#ifndef _GAMMA_REGS_H_
#define _GAMMA_REGS_H_
#include "gamma_client.h"
#define FBReadSrcDisable 0x00000000
#define FBReadSrcEnable 0x00000200
#define FBReadDstDisable 0x00000000
#define FBReadDstEnable 0x00000400
#define FBDataTypeDefault 0x00000000
#define FBDataTypeColor 0x00008000
#define FBWindowOriginTop 0x00000000
#define FBWindowOriginBot 0x00010000
#define FBScanLineInt1 0x00000000
#define FBScanLineInt2 0x00800000
#define FBScanLineInt4 0x01000000
#define FBScanLineInt8 0x01800000
#define FBSrcAddrConst 0x00000000
#define FBSrcAddrIndex 0x10000000
#define FBSrcAddrCoord 0x20000000
#define LBPartialProdMask 0x000001ff
#define LBReadSrcDisable 0x00000000
#define LBReadSrcEnable 0x00000200
#define LBReadDstDisable 0x00000000
#define LBReadDstEnable 0x00000400
#define LBDataTypeDefault 0x00000000
#define LBDataTypeStencil 0x00010000
#define LBDataTypeDepth 0x00020000
#define LBWindowOriginTop 0x00000000
#define LBWindowOriginBot 0x00040000
#define LBScanLineInt1 0x00000000
#define LBScanLineInt2 0x00100000
#define LBScanLineInt4 0x00200000
#define LBScanLineInt8 0x00300000
#define ColorDDADisable 0x00000000
#define ColorDDAEnable 0x00000001
#define ColorDDAFlat 0x00000000
#define ColorDDAGouraud 0x00000002
#define ColorDDAShadingMask 0x00000002
#define AlphaTestModeDisable 0x00000000
#define AlphaTestModeEnable 0x00000001
#define AT_Never 0x00000000
#define AT_Less 0x00000002
#define AT_Equal 0x00000004
#define AT_LessEqual 0x00000006
#define AT_Greater 0x00000008
#define AT_NotEqual 0x0000000a
#define AT_GreaterEqual 0x0000000c
#define AT_Always 0x0000000e
#define AT_CompareMask 0x0000000e
#define AT_RefValueMask 0x00000ff0
#define AlphaBlendModeDisable 0x00000000
#define AlphaBlendModeEnable 0x00000001
#define AB_Src_Zero 0x00000000
#define AB_Src_One 0x00000002
#define AB_Src_DstColor 0x00000004
#define AB_Src_OneMinusDstColor 0x00000006
#define AB_Src_SrcAlpha 0x00000008
#define AB_Src_OneMinusSrcAlpha 0x0000000a
#define AB_Src_DstAlpha 0x0000000c
#define AB_Src_OneMinusDstAlpha 0x0000000e
#define AB_Src_SrcAlphaSaturate 0x00000010
#define AB_SrcBlendMask 0x0000001e
#define AB_Dst_Zero 0x00000000
#define AB_Dst_One 0x00000020
#define AB_Dst_SrcColor 0x00000040
#define AB_Dst_OneMinusSrcColor 0x00000060
#define AB_Dst_SrcAlpha 0x00000080
#define AB_Dst_OneMinusSrcAlpha 0x000000a0
#define AB_Dst_DstAlpha 0x000000c0
#define AB_Dst_OneMinusDstAlpha 0x000000e0
#define AB_DstBlendMask 0x000000e0
#define AB_ColorFmt_8888 0x00000000
#define AB_ColorFmt_5555 0x00000100
#define AB_ColorFmt_4444 0x00000200
#define AB_ColorFmt_4444Front 0x00000300
#define AB_ColorFmt_4444Back 0x00000400
#define AB_ColorFmt_332Front 0x00000500
#define AB_ColorFmt_332Back 0x00000600
#define AB_ColorFmt_121Front 0x00000700
#define AB_ColorFmt_121Back 0x00000800
#define AB_ColorFmt_555Back 0x00000d00
