#include "glxheader.h"
#include "depth.h"
#include "macros.h"
#include "mmath.h"
#include "mtypes.h"
#include "xmesaP.h"
#include "swrast/s_depth.h"
#include "swrast/s_points.h"
#include "swrast/s_lines.h"
#include "swrast/s_context.h"
#if 000
static void draw_points_ANY_pixmap( GLcontext *ctx, const SWvertex *vert )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
XMesaDisplay *dpy = xmesa->xm_visual->display;
XMesaDrawable buffer = xmesa->xm_buffer->buffer;
XMesaGC gc = xmesa->xm_buffer->gc;
if (xmesa->xm_visual->mesa_visual.RGBAflag) {
register int x, y;
const GLubyte *color = vert->color;
unsigned long pixel = xmesa_color_to_pixel( xmesa,
color[0], color[1],
color[2], color[3],
xmesa->pixelformat);
XMesaSetForeground( dpy, gc, pixel );
x = (GLint) vert->win[0];
y = FLIP( xmesa->xm_buffer, (GLint) vert->win[1] );
XMesaDrawPoint( dpy, buffer, gc, x, y);
}
else {
register int x, y;
XMesaSetForeground( dpy, gc, vert->index );
x = (GLint) vert->win[0];
y = FLIP( xmesa->xm_buffer, (GLint) vert->win[1] );
XMesaDrawPoint( dpy, buffer, gc, x, y);
}
}
#endif
void xmesa_choose_point( GLcontext *ctx )
{
#if 0
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
SWcontext *swrast = SWRAST_CONTEXT(ctx);
if (ctx->RenderMode == GL_RENDER
&& ctx->Point.Size == 1.0F && !ctx->Point.SmoothFlag
&& swrast->_RasterMask == 0
&& !ctx->Texture._EnabledUnits
&& xmesa->xm_buffer->buffer != XIMAGE) {
swrast->Point = draw_points_ANY_pixmap;
}
else {
_swrast_choose_point( ctx );
}
#else
_swrast_choose_point( ctx );
#endif
}
static void flat_TRUECOLOR_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
XMesaImage *img = xmesa->xm_buffer->backimage;
unsigned long pixel;
PACK_TRUECOLOR( pixel, color[0], color[1], color[2] );
#define INTERP_XY 1
#define CLIP_HACK 1
#define PLOT(X,Y) XMesaPutPixel( img, X, FLIP(xmesa->xm_buffer, Y), pixel );
#include "swrast/s_linetemp.h"
}
static void flat_8A8B8G8R_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] );
#define PIXEL_TYPE GLuint
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = pixel;
#include "swrast/s_linetemp.h"
}
static void flat_8R8G8B_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] );
#define PIXEL_TYPE GLuint
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = pixel;
#include "swrast/s_linetemp.h"
}
static void flat_8R8G8B24_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
#define PIXEL_TYPE bgr_t
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) { \
pixelPtr->r = color[RCOMP]; \
pixelPtr->g = color[GCOMP]; \
pixelPtr->b = color[BCOMP]; \
}
#include "swrast/s_linetemp.h"
}
static void flat_5R6G5B_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] );
#define PIXEL_TYPE GLushort
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = pixel;
#include "swrast/s_linetemp.h"
}
static void flat_DITHER_5R6G5B_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
#define PIXEL_TYPE GLushort
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) PACK_TRUEDITHER( *pixelPtr, X, Y, color[0], color[1], color[2] );
#include "swrast/s_linetemp.h"
}
static void flat_DITHER8_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
GLint r = color[0], g = color[1], b = color[2];
DITHER_SETUP;
#define INTERP_XY 1
#define PIXEL_TYPE GLubyte
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = DITHER(X,Y,r,g,b);
#include "swrast/s_linetemp.h"
}
static void flat_LOOKUP8_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
GLubyte pixel;
LOOKUP_SETUP;
pixel = (GLubyte) LOOKUP( color[0], color[1], color[2] );
#define PIXEL_TYPE GLubyte
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = pixel;
#include "swrast/s_linetemp.h"
}
static void flat_HPCR_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
GLint r = color[0], g = color[1], b = color[2];
#define INTERP_XY 1
#define PIXEL_TYPE GLubyte
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) *pixelPtr = (GLubyte) DITHER_HPCR(X,Y,r,g,b);
#include "swrast/s_linetemp.h"
}
static void flat_TRUECOLOR_z_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
XMesaImage *img = xmesa->xm_buffer->backimage;
unsigned long pixel;
PACK_TRUECOLOR( pixel, color[0], color[1], color[2] );
#define INTERP_XY 1
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define CLIP_HACK 1
#define PLOT(X,Y) \
if (Z < *zPtr) { \
*zPtr = Z; \
XMesaPutPixel( img, X, FLIP(xmesa->xm_buffer, Y), pixel ); \
}
#include "swrast/s_linetemp.h"
}
static void flat_8A8B8G8R_z_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] );
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLuint
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) \
if (Z < *zPtr) { \
*zPtr = Z; \
*pixelPtr = pixel; \
}
#include "swrast/s_linetemp.h"
}
