#include "glheader.h"
#include "colormac.h"
#include "convolve.h"
#include "context.h"
#include "image.h"
#include "mtypes.h"
#include "state.h"
static GLint
base_filter_format( GLenum format )
{
switch (format) {
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
case GL_ALPHA12:
case GL_ALPHA16:
return GL_ALPHA;
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE8:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
return GL_LUMINANCE;
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
return GL_LUMINANCE_ALPHA;
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
return GL_INTENSITY;
case GL_RGB:
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
return GL_RGB;
case 4:
case GL_RGBA:
case GL_RGBA2:
case GL_RGBA4:
case GL_RGB5_A1:
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
return GL_RGBA;
default:
return -1;
}
}
void
_mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
{
GLint baseFormat;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (target != GL_CONVOLUTION_1D) {
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter1D(target)");
return;
}
baseFormat = base_filter_format(internalFormat);
if (baseFormat < 0 || baseFormat == GL_COLOR_INDEX) {
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter1D(internalFormat)");
return;
}
if (width < 0 || width > MAX_CONVOLUTION_WIDTH) {
_mesa_error(ctx, GL_INVALID_VALUE, "glConvolutionFilter1D(width)");
return;
}
if (!_mesa_is_legal_format_and_type(format, type)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glConvolutionFilter1D(format or type)");
return;
}
if (format == GL_COLOR_INDEX ||
format == GL_STENCIL_INDEX ||
format == GL_DEPTH_COMPONENT ||
format == GL_INTENSITY ||
type == GL_BITMAP) {
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter1D(format or type)");
return;
}
ctx->Convolution1D.Format = format;
ctx->Convolution1D.InternalFormat = internalFormat;
ctx->Convolution1D.Width = width;
ctx->Convolution1D.Height = 1;
_mesa_unpack_float_color_span(ctx, width, GL_RGBA,
ctx->Convolution1D.Filter,
format, type, image, &ctx->Unpack,
0, GL_FALSE);
{
const GLfloat *scale = ctx->Pixel.ConvolutionFilterScale[0];
const GLfloat *bias = ctx->Pixel.ConvolutionFilterBias[0];
GLint i;
for (i = 0; i < width; i++) {
GLfloat r = ctx->Convolution1D.Filter[i * 4 + 0];
GLfloat g = ctx->Convolution1D.Filter[i * 4 + 1];
GLfloat b = ctx->Convolution1D.Filter[i * 4 + 2];
GLfloat a = ctx->Convolution1D.Filter[i * 4 + 3];
r = r * scale[0] + bias[0];
g = g * scale[1] + bias[1];
b = b * scale[2] + bias[2];
a = a * scale[3] + bias[3];
ctx->Convolution1D.Filter[i * 4 + 0] = r;
ctx->Convolution1D.Filter[i * 4 + 1] = g;
ctx->Convolution1D.Filter[i * 4 + 2] = b;
ctx->Convolution1D.Filter[i * 4 + 3] = a;
}
}
ctx->NewState |= _NEW_PIXEL;
}
void
_mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
{
GLint baseFormat;
GLint i;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (target != GL_CONVOLUTION_2D) {
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter2D(target)");
return;
}
baseFormat = base_filter_format(internalFormat);
if (baseFormat < 0 || baseFormat == GL_COLOR_INDEX) {
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter2D(internalFormat)");
return;
}
if (width < 0 || width > MAX_CONVOLUTION_WIDTH) {
_mesa_error(ctx, GL_INVALID_VALUE, "glConvolutionFilter2D(width)");
return;
}
if (height < 0 || height > MAX_CONVOLUTION_HEIGHT) {
_mesa_error(ctx, GL_INVALID_VALUE, "glConvolutionFilter2D(height)");
return;
}
if (!_mesa_is_legal_format_and_type(format, type)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glConvolutionFilter2D(format or type)");
return;
}
if (format == GL_COLOR_INDEX ||
format == GL_STENCIL_INDEX ||
format == GL_DEPTH_COMPONENT ||
format == GL_INTENSITY ||
type == GL_BITMAP) {