#define AB_ColorFmt_CI8 0x00000e00
#define AB_ColorFmt_CI4 0x00000f00
#define AB_AlphaBufferPresent 0x00000000
#define AB_NoAlphaBufferPresent 0x00001000
#define AB_ColorOrder_BGR 0x00000000
#define AB_ColorOrder_RGB 0x00002000
#define AB_OpenGLType 0x00000000
#define AB_QuickDraw3DType 0x00004000
#define AB_AlphaDst_FBData 0x00000000
#define AB_AlphaDst_FBSourceData 0x00008000
#define AB_ColorConversionScale 0x00000000
#define AB_ColorConversionShift 0x00010000
#define AB_AlphaConversionScale 0x00000000
#define AB_AlphaConversionShift 0x00020000
#define AntialiasModeDisable 0x00000000
#define AntialiasModeEnable 0x00000001
#define AreaStippleModeDisable 0x00000000
#define AreaStippleModeEnable 0x00000001
#define ASM_X32 0x00000008
#define ASM_Y32 0x00000040
#define DepthModeDisable 0x00000000
#define DepthModeEnable 0x00000001
#define DM_WriteMask 0x00000002
#define DM_SourceFragment 0x00000000
#define DM_SourceLBData 0x00000004
#define DM_SourceDepthRegister 0x00000008
#define DM_SourceLBSourceData 0x0000000c
#define DM_SourceMask 0x0000000c
#define DM_Never 0x00000000
#define DM_Less 0x00000010
#define DM_Equal 0x00000020
#define DM_LessEqual 0x00000030
#define DM_Greater 0x00000040
#define DM_NotEqual 0x00000050
#define DM_GreaterEqual 0x00000060
#define DM_Always 0x00000070
#define DM_CompareMask 0x00000070
#define FBWriteModeDisable 0x00000000
#define FBWriteModeEnable 0x00000001
#define FBW_UploadColorData 0x00000008
#define FogModeDisable 0x00000000
#define FogModeEnable 0x00000001
#define LBWriteModeDisable 0x00000000
#define LBWriteModeEnable 0x00000001
#define LBW_UploadNone 0x00000000
#define LBW_UploadDepth 0x00000002
#define LBW_UploadStencil 0x00000004
#define LBRF_DepthWidth15 0x03
#define LBRF_DepthWidth16 0x00
#define LBRF_DepthWidth24 0x01
#define LBRF_DepthWidth32 0x02
#define LBRF_StencilWidth0 (0 << 2)
#define LBRF_StencilWidth4 (1 << 2)
#define LBRF_StencilWidth8 (2 << 2)
#define LBRF_StencilPos16 (0 << 4)
#define LBRF_StencilPos20 (1 << 4)
#define LBRF_StencilPos24 (2 << 4)
#define LBRF_StencilPos28 (3 << 4)
#define LBRF_StencilPos32 (4 << 4)
#define LBRF_FrameCount0 (0 << 7)
#define LBRF_FrameCount4 (1 << 7)
#define LBRF_FrameCount8 (2 << 7)
#define LBRF_FrameCountPos16 (0 << 9)
#define LBRF_FrameCountPos20 (1 << 9)
#define LBRF_FrameCountPos24 (2 << 9)
#define LBRF_FrameCountPos28 (3 << 9)
#define LBRF_FrameCountPos32 (4 << 9)
#define LBRF_FrameCountPos36 (5 << 9)
#define LBRF_FrameCountPos40 (6 << 9)
#define LBRF_GIDWidth0 (0 << 12)
#define LBRF_GIDWidth4 (1 << 12)
#define LBRF_GIDPos16 (0 << 13)
#define LBRF_GIDPos20 (1 << 13)
#define LBRF_GIDPos24 (2 << 13)
#define LBRF_GIDPos28 (3 << 13)
#define LBRF_GIDPos32 (4 << 13)
#define LBRF_GIDPos36 (5 << 13)
#define LBRF_GIDPos40 (6 << 13)
#define LBRF_GIDPos44 (7 << 13)
#define LBRF_GIDPos48 (8 << 13)
