#ifndef VPSTATE_H
#define VPSTATE_H
extern void _mesa_delete_program(GLcontext *ctx, GLuint id);
extern void _mesa_BindProgramNV(GLenum target, GLuint id);
extern void _mesa_DeleteProgramsNV(GLsizei n, const GLuint *ids);
extern void _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params);
extern void _mesa_GenProgramsNV(GLsizei n, GLuint *ids);
extern GLboolean _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences);
extern void _mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids);
extern void _mesa_GetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params);
extern void _mesa_GetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params);
extern void _mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params);
extern void _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program);
extern void _mesa_GetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params);
extern void _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params);
extern void _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params);
extern void _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params);
extern void _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer);
extern GLboolean _mesa_IsProgramNV(GLuint id);
extern void _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
const GLubyte *program);
extern void _mesa_ProgramParameter4dNV(GLenum target, GLuint index,
GLdouble x, GLdouble y,
GLdouble z, GLdouble w);
extern void _mesa_ProgramParameter4dvNV(GLenum target, GLuint index,
const GLdouble *params);
extern void _mesa_ProgramParameter4fNV(GLenum target, GLuint index,
GLfloat x, GLfloat y,
GLfloat z, GLfloat w);
extern void _mesa_ProgramParameter4fvNV(GLenum target, GLuint index,
const GLfloat *params);
extern void _mesa_ProgramParameters4dvNV(GLenum target, GLuint index,
GLuint num, const GLdouble *params);
extern void _mesa_ProgramParameters4fvNV(GLenum target, GLuint index,
GLuint num, const GLfloat *params);
extern void _mesa_TrackMatrixNV(GLenum target, GLuint address,
GLenum matrix, GLenum transform);
extern void _mesa_VertexAttribs1svNV(GLuint index, GLsizei n, const GLshort *v);
extern void _mesa_VertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat *v);
extern void _mesa_VertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble *v);
extern void _mesa_VertexAttribs2svNV(GLuint index, GLsizei n, const GLshort *v);
extern void _mesa_VertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat *v);
extern void _mesa_VertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble *v);
extern void _mesa_VertexAttribs3svNV(GLuint index, GLsizei n, const GLshort *v);
extern void _mesa_VertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat *v);
extern void _mesa_VertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble *v);
extern void _mesa_VertexAttribs4svNV(GLuint index, GLsizei n, const GLshort *v);
extern void _mesa_VertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat *v);
extern void _mesa_VertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble *v);
extern void _mesa_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v);
#endif