XCOMM $XFree86: xc/lib/GL/mesa/src/math/Imakefile.inc,v 1.3 2003/09/28 20:15:39 alanh Exp $ #ifndef MesaMathBuildDir #define MesaMathBuildDir $(GLXLIBSRC)/mesa/src/math/ #endif MESAMATHBUILDDIR = MesaMathBuildDir MESA_MATH_SRCS = $(MESAMATHBUILDDIR)m_debug_clip.c \ $(MESAMATHBUILDDIR)m_debug_norm.c \ $(MESAMATHBUILDDIR)m_debug_xform.c \ $(MESAMATHBUILDDIR)m_eval.c \ $(MESAMATHBUILDDIR)m_matrix.c \ $(MESAMATHBUILDDIR)m_translate.c \ $(MESAMATHBUILDDIR)m_vector.c \ $(MESAMATHBUILDDIR)m_xform.c #ifdef NeedToLinkMesaSrc LinkSourceFile(m_debug_clip.c, $(MESASRCDIR)/src/math) LinkSourceFile(m_debug_norm.c, $(MESASRCDIR)/src/math) LinkSourceFile(m_debug_xform.c, $(MESASRCDIR)/src/math) LinkSourceFile(m_eval.c, $(MESASRCDIR)/src/math) LinkSourceFile(m_matrix.c, $(MESASRCDIR)/src/math) LinkSourceFile(m_translate.c, $(MESASRCDIR)/src/math) LinkSourceFile(m_vector.c, $(MESASRCDIR)/src/math) LinkSourceFile(m_xform.c, $(MESASRCDIR)/src/math) #endif MESA_MATH_OBJS = $(MESAMATHBUILDDIR)m_debug_clip.o \ $(MESAMATHBUILDDIR)m_debug_norm.o \ $(MESAMATHBUILDDIR)m_debug_xform.o \ $(MESAMATHBUILDDIR)m_eval.o \ $(MESAMATHBUILDDIR)m_matrix.o \ $(MESAMATHBUILDDIR)m_translate.o \ $(MESAMATHBUILDDIR)m_vector.o \ $(MESAMATHBUILDDIR)m_xform.o #if defined(DoSharedLib) && DoSharedLib MESA_MATH_UOBJS = $(MESAMATHBUILDDIR)unshared/m_debug_clip.o \ $(MESAMATHBUILDDIR)unshared/m_debug_norm.o \ $(MESAMATHBUILDDIR)unshared/m_debug_xform.o \ $(MESAMATHBUILDDIR)unshared/m_eval.o \ $(MESAMATHBUILDDIR)unshared/m_matrix.o \ $(MESAMATHBUILDDIR)unshared/m_translate.o \ $(MESAMATHBUILDDIR)unshared/m_vector.o \ $(MESAMATHBUILDDIR)unshared/m_xform.o #else MATH_MESA_UOBJS = $(MESA_MATH_OBJS) #endif MESA_MATH_DOBJS = $(MESAMATHBUILDDIR)debugger/m_debug_clip.o \ $(MESAMATHBUILDDIR)debugger/m_debug_norm.o \ $(MESAMATHBUILDDIR)debugger/m_debug_xform.o \ $(MESAMATHBUILDDIR)debugger/m_eval.o \ $(MESAMATHBUILDDIR)debugger/m_matrix.o \ $(MESAMATHBUILDDIR)debugger/m_translate.o \ $(MESAMATHBUILDDIR)debugger/m_vector.o \ $(MESAMATHBUILDDIR)debugger/m_xform.o MESA_MATH_POBJS = $(MESAMATHBUILDDIR)profiled/m_debug_clip.o \ $(MESAMATHBUILDDIR)profiled/m_debug_norm.o \ $(MESAMATHBUILDDIR)profiled/m_debug_xform.o \ $(MESAMATHBUILDDIR)profiled/m_eval.o \ $(MESAMATHBUILDDIR)profiled/m_matrix.o \ $(MESAMATHBUILDDIR)profiled/m_translate.o \ $(MESAMATHBUILDDIR)profiled/m_vector.o \ $(MESAMATHBUILDDIR)profiled/m_xform.o