#define LBRF_Compact32 (1 << 17)
#define StencilDisable 0x00000000
#define StencilEnable 0x00000001
#define R_Order_TextureDepth 0x00000000
#define R_Order_DepthTexture 0x00000001
#define UserScissorDisable 0x00000000
#define UserScissorEnable 0x00000001
#define ScreenScissorDisable 0x00000000
#define ScreenScissorEnable 0x00000002
#define DitherModeDisable 0x00000000
#define DitherModeEnable 0x00000001
#define DM_DitherDisable 0x00000000
#define DM_DitherEnable 0x00000002
#define DM_ColorFmt_8888 0x00000000
#define DM_ColorFmt_5555 0x00000004
#define DM_ColorFmt_4444 0x00000008
#define DM_ColorFmt_4444Front 0x0000000c
#define DM_ColorFmt_4444Back 0x00000010
#define DM_ColorFmt_332Front 0x00000014
#define DM_ColorFmt_332Back 0x00000018
#define DM_ColorFmt_121Front 0x0000001c
#define DM_ColorFmt_121Back 0x00000020
#define DM_ColorFmt_555Back 0x00000024
#define DM_ColorFmt_CI8 0x00000028
#define DM_ColorFmt_CI4 0x0000002c
#define DM_XOffsetMask 0x000000c0
#define DM_YOffsetMask 0x00000300
#define DM_ColorOrder_BGR 0x00000000
#define DM_ColorOrder_RGB 0x00000400
#define DM_AlphaDitherDefault 0x00000000
#define DM_AlphaDitherNone 0x00004000
#define DM_Truncate 0x00000000
#define DM_Round 0x00008000
#define RM_MirrorBitMask 0x00000001
#define RM_InvertBitMask 0x00000002
#define RM_FractionAdjNo 0x00000000
#define RM_FractionAdjZero 0x00000004
#define RM_FractionAdjHalf 0x00000008
#define RM_FractionAdjNearHalf 0x0000000c
#define RM_BiasCoordZero 0x00000000
#define RM_BiasCoordHalf 0x00000010
#define RM_BiasCoordNearHalf 0x00000020
#define RM_BitMaskByteSwap_ABCD 0x00000000
#define RM_BitMaskByteSwap_BADC 0x00000080
#define RM_BitMaskByteSwap_CDAB 0x00000100
#define RM_BitMaskByteSwap_DCBA 0x00000180
#define RM_BitMaskPacked 0x00000000
#define RM_BitMaskEveryScanline 0x00000200
#define RM_BitMaskOffsetMask 0x00007c00
#define RM_HostDataByteSwap_ABCD 0x00000000
#define RM_HostDataByteSwap_BADC 0x00008000
#define RM_HostDataByteSwap_CDAB 0x00010000
#define RM_HostDataByteSwap_DCBA 0x00018000
#define RM_SingleGLINT 0x00000000
#define RM_MultiGLINT 0x00020000
#define RM_YLimitsEnable 0x00040000
#define WindowDisable 0x00000000
#define WindowEnable 0x00000001
#define W_AlwaysPass 0x00000000
#define W_NeverPass 0x00000002
#define W_PassIfEqual 0x00000004
#define W_PassIfNotEqual 0x00000006
#define W_CompareMask 0x00000006
#define W_ForceLBUpdate 0x00000008
#define W_LBUpdateFromSource 0x00000000
#define W_LBUpdateFromRegisters 0x00000010
#define W_GIDMask 0x000001e0
#define W_FrameCountMask 0x0001fe00
#define W_StencilFCP 0x00020000
#define W_DepthFCP 0x00040000
#define W_OverrideWriteFiltering 0x00080000
#define TextureAddressModeDisable 0x00000000
#define TextureAddressModeEnable 0x00000001
#define TAM_SWrap_Clamp 0x00000000
#define TAM_SWrap_Repeat 0x00000002
#define TAM_SWrap_Mirror 0x00000004