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter2D(format or type)");
return;
}
assert(_mesa_components_in_format(format) > 0);
ctx->Convolution2D.Format = format;
ctx->Convolution2D.InternalFormat = internalFormat;
ctx->Convolution2D.Width = width;
ctx->Convolution2D.Height = height;
for (i = 0; i < height; i++) {
const GLvoid *src = _mesa_image_address(&ctx->Unpack, image, width,
height, format, type, 0, i, 0);
GLfloat *dst = ctx->Convolution2D.Filter + i * width * 4;
_mesa_unpack_float_color_span(ctx, width, GL_RGBA, dst,
format, type, src, &ctx->Unpack,
0, GL_FALSE);
}
{
const GLfloat *scale = ctx->Pixel.ConvolutionFilterScale[1];
const GLfloat *bias = ctx->Pixel.ConvolutionFilterBias[1];
for (i = 0; i < width * height; i++) {
GLfloat r = ctx->Convolution2D.Filter[i * 4 + 0];
GLfloat g = ctx->Convolution2D.Filter[i * 4 + 1];
GLfloat b = ctx->Convolution2D.Filter[i * 4 + 2];
GLfloat a = ctx->Convolution2D.Filter[i * 4 + 3];
r = r * scale[0] + bias[0];
g = g * scale[1] + bias[1];
b = b * scale[2] + bias[2];
a = a * scale[3] + bias[3];
ctx->Convolution2D.Filter[i * 4 + 0] = r;
ctx->Convolution2D.Filter[i * 4 + 1] = g;
ctx->Convolution2D.Filter[i * 4 + 2] = b;
ctx->Convolution2D.Filter[i * 4 + 3] = a;
}
}
ctx->NewState |= _NEW_PIXEL;
}
void
_mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
{
GET_CURRENT_CONTEXT(ctx);
GLuint c;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
switch (target) {
case GL_CONVOLUTION_1D:
c = 0;
break;
case GL_CONVOLUTION_2D:
c = 1;
break;
case GL_SEPARABLE_2D:
c = 2;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterf(target)");
return;
}
switch (pname) {
case GL_CONVOLUTION_BORDER_MODE:
if (param == (GLfloat) GL_REDUCE ||
param == (GLfloat) GL_CONSTANT_BORDER ||
param == (GLfloat) GL_REPLICATE_BORDER) {
ctx->Pixel.ConvolutionBorderMode[c] = (GLenum) param;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterf(params)");
return;
}
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterf(pname)");
return;
}
ctx->NewState |= _NEW_PIXEL;
}
void
_mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
GLuint c;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
switch (target) {
case GL_CONVOLUTION_1D:
c = 0;
break;
case GL_CONVOLUTION_2D:
c = 1;
break;
case GL_SEPARABLE_2D:
c = 2;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterfv(target)");
return;
}
switch (pname) {
case GL_CONVOLUTION_BORDER_COLOR:
COPY_4V(ctx->Pixel.ConvolutionBorderColor[c], params);
break;
case GL_CONVOLUTION_BORDER_MODE:
if (params[0] == (GLfloat) GL_REDUCE ||
params[0] == (GLfloat) GL_CONSTANT_BORDER ||
params[0] == (GLfloat) GL_REPLICATE_BORDER) {
ctx->Pixel.ConvolutionBorderMode[c] = (GLenum) params[0];
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterfv(params)");
return;
}
break;
case GL_CONVOLUTION_FILTER_SCALE:
COPY_4V(ctx->Pixel.ConvolutionFilterScale[c], params);
break;
case GL_CONVOLUTION_FILTER_BIAS:
COPY_4V(ctx->Pixel.ConvolutionFilterBias[c], params);
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterfv(pname)");
return;
}
ctx->NewState |= _NEW_PIXEL;
}
void
_mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
{
GET_CURRENT_CONTEXT(ctx);
GLuint c;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
switch (target) {
case GL_CONVOLUTION_1D:
c = 0;
break;
case GL_CONVOLUTION_2D:
c = 1;
break;
case GL_SEPARABLE_2D:
c = 2;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteri(target)");
return;
}
switch (pname) {
case GL_CONVOLUTION_BORDER_MODE:
if (param == (GLint) GL_REDUCE ||
param == (GLint) GL_CONSTANT_BORDER ||
param == (GLint) GL_REPLICATE_BORDER) {
ctx->Pixel.ConvolutionBorderMode[c] = (GLenum) param;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteri(params)");
return;
}
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteri(pname)");