static void flat_8R8G8B_z_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] );
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLuint
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) \
if (Z < *zPtr) { \
*zPtr = Z; \
*pixelPtr = pixel; \
}
#include "swrast/s_linetemp.h"
}
static void flat_8R8G8B24_z_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE bgr_t
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) \
if (Z < *zPtr) { \
*zPtr = Z; \
pixelPtr->r = color[RCOMP]; \
pixelPtr->g = color[GCOMP]; \
pixelPtr->b = color[BCOMP]; \
}
#include "swrast/s_linetemp.h"
}
static void flat_5R6G5B_z_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] );
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLushort
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) \
if (Z < *zPtr) { \
*zPtr = Z; \
*pixelPtr = pixel; \
}
#include "swrast/s_linetemp.h"
}
static void flat_DITHER_5R6G5B_z_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLushort
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) \
if (Z < *zPtr) { \
*zPtr = Z; \
PACK_TRUEDITHER(*pixelPtr, X, Y, color[0], color[1], color[2]); \
}
#include "swrast/s_linetemp.h"
}
static void flat_DITHER8_z_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
GLint r = color[0], g = color[1], b = color[2];
DITHER_SETUP;
#define INTERP_XY 1
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLubyte
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) \
if (Z < *zPtr) { \
*zPtr = Z; \
*pixelPtr = (GLubyte) DITHER( X, Y, r, g, b); \
}
#include "swrast/s_linetemp.h"
}
static void flat_LOOKUP8_z_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
GLubyte pixel;
LOOKUP_SETUP;
pixel = (GLubyte) LOOKUP( color[0], color[1], color[2] );
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLubyte
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) \
if (Z < *zPtr) { \
*zPtr = Z; \
*pixelPtr = pixel; \
}
#include "swrast/s_linetemp.h"
}
static void flat_HPCR_z_line( GLcontext *ctx,
const SWvertex *vert0, const SWvertex *vert1 )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
const GLubyte *color = vert1->color;
GLint r = color[0], g = color[1], b = color[2];
#define INTERP_XY 1
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define PIXEL_TYPE GLubyte
#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y)
#define CLIP_HACK 1
#define PLOT(X,Y) \
if (Z < *zPtr) { \
*zPtr = Z; \
*pixelPtr = (GLubyte) DITHER_HPCR( X, Y, r, g, b); \
}
#include "swrast/s_linetemp.h"
}
static swrast_line_func get_line_func( GLcontext *ctx )
{
XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
SWcontext *swrast = SWRAST_CONTEXT(ctx);
int depth = GET_VISUAL_DEPTH(xmesa->xm_visual);
(void) DitherValues;
(void) kernel1;
if (ctx->RenderMode != GL_RENDER) return (swrast_line_func) NULL;
if (ctx->Line.SmoothFlag) return (swrast_line_func) NULL;
if (ctx->Texture._EnabledUnits) return (swrast_line_func) NULL;
if (ctx->Light.ShadeModel != GL_FLAT) return (swrast_line_func) NULL;
if (ctx->Line.StippleFlag) return (swrast_line_func) NULL;
if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_line_func) NULL;
if (xmesa->xm_buffer->buffer==XIMAGE
&& swrast->_RasterMask==DEPTH_BIT
&& ctx->Depth.Func==GL_LESS
&& ctx->Depth.Mask==GL_TRUE
&& ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS
&& ctx->Line.Width==1.0F) {
switch (xmesa->pixelformat) {
case PF_TRUECOLOR:
return flat_TRUECOLOR_z_line;
case PF_8A8B8G8R:
return flat_8A8B8G8R_z_line;
case PF_8R8G8B:
return flat_8R8G8B_z_line;
case PF_8R8G8B24:
return flat_8R8G8B24_z_line;
case PF_5R6G5B:
return flat_5R6G5B_z_line;
case PF_DITHER_5R6G5B:
return flat_DITHER_5R6G5B_z_line;
case PF_DITHER:
return (depth==8) ? flat_DITHER8_z_line : (swrast_line_func) NULL;
case PF_LOOKUP:
return (depth==8) ? flat_LOOKUP8_z_line : (swrast_line_func) NULL;
case PF_HPCR:
return flat_HPCR_z_line;
default:
return (swrast_line_func)NULL;
}
}
if (xmesa->xm_buffer->buffer==XIMAGE
&& swrast->_RasterMask==0
&& ctx->Line.Width==1.0F) {
switch (xmesa->pixelformat) {
case PF_TRUECOLOR:
return flat_TRUECOLOR_line;
case PF_8A8B8G8R:
return flat_8A8B8G8R_line;
case PF_8R8G8B:
return flat_8R8G8B_line;
case PF_8R8G8B24:
return flat_8R8G8B24_line;
case PF_5R6G5B:
return flat_5R6G5B_line;
case PF_DITHER_5R6G5B:
return flat_DITHER_5R6G5B_line;
case PF_DITHER:
return (depth==8) ? flat_DITHER8_line : (swrast_line_func) NULL;
case PF_LOOKUP:
return (depth==8) ? flat_LOOKUP8_line : (swrast_line_func) NULL;
case PF_HPCR:
return flat_HPCR_line;
default:
return (swrast_line_func)NULL;
}
}
return (swrast_line_func) NULL;
}
void xmesa_choose_line( GLcontext *ctx )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
if (!(swrast->Line = get_line_func( ctx )))
_swrast_choose_line( ctx );
}