#define TAM_SWrap_Mask 0x00000006
#define TAM_TWrap_Clamp 0x00000000
#define TAM_TWrap_Repeat 0x00000008
#define TAM_TWrap_Mirror 0x00000010
#define TAM_TWrap_Mask 0x00000018
#define TAM_Operation_2D 0x00000000
#define TAM_Operation_3D 0x00000020
#define TAM_InhibitDDAInit 0x00000040
#define TAM_LODDisable 0x00000000
#define TAM_LODEnable 0x00000080
#define TAM_DY_Disable 0x00000000
#define TAM_DY_Enable 0x00000100
#define TAM_WidthMask 0x00001e00
#define TAM_HeightMask 0x0001e000
#define TAM_TexMapType_1D 0x00000000
#define TAM_TexMapType_2D 0x00020000
#define TAM_TexMapType_Mask 0x00020000
#define TextureReadModeDisable 0x00000000
#define TextureReadModeEnable 0x00000001
#define TRM_WidthMask 0x0000001e
#define TRM_HeightMask 0x000001e0
#define TRM_Depth1 0x00000000
#define TRM_Depth2 0x00000200
#define TRM_Depth4 0x00000400
#define TRM_Depth8 0x00000600
#define TRM_Depth16 0x00000800
#define TRM_Depth32 0x00000a00
#define TRM_DepthMask 0x00000e00
#define TRM_Border 0x00001000
#define TRM_Patch 0x00002000
#define TRM_Mag_Nearest 0x00000000
#define TRM_Mag_Linear 0x00004000
#define TRM_Mag_Mask 0x00004000
#define TRM_Min_Nearest 0x00000000
#define TRM_Min_Linear 0x00008000
#define TRM_Min_NearestMMNearest 0x00010000
#define TRM_Min_NearestMMLinear 0x00018000
#define TRM_Min_LinearMMNearest 0x00020000
#define TRM_Min_LinearMMLinear 0x00028000
#define TRM_Min_Mask 0x00038000
#define TRM_UWrap_Clamp 0x00000000
#define TRM_UWrap_Repeat 0x00040000
#define TRM_UWrap_Mirror 0x00080000
#define TRM_UWrap_Mask 0x000c0000
#define TRM_VWrap_Clamp 0x00000000
#define TRM_VWrap_Repeat 0x00100000
#define TRM_VWrap_Mirror 0x00200000
#define TRM_VWrap_Mask 0x00300000
#define TRM_TexMapType_1D 0x00000000
#define TRM_TexMapType_2D 0x00400000
#define TRM_TexMapType_Mask 0x00400000
#define TRM_MipMapDisable 0x00000000
#define TRM_MipMapEnable 0x00800000
#define TRM_PrimaryCacheDisable 0x00000000
#define TRM_PrimaryCacheEnable 0x01000000
#define TRM_FBSourceAddr_None 0x00000000
#define TRM_FBSourceAddr_Index 0x02000000
#define TRM_FBSourceAddr_Coord 0x04000000
#define TRM_BorderClamp 0x08000000
#define TextureColorModeDisable 0x00000000
#define TextureColorModeEnable 0x00000001
#define TCM_Modulate 0x00000000
#define TCM_Decal 0x00000002
#define TCM_Blend 0x00000004
#define TCM_Replace 0x00000006
#define TCM_ApplicationMask 0x0000000e
#define TCM_OpenGLType 0x00000000
#define TCM_QuickDraw3DType 0x00000010
#define TCM_KdDDA_Disable 0x00000000
#define TCM_KdDDA_Enable 0x00000020
#define TCM_KsDDA_Disable 0x00000000
#define TCM_KsDDA_Enable 0x00000040
#define TCM_BaseFormat_Alpha 0x00000000
#define TCM_BaseFormat_Lum 0x00000080
#define TCM_BaseFormat_LumAlpha 0x00000100
#define TCM_BaseFormat_Intensity 0x00000180
#define TCM_BaseFormat_RGB 0x00000200
#define TCM_BaseFormat_RGBA 0x00000280