return;
}
ctx->NewState |= _NEW_PIXEL;
}
void
_mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
GLuint c;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
switch (target) {
case GL_CONVOLUTION_1D:
c = 0;
break;
case GL_CONVOLUTION_2D:
c = 1;
break;
case GL_SEPARABLE_2D:
c = 2;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteriv(target)");
return;
}
switch (pname) {
case GL_CONVOLUTION_BORDER_COLOR:
ctx->Pixel.ConvolutionBorderColor[c][0] = INT_TO_FLOAT(params[0]);
ctx->Pixel.ConvolutionBorderColor[c][1] = INT_TO_FLOAT(params[1]);
ctx->Pixel.ConvolutionBorderColor[c][2] = INT_TO_FLOAT(params[2]);
ctx->Pixel.ConvolutionBorderColor[c][3] = INT_TO_FLOAT(params[3]);
break;
case GL_CONVOLUTION_BORDER_MODE:
if (params[0] == (GLint) GL_REDUCE ||
params[0] == (GLint) GL_CONSTANT_BORDER ||
params[0] == (GLint) GL_REPLICATE_BORDER) {
ctx->Pixel.ConvolutionBorderMode[c] = (GLenum) params[0];
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteriv(params)");
return;
}
break;
case GL_CONVOLUTION_FILTER_SCALE:
ctx->Pixel.ConvolutionFilterScale[c][0] = (GLfloat) params[0];
ctx->Pixel.ConvolutionFilterScale[c][1] = (GLfloat) params[1];
ctx->Pixel.ConvolutionFilterScale[c][2] = (GLfloat) params[2];
ctx->Pixel.ConvolutionFilterScale[c][3] = (GLfloat) params[3];
break;
case GL_CONVOLUTION_FILTER_BIAS:
ctx->Pixel.ConvolutionFilterBias[c][0] = (GLfloat) params[0];
ctx->Pixel.ConvolutionFilterBias[c][1] = (GLfloat) params[1];
ctx->Pixel.ConvolutionFilterBias[c][2] = (GLfloat) params[2];
ctx->Pixel.ConvolutionFilterBias[c][3] = (GLfloat) params[3];
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteriv(pname)");
return;
}
ctx->NewState |= _NEW_PIXEL;
}
void
_mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width)
{
GLint baseFormat;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (target != GL_CONVOLUTION_1D) {
_mesa_error(ctx, GL_INVALID_ENUM, "glCopyConvolutionFilter1D(target)");
return;
}
baseFormat = base_filter_format(internalFormat);
if (baseFormat < 0 || baseFormat == GL_COLOR_INDEX) {
_mesa_error(ctx, GL_INVALID_ENUM, "glCopyConvolutionFilter1D(internalFormat)");
return;
}
if (width < 0 || width > MAX_CONVOLUTION_WIDTH) {
_mesa_error(ctx, GL_INVALID_VALUE, "glCopyConvolutionFilter1D(width)");
return;
}
ctx->Driver.CopyConvolutionFilter1D( ctx, target,
internalFormat, x, y, width);
}
void
_mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height)
{
GLint baseFormat;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (target != GL_CONVOLUTION_2D) {
_mesa_error(ctx, GL_INVALID_ENUM, "glCopyConvolutionFilter2D(target)");
return;
}
baseFormat = base_filter_format(internalFormat);
if (baseFormat < 0 || baseFormat == GL_COLOR_INDEX) {
_mesa_error(ctx, GL_INVALID_ENUM, "glCopyConvolutionFilter2D(internalFormat)");
return;
}
if (width < 0 || width > MAX_CONVOLUTION_WIDTH) {
_mesa_error(ctx, GL_INVALID_VALUE, "glCopyConvolutionFilter2D(width)");
return;
}
if (height < 0 || height > MAX_CONVOLUTION_HEIGHT) {
_mesa_error(ctx, GL_INVALID_VALUE, "glCopyConvolutionFilter2D(height)");
return;
}
ctx->Driver.CopyConvolutionFilter2D( ctx, target, internalFormat, x, y,
width, height );
}
void
_mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image)
{
const struct gl_convolution_attrib *filter;
GLuint row;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (ctx->NewState) {
_mesa_update_state(ctx);
}
if (!_mesa_is_legal_format_and_type(format, type)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetConvolutionFilter(format or type)");
return;
}
if (format == GL_COLOR_INDEX ||
format == GL_STENCIL_INDEX ||
format == GL_DEPTH_COMPONENT ||
format == GL_INTENSITY ||
type == GL_BITMAP) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionFilter(format or type)");
