#ifndef __GLX_glx_h__
#define __GLX_glx_h__
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <GL/gl.h>
#include <GL/glxtokens.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef XID GLXContextID;
typedef XID GLXPixmap;
typedef XID GLXDrawable;
typedef XID GLXPbuffer;
typedef XID GLXWindow;
typedef XID GLXFBConfigID;
typedef struct __GLXcontextRec *GLXContext;
typedef struct __GLXFBConfigRec *GLXFBConfig;
extern XVisualInfo* glXChooseVisual (Display *dpy, int screen, int *attribList);
extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, unsigned long mask);
extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap);
extern void glXDestroyContext (Display *dpy, GLXContext ctx);
extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix);
extern int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value);
extern GLXContext glXGetCurrentContext (void);
extern GLXDrawable glXGetCurrentDrawable (void);
extern Bool glXIsDirect (Display *dpy, GLXContext ctx);
extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx);
extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase);
extern Bool glXQueryVersion (Display *dpy, int *major, int *minor);
extern void glXSwapBuffers (Display *dpy, GLXDrawable drawable);
extern void glXUseXFont (Font font, int first, int count, int listBase);
extern void glXWaitGL (void);
extern void glXWaitX (void);
extern const char * glXGetClientString (Display *dpy, int name );
extern const char * glXQueryServerString (Display *dpy, int screen, int name );
extern const char * glXQueryExtensionsString (Display *dpy, int screen );
extern GLXFBConfig * glXGetFBConfigs (Display *dpy, int screen, int *nelements);
extern GLXFBConfig * glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements);
extern int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value);
extern XVisualInfo * glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config);
extern GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
extern void glXDestroyWindow (Display *dpy, GLXWindow win);
extern GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
extern void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap);
extern GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list);
extern void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf);
extern void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
extern GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
extern Bool glXMakeContextCurrent (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
extern GLXDrawable glXGetCurrentReadDrawable (void);
extern Display * glXGetCurrentDisplay (void);
extern int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value);
extern void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask);
extern void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
extern void (*glXGetProcAddress(const GLubyte *procname))(void);
#ifndef GLX_GLXEXT_LEGACY
#include <GL/glxext.h>
#else
#define GLX_EXT_import_context 1
#define GLX_EXT_visual_info 1
#define GLX_EXT_visual_rating 1
#define GLX_ARB_get_proc_address 1
extern GLXContextID glXGetContextIDEXT (const GLXContext ctx);
extern GLXContext glXImportContextEXT (Display *dpy, GLXContextID contextID);
extern void glXFreeContextEXT (Display *dpy, GLXContext ctx);
extern int glXQueryContextInfoEXT (Display *dpy, GLXContext ctx, int attribute, int *value);
extern Display * glXGetCurrentDisplayEXT (void);
extern void (*glXGetProcAddressARB(const GLubyte *procName))( void );
#endif
#ifndef GLX_NV_vertex_array_range
#define GLX_NV_vertex_array_range
extern void *glXAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
extern void glXFreeMemoryNV(GLvoid *pointer);
typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
typedef void ( * PFNGLXFREEMEMORYNVPROC) (GLvoid *pointer);
#endif
#ifndef GLX_MESA_agp_offset
#define GLX_MESA_agp_offset 1
extern GLuint glXGetAGPOffsetMESA(const GLvoid *pointer);
typedef GLuint (* PFNGLXGETAGPOFFSETMESAPROC) (const GLvoid *pointer);
#endif
#ifndef GLX_MESA_allocate_memory
#define GLX_MESA_allocate_memory 1
extern void *glXAllocateMemoryMESA(Display *dpy, int scrn, size_t size, float readfreq, float writefreq, float priority);
extern void glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer);
extern GLuint glXGetMemoryOffsetMESA(Display *dpy, int scrn, const void *pointer);
typedef void * ( * PFNGLXALLOCATEMEMORYMESAPROC) (Display *dpy, int scrn, size_t size, float readfreq, float writefreq, float priority);
typedef void ( * PFNGLXFREEMEMORYMESAPROC) (Display *dpy, int scrn, void *pointer);
typedef GLuint (* PFNGLXGETMEMORYOFFSETMESAPROC) (Display *dpy, int scrn, const void *pointer);
#endif
#ifndef GLX_ARB_render_texture
#define GLX_ARB_render_texture 1
Bool glXBindTexImageARB( Display *dpy, GLXPbuffer pbuffer, int buffer );
Bool glXReleaseTexImageARB(Display *dpy, GLXPbuffer pbuffer, int buffer );
Bool glXDrawableAttribARB( Display *dpy, GLXDrawable draw, const int *attribList );
#endif
typedef struct {
int event_type;
int draw_type;
unsigned long serial;
Bool send_event;
Display *display;
GLXDrawable drawable;
unsigned int buffer_mask;
unsigned int aux_buffer;
int x, y;
int width, height;
int count;
} GLXPbufferClobberEvent;
typedef union __GLXEvent {
GLXPbufferClobberEvent glxpbufferclobber;
long pad[24];
} GLXEvent;
#ifdef __cplusplus
}
#endif
#endif