#define TCM_BaseFormatMask 0x00000380
#define TCM_LoadMode_None 0x00000000
#define TCM_LoadMode_Ks 0x00000400
#define TCM_LoadMode_Kd 0x00000800
#define TCC_Invalidate 0x00000001
#define TCC_Disable 0x00000000
#define TCC_Enable 0x00000002
#define TextureFilterModeDisable 0x00000000
#define TextureFilterModeEnable 0x00000001
#define TFM_AlphaMapEnable 0x00000002
#define TFM_AlphaMapSense 0x00000004
#define TF_LittleEndian 0x00000000
#define TF_BigEndian 0x00000001
#define TF_16Bit_565 0x00000000
#define TF_16Bit_555 0x00000002
#define TF_ColorOrder_BGR 0x00000000
#define TF_ColorOrder_RGB 0x00000004
#define TF_Compnents_1 0x00000000
#define TF_Compnents_2 0x00000008
#define TF_Compnents_3 0x00000010
#define TF_Compnents_4 0x00000018
#define TF_CompnentsMask 0x00000018
#define TF_OutputFmt_Texel 0x00000000
#define TF_OutputFmt_Color 0x00000020
#define TF_OutputFmt_BitMask 0x00000040
#define TF_OutputFmtMask 0x00000060
#define TF_MirrorEnable 0x00000080
#define TF_InvertEnable 0x00000100
#define TF_ByteSwapEnable 0x00000200
#define TF_LUTOffsetMask 0x0003fc00
#define TF_OneCompFmt_Lum 0x00000000
#define TF_OneCompFmt_Alpha 0x00040000
#define TF_OneCompFmt_Intensity 0x00080000
#define TF_OneCompFmt_Mask 0x000c0000
#define GM_TextureDisable 0x00000000
#define GM_TextureEnable 0x00000001
#define GM_FogDisable 0x00000000
#define GM_FogEnable 0x00000002
#define GM_FogLinear 0x00000000
#define GM_FogExp 0x00000004
#define GM_FogExpSquared 0x00000008
#define GM_FogMask 0x0000000C
#define GM_FrontPolyPoint 0x00000000
#define GM_FrontPolyLine 0x00000010
#define GM_FrontPolyFill 0x00000020
#define GM_BackPolyPoint 0x00000000
#define GM_BackPolyLine 0x00000040
#define GM_BackPolyFill 0x00000080
#define GM_FB_PolyMask 0x000000F0
#define GM_FrontFaceCW 0x00000000
#define GM_FrontFaceCCW 0x00000100
#define GM_FFMask 0x00000100
#define GM_PolyCullDisable 0x00000000
#define GM_PolyCullEnable 0x00000200
#define GM_PolyCullFront 0x00000000
#define GM_PolyCullBack 0x00000400
#define GM_PolyCullBoth 0x00000800
#define GM_PolyCullMask 0x00000c00
#define GM_ClipShortLinesDisable 0x00000000
#define GM_ClipShortLinesEnable 0x00001000
#define GM_ClipSmallTrisDisable 0x00000000
#define GM_ClipSmallTrisEnable 0x00002000
#define GM_RenderMode 0x00000000
#define GM_SelectMode 0x00004000
#define GM_FeedbackMode 0x00008000
#define GM_Feedback2D 0x00000000
#define GM_Feedback3D 0x00010000
#define GM_Feedback3DColor 0x00020000
#define GM_Feedback3DColorTexture 0x00030000
#define GM_Feedback4DColorTexture 0x00040000
#define GM_CullFaceNormDisable 0x00000000
#define GM_CullFaceNormEnable 0x00080000
#define GM_AutoFaceNormDisable 0x00000000
#define GM_AutoFaceNormEnable 0x00100000
#define GM_GouraudShading 0x00000000
#define GM_FlatShading 0x00200000
#define GM_ShadingMask 0x00200000
#define GM_UserClipNone 0x00000000