return;
}
switch (target) {
case GL_CONVOLUTION_1D:
filter = &(ctx->Convolution1D);
break;
case GL_CONVOLUTION_2D:
filter = &(ctx->Convolution2D);
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionFilter(target)");
return;
}
for (row = 0; row < filter->Height; row++) {
GLvoid *dst = _mesa_image_address( &ctx->Pack, image, filter->Width,
filter->Height, format, type,
0, row, 0);
const GLfloat *src = filter->Filter + row * filter->Width * 4;
_mesa_pack_float_rgba_span(ctx, filter->Width,
(const GLfloat (*)[4]) src,
format, type, dst, &ctx->Pack, 0);
}
}
void
_mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
const struct gl_convolution_attrib *conv;
GLuint c;
ASSERT_OUTSIDE_BEGIN_END(ctx);
switch (target) {
case GL_CONVOLUTION_1D:
c = 0;
conv = &ctx->Convolution1D;
break;
case GL_CONVOLUTION_2D:
c = 1;
conv = &ctx->Convolution2D;
break;
case GL_SEPARABLE_2D:
c = 2;
conv = &ctx->Separable2D;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionParameterfv(target)");
return;
}
switch (pname) {
case GL_CONVOLUTION_BORDER_COLOR:
COPY_4V(params, ctx->Pixel.ConvolutionBorderColor[c]);
break;
case GL_CONVOLUTION_BORDER_MODE:
*params = (GLfloat) ctx->Pixel.ConvolutionBorderMode[c];
break;
case GL_CONVOLUTION_FILTER_SCALE:
COPY_4V(params, ctx->Pixel.ConvolutionFilterScale[c]);
break;
case GL_CONVOLUTION_FILTER_BIAS:
COPY_4V(params, ctx->Pixel.ConvolutionFilterBias[c]);
break;
case GL_CONVOLUTION_FORMAT:
*params = (GLfloat) conv->Format;
break;
case GL_CONVOLUTION_WIDTH:
*params = (GLfloat) conv->Width;
break;
case GL_CONVOLUTION_HEIGHT:
*params = (GLfloat) conv->Height;
break;
case GL_MAX_CONVOLUTION_WIDTH:
*params = (GLfloat) ctx->Const.MaxConvolutionWidth;
break;
case GL_MAX_CONVOLUTION_HEIGHT:
*params = (GLfloat) ctx->Const.MaxConvolutionHeight;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionParameterfv(pname)");
return;
}
}
void
_mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
const struct gl_convolution_attrib *conv;
GLuint c;
ASSERT_OUTSIDE_BEGIN_END(ctx);
switch (target) {
case GL_CONVOLUTION_1D:
c = 0;
conv = &ctx->Convolution1D;
break;
case GL_CONVOLUTION_2D:
c = 1;
conv = &ctx->Convolution2D;
break;
case GL_SEPARABLE_2D:
c = 2;
conv = &ctx->Separable2D;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionParameteriv(target)");
return;
}
switch (pname) {
case GL_CONVOLUTION_BORDER_COLOR:
params[0] = FLOAT_TO_INT(ctx->Pixel.ConvolutionBorderColor[c][0]);
params[1] = FLOAT_TO_INT(ctx->Pixel.ConvolutionBorderColor[c][1]);
params[2] = FLOAT_TO_INT(ctx->Pixel.ConvolutionBorderColor[c][2]);
params[3] = FLOAT_TO_INT(ctx->Pixel.ConvolutionBorderColor[c][3]);
break;
case GL_CONVOLUTION_BORDER_MODE:
*params = (GLint) ctx->Pixel.ConvolutionBorderMode[c];
break;
case GL_CONVOLUTION_FILTER_SCALE:
params[0] = (GLint) ctx->Pixel.ConvolutionFilterScale[c][0];
params[1] = (GLint) ctx->Pixel.ConvolutionFilterScale[c][1];
params[2] = (GLint) ctx->Pixel.ConvolutionFilterScale[c][2];
params[3] = (GLint) ctx->Pixel.ConvolutionFilterScale[c][3];
break;
case GL_CONVOLUTION_FILTER_BIAS:
params[0] = (GLint) ctx->Pixel.ConvolutionFilterBias[c][0];
params[1] = (GLint) ctx->Pixel.ConvolutionFilterBias[c][1];
params[2] = (GLint) ctx->Pixel.ConvolutionFilterBias[c][2];
params[3] = (GLint) ctx->Pixel.ConvolutionFilterBias[c][3];
break;
case GL_CONVOLUTION_FORMAT:
*params = (GLint) conv->Format;
break;
case GL_CONVOLUTION_WIDTH:
*params = (GLint) conv->Width;
break;
case GL_CONVOLUTION_HEIGHT:
*params = (GLint) conv->Height;
break;
case GL_MAX_CONVOLUTION_WIDTH:
*params = (GLint) ctx->Const.MaxConvolutionWidth;
break;
case GL_MAX_CONVOLUTION_HEIGHT:
*params = (GLint) ctx->Const.MaxConvolutionHeight;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionParameteriv(pname)");
return;
