fbcmap_mi.c   [plain text]


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/**
 * This version of fbcmap.c is implemented in terms of mi functions.
 * These functions used to be in fbcmap.c and depended upon the symbol
 * XFree86Server being defined.
 */


#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif

#include <X11/X.h>
#include "fb.h"
#include "micmap.h"

int
fbListInstalledColormaps(ScreenPtr pScreen, Colormap *pmaps)
{
    return miListInstalledColormaps(pScreen, pmaps);
}

void
fbInstallColormap(ColormapPtr pmap)
{
    miInstallColormap(pmap);
}

void
fbUninstallColormap(ColormapPtr pmap)
{
    miUninstallColormap(pmap);
}

void
fbResolveColor(unsigned short   *pred,
	       unsigned short   *pgreen,
	       unsigned short   *pblue,
	       VisualPtr	pVisual)
{
    miResolveColor(pred, pgreen, pblue, pVisual);
}

Bool
fbInitializeColormap(ColormapPtr pmap)
{
    return miInitializeColormap(pmap);
}

int
fbExpandDirectColors (ColormapPtr   pmap,
		      int	    ndef,
		      xColorItem    *indefs,
		      xColorItem    *outdefs)
{
    return miExpandDirectColors(pmap, ndef, indefs, outdefs);
}

Bool
fbCreateDefColormap(ScreenPtr pScreen)
{
    return miCreateDefColormap(pScreen);
}

void
fbClearVisualTypes(void)
{
    miClearVisualTypes();
}

Bool
fbSetVisualTypes (int depth, int visuals, int bitsPerRGB)
{
    return miSetVisualTypes(depth, visuals, bitsPerRGB, -1);
}

Bool
fbSetVisualTypesAndMasks (int depth, int visuals, int bitsPerRGB,
                          Pixel redMask, Pixel greenMask, Pixel blueMask)
{
    return miSetVisualTypesAndMasks(depth, visuals, bitsPerRGB, -1,
                                    redMask, greenMask, blueMask);
}

/*
 * Given a list of formats for a screen, create a list
 * of visuals and depths for the screen which coorespond to
 * the set which can be used with this version of fb.
 */
Bool
fbInitVisuals (VisualPtr    *visualp, 
	       DepthPtr	    *depthp,
	       int	    *nvisualp,
	       int	    *ndepthp,
	       int	    *rootDepthp,
	       VisualID	    *defaultVisp,
	       unsigned long	sizes,
	       int	    bitsPerRGB)
{
    return miInitVisuals(visualp, depthp, nvisualp, ndepthp, rootDepthp,
			 defaultVisp, sizes, bitsPerRGB, -1);
}