#define GM_UserClip0 0x00400000
#define GM_UserClip1 0x00800000
#define GM_UserClip2 0x01000000
#define GM_UserClip3 0x02000000
#define GM_UserClip4 0x04000000
#define GM_UserClip5 0x08000000
#define GM_PolyOffsetPointDisable 0x00000000
#define GM_PolyOffsetPointEnable 0x10000000
#define GM_PolyOffsetLineDisable 0x00000000
#define GM_PolyOffsetLineEnable 0x20000000
#define GM_PolyOffsetFillDisable 0x00000000
#define GM_PolyOffsetFillEnable 0x40000000
#define GM_InvertFaceNormCullDisable 0x00000000
#define GM_InvertFaceNormCullEnable 0x80000000
#define B_AreaStippleDisable 0x00000000
#define B_AreaStippleEnable 0x00000001
#define B_LineStippleDisable 0x00000000
#define B_LineStippleEnable 0x00000002
#define B_AntiAliasDisable 0x00000000
#define B_AntiAliasEnable 0x00000100
#define B_TextureDisable 0x00000000
#define B_TextureEnable 0x00002000
#define B_FogDisable 0x00000000
#define B_FogEnable 0x00004000
#define B_SubPixelCorrectDisable 0x00000000
#define B_SubPixelCorrectEnable 0x00010000
#define B_PrimType_Null 0x00000000
#define B_PrimType_Points 0x10000000
#define B_PrimType_Lines 0x20000000
#define B_PrimType_LineLoop 0x30000000
#define B_PrimType_LineStrip 0x40000000
#define B_PrimType_Triangles 0x50000000
#define B_PrimType_TriangleStrip 0x60000000
#define B_PrimType_TriangleFan 0x70000000
#define B_PrimType_Quads 0x80000000
#define B_PrimType_QuadStrip 0x90000000
#define B_PrimType_Polygon 0xa0000000
#define B_PrimType_Mask 0xf0000000
#define EdgeFlagDisable 0x00000000
#define EdgeFlagEnable 0x00000001
#define NormalizeModeDisable 0x00000000
#define NormalizeModeEnable 0x00000001
#define FaceNormalDisable 0x00000000
#define FaceNormalEnable 0x00000002
#define InvertAutoFaceNormal 0x00000004
#define LightingModeDisable 0x00000000
#define LightingModeEnable 0x00000001
#define LightingModeTwoSides 0x00000004
#define LightingModeLocalViewer 0x00000008
#define LightingModeSpecularEnable 0x00008000
#define Light0ModeDisable 0x00000000
#define Light0ModeEnable 0x00000001
#define Light0ModeSpotLight 0x00000002
#define Light0ModeAttenuation 0x00000004
#define Light0ModeLocal 0x00000008
#define Light1ModeDisable 0x00000000
#define Light1ModeEnable 0x00000001
#define Light1ModeSpotLight 0x00000002
#define Light1ModeAttenuation 0x00000004
#define Light1ModeLocal 0x00000008
#define ColorMaterialModeDisable 0x00000000
#define ColorMaterialModeEnable 0x00000001
#define ColorMaterialModeFront 0x00000000
#define ColorMaterialModeBack 0x00000002
#define ColorMaterialModeFrontAndBack 0x00000004
#define ColorMaterialModeEmission 0x00000000
#define ColorMaterialModeAmbient 0x00000008
#define ColorMaterialModeDiffuse 0x00000010
#define ColorMaterialModeSpecular 0x00000018
#define ColorMaterialModeAmbAndDiff 0x00000020
#define ColorMaterialModeMask 0x0000003e
#define MaterialModeDisable 0x00000000