}
}
void
_mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
{
const GLint colStart = MAX_CONVOLUTION_WIDTH * 4;
const struct gl_convolution_attrib *filter;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (ctx->NewState) {
_mesa_update_state(ctx);
}
if (target != GL_SEPARABLE_2D) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetSeparableFilter(target)");
return;
}
if (!_mesa_is_legal_format_and_type(format, type)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetConvolutionFilter(format or type)");
return;
}
if (format == GL_COLOR_INDEX ||
format == GL_STENCIL_INDEX ||
format == GL_DEPTH_COMPONENT ||
format == GL_INTENSITY ||
type == GL_BITMAP) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionFilter(format or type)");
return;
}
filter = &ctx->Separable2D;
{
GLvoid *dst = _mesa_image_address( &ctx->Pack, row, filter->Width,
filter->Height, format, type,
0, 0, 0);
_mesa_pack_float_rgba_span(ctx, filter->Width,
(const GLfloat (*)[4]) filter->Filter,
format, type, dst, &ctx->Pack, 0);
}
{
GLvoid *dst = _mesa_image_address( &ctx->Pack, column, filter->Width,
1, format, type,
0, 0, 0);
const GLfloat *src = filter->Filter + colStart;
_mesa_pack_float_rgba_span(ctx, filter->Height,
(const GLfloat (*)[4]) src,
format, type, dst, &ctx->Pack, 0);
}
(void) span;
}
void
_mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
{
const GLint colStart = MAX_CONVOLUTION_WIDTH * 4;
GLint baseFormat;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (target != GL_SEPARABLE_2D) {
_mesa_error(ctx, GL_INVALID_ENUM, "glSeparableFilter2D(target)");
return;
}
baseFormat = base_filter_format(internalFormat);
if (baseFormat < 0 || baseFormat == GL_COLOR_INDEX) {
_mesa_error(ctx, GL_INVALID_ENUM, "glSeparableFilter2D(internalFormat)");
return;
}
if (width < 0 || width > MAX_CONVOLUTION_WIDTH) {
_mesa_error(ctx, GL_INVALID_VALUE, "glSeparableFilter2D(width)");
return;
}
if (height < 0 || height > MAX_CONVOLUTION_HEIGHT) {
_mesa_error(ctx, GL_INVALID_VALUE, "glSeparableFilter2D(height)");
return;
}
if (!_mesa_is_legal_format_and_type(format, type)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glSeparableFilter2D(format or type)");
return;
}
if (format == GL_COLOR_INDEX ||
format == GL_STENCIL_INDEX ||
format == GL_DEPTH_COMPONENT ||
format == GL_INTENSITY ||
type == GL_BITMAP) {
_mesa_error(ctx, GL_INVALID_ENUM, "glSeparableFilter2D(format or type)");
return;
}
ctx->Separable2D.Format = format;
ctx->Separable2D.InternalFormat = internalFormat;
ctx->Separable2D.Width = width;
ctx->Separable2D.Height = height;
_mesa_unpack_float_color_span(ctx, width, GL_RGBA,
ctx->Separable2D.Filter,
format, type, row, &ctx->Unpack,
0, GL_FALSE);
{
const GLfloat *scale = ctx->Pixel.ConvolutionFilterScale[2];
const GLfloat *bias = ctx->Pixel.ConvolutionFilterBias[2];
GLint i;
for (i = 0; i < width; i++) {
GLfloat r = ctx->Separable2D.Filter[i * 4 + 0];
GLfloat g = ctx->Separable2D.Filter[i * 4 + 1];
GLfloat b = ctx->Separable2D.Filter[i * 4 + 2];
GLfloat a = ctx->Separable2D.Filter[i * 4 + 3];
r = r * scale[0] + bias[0];
g = g * scale[1] + bias[1];
b = b * scale[2] + bias[2];
a = a * scale[3] + bias[3];
ctx->Separable2D.Filter[i * 4 + 0] = r;
ctx->Separable2D.Filter[i * 4 + 1] = g;
ctx->Separable2D.Filter[i * 4 + 2] = b;
ctx->Separable2D.Filter[i * 4 + 3] = a;
}
}
_mesa_unpack_float_color_span(ctx, width, GL_RGBA,
&ctx->Separable2D.Filter[colStart],
format, type, column, &ctx->Unpack,
0, GL_FALSE);
{
const GLfloat *scale = ctx->Pixel.ConvolutionFilterScale[2];
const GLfloat *bias = ctx->Pixel.ConvolutionFilterBias[2];
GLint i;
for (i = 0; i < width; i++) {
GLfloat r = ctx->Separable2D.Filter[i * 4 + 0 + colStart];
GLfloat g = ctx->Separable2D.Filter[i * 4 + 1 + colStart];
GLfloat b = ctx->Separable2D.