#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <GL/gl.h>
#include "glxserver.h"
#include "singlesize.h"
#include "indirect_size_get.h"
#include "glapitable.h"
#include "glapi.h"
#include "glthread.h"
#include "dispatch.h"
GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h)
{
return __glXImageSize( format, type, 0, w, h, 1, 0, 0, 0, 0, 4 );
}
GLint __glGetMap_size(GLenum target, GLenum query)
{
GLint k, order=0, majorMinor[2];
switch (target) {
case GL_MAP1_COLOR_4:
case GL_MAP1_NORMAL:
case GL_MAP1_INDEX:
case GL_MAP1_TEXTURE_COORD_1:
case GL_MAP1_TEXTURE_COORD_2:
case GL_MAP1_TEXTURE_COORD_3:
case GL_MAP1_TEXTURE_COORD_4:
case GL_MAP1_VERTEX_3:
case GL_MAP1_VERTEX_4:
switch (query) {
case GL_COEFF:
k = __glMap1d_size(target);
CALL_GetMapiv( GET_DISPATCH(), (target, GL_ORDER, &order) );
return order * k;
case GL_DOMAIN:
return 2;
case GL_ORDER:
return 1;
}
break;
case GL_MAP2_COLOR_4:
case GL_MAP2_NORMAL:
case GL_MAP2_INDEX:
case GL_MAP2_TEXTURE_COORD_1:
case GL_MAP2_TEXTURE_COORD_2:
case GL_MAP2_TEXTURE_COORD_3:
case GL_MAP2_TEXTURE_COORD_4:
case GL_MAP2_VERTEX_3:
case GL_MAP2_VERTEX_4:
switch (query) {
case GL_COEFF:
k = __glMap2d_size(target);
majorMinor[0] = majorMinor[1] = 0;
CALL_GetMapiv( GET_DISPATCH(), (target, GL_ORDER, majorMinor) );
return majorMinor[0] * majorMinor[1] * k;
case GL_DOMAIN:
return 4;
case GL_ORDER:
return 2;
}
break;
}
return -1;
}
GLint __glGetMapdv_size(GLenum target, GLenum query)
{
return __glGetMap_size(target, query);
}
GLint __glGetMapfv_size(GLenum target, GLenum query)
{
return __glGetMap_size(target, query);
}
GLint __glGetMapiv_size(GLenum target, GLenum query)
{
return __glGetMap_size(target, query);
}
GLint __glGetPixelMap_size(GLenum map)
{
GLint size;
GLenum query;
switch (map) {
case GL_PIXEL_MAP_I_TO_I:
query = GL_PIXEL_MAP_I_TO_I_SIZE;
break;
case GL_PIXEL_MAP_S_TO_S:
query = GL_PIXEL_MAP_S_TO_S_SIZE;
break;
case GL_PIXEL_MAP_I_TO_R:
query = GL_PIXEL_MAP_I_TO_R_SIZE;
break;
case GL_PIXEL_MAP_I_TO_G:
query = GL_PIXEL_MAP_I_TO_G_SIZE;
break;
case GL_PIXEL_MAP_I_TO_B:
query = GL_PIXEL_MAP_I_TO_B_SIZE;
break;
case GL_PIXEL_MAP_I_TO_A:
query = GL_PIXEL_MAP_I_TO_A_SIZE;
break;
case GL_PIXEL_MAP_R_TO_R:
query = GL_PIXEL_MAP_R_TO_R_SIZE;
break;
case GL_PIXEL_MAP_G_TO_G:
query = GL_PIXEL_MAP_G_TO_G_SIZE;
break;
case GL_PIXEL_MAP_B_TO_B:
query = GL_PIXEL_MAP_B_TO_B_SIZE;
break;
case GL_PIXEL_MAP_A_TO_A:
query = GL_PIXEL_MAP_A_TO_A_SIZE;
break;
default:
return -1;
}
CALL_GetIntegerv( GET_DISPATCH(), (query, &size) );
return size;
}
GLint __glGetPixelMapfv_size(GLenum map)
{
return __glGetPixelMap_size(map);
}
GLint __glGetPixelMapuiv_size(GLenum map)
{
return __glGetPixelMap_size(map);
}
GLint __glGetPixelMapusv_size(GLenum map)
{
return __glGetPixelMap_size(map);
}
GLint __glGetTexImage_size(GLenum target, GLint level, GLenum format,
GLenum type, GLint width, GLint height, GLint depth)
{
return __glXImageSize( format, type, target, width, height, depth,
0, 0, 0, 0, 4 );
}