS],
&ctx->Array.Vertex,
flags, elts, (VERT_BIT_ELT|VERT_BIT_POS),
start, count);
if (ctx->Array.Vertex.Size == 4)
translate |= VERT_BITS_OBJ_234;
else if (ctx->Array.Vertex.Size == 3)
translate |= VERT_BITS_OBJ_23;
}
if (translate & VERT_BIT_NORMAL)
_tnl_trans_elt_4f( IM->Attrib[VERT_ATTRIB_NORMAL],
&ctx->Array.Normal,
flags, elts, (VERT_BIT_ELT|VERT_BIT_NORMAL),
start, count);
if (translate & VERT_BIT_EDGEFLAG)
_tnl_trans_elt_1ub( IM->EdgeFlag,
&ctx->Array.EdgeFlag,
flags, elts, (VERT_BIT_ELT|VERT_BIT_EDGEFLAG),
start, count);
if (translate & VERT_BIT_COLOR0) {
_tnl_trans_elt_4fc( IM->Attrib[VERT_ATTRIB_COLOR0],
&ctx->Array.Color,
flags, elts, (VERT_BIT_ELT|VERT_BIT_COLOR0),
start, count);
}
if (translate & VERT_BIT_COLOR1) {
_tnl_trans_elt_4fc( IM->Attrib[VERT_ATTRIB_COLOR1],
&ctx->Array.SecondaryColor,
flags, elts, (VERT_BIT_ELT|VERT_BIT_COLOR1),
start, count);
}
if (translate & VERT_BIT_FOG)
_tnl_trans_elt_4f( IM->Attrib[VERT_ATTRIB_FOG],
&ctx->Array.FogCoord,
flags, elts, (VERT_BIT_ELT|VERT_BIT_FOG),
start, count);
if (translate & VERT_BIT_INDEX)
_tnl_trans_elt_1ui( IM->Index,
&ctx->Array.Index,
flags, elts, (VERT_BIT_ELT|VERT_BIT_INDEX),
start, count);
if (translate & VERT_BITS_TEX_ANY) {
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
if (translate & VERT_BIT_TEX(i)) {
_tnl_trans_elt_4f( IM->Attrib[VERT_ATTRIB_TEX0 + i],
&ctx->Array.TexCoord[i],
flags, elts, (VERT_BIT_ELT|VERT_BIT_TEX(i)),
start, count);
if (ctx->Array.TexCoord[i].Size == 4)
IM->TexSize |= TEX_SIZE_4(i);
else if (ctx->Array.TexCoord[i].Size == 3)
IM->TexSize |= TEX_SIZE_3(i);
}
}
for (i = start ; i < count ; i++)
if (flags[i] & VERT_BIT_ELT) flags[i] |= translate;
IM->FlushElt = 0;
}