#define MaterialModeEnable 0x00000001
#define MaterialModeTwoSides 0x00000080
#define DM_Target300SX 0x00000000
#define DM_Target500TXMX 0x00000001
#define DM_Depth16 0x00000004
#define DM_Depth24 0x00000008
#define DM_Depth32 0x0000000c
#define DM_FogEnable 0x00000010
#define DM_TextureEnable 0x00000020
#define DM_SmoothShadingEnable 0x00000040
#define DM_DepthEnable 0x00000080
#define DM_SpecularEnable 0x00000100
#define DM_DiffuseEnable 0x00000200
#define DM_SubPixlCorrectionEnable 0x00000400
#define DM_DiamondExit 0x00000800
#define DM_NoDraw 0x00001000
#define DM_ClampEnable 0x00002000
#define DM_TextureParameterAsGiven 0x00000000
#define DM_TextureParameterClamped 0x00004000
#define DM_TextureParameterNormalized 0x00008000
#define DM_BiasCoords 0x00080000
#define DM_ColorDiffuse 0x00100000
#define DM_ColorSpecular 0x00200000
#define DM_FlatShadingMethod 0x00400000
#define PM_AntialiasDisable 0x00000000
#define PM_AntialiasEnable 0x00000001
#define PM_AntialiasQuality_4x4 0x00000000
#define PM_AntialiasQuality_8x8 0x00000002
#define LogicalOpModeDisable 0x00000000
#define LogicalOpModeEnable 0x00000001
#define LogicalOpModeMask 0x0000001e
#define LM_StippleDisable 0x00000000
#define LM_StippleEnable 0x00000001
#define LM_RepeatFactorMask 0x000003fe
#define LM_StippleMask 0x03fffc00
#define LM_MirrorDisable 0x00000000
#define LM_MirrorEnable 0x04000000
#define LM_AntialiasDisable 0x00000000
#define LM_AntialiasEnable 0x08000000
#define LM_AntialiasQuality_4x4 0x00000000
#define LM_AntialiasQuality_8x8 0x10000000
#define TM_AntialiasDisable 0x00000000
#define TM_AntialiasEnable 0x00000001
#define TM_AntialiasQuality_4x4 0x00000000
#define TM_AntialiasQuality_8x8 0x00000002
#define TM_UseTriPacketInterface 0x00000004
#define XM_UseModelViewMatrix 0x00000001
#define XM_UseModelViewProjMatrix 0x00000002
#define XM_XformNormals 0x00000004
#define XM_XformFaceNormals 0x00000008
#define XM_XformTexture 0x00000010
#define XM_XMask 0x00000013
#define XM_TexGenModeS_None 0x00000000
#define XM_TexGenModeS_ObjLinear 0x00000020
#define XM_TexGenModeS_EyeLinear 0x00000040
#define XM_TexGenModeS_SphereMap 0x00000060
#define XM_TexGenModeT_None 0x00000000
#define XM_TexGenModeT_ObjLinear 0x00000080
#define XM_TexGenModeT_EyeLinear 0x00000100
#define XM_TexGenModeT_SphereMap 0x00000180
#define XM_TexGenModeR_None 0x00000000
#define XM_TexGenModeR_ObjLinear 0x00000200
#define XM_TexGenModeR_EyeLinear 0x00000400
#define XM_TexGenModeR_SphereMap 0x00000600
#define XM_TexGenModeQ_None 0x00000000
#define XM_TexGenModeQ_ObjLinear 0x00000800
#define XM_TexGenModeQ_EyeLinear 0x00001000
#define XM_TexGenModeQQSphereMap 0x00001800
#define XM_TexGenS 0x00002000
#define XM_TexGenT 0x00004000
#define XM_TexGenR 0x00008000
#define XM_TexGenQ 0x00010000
#define LNM_Off 0x00000000
#define LNM_On 0x00000001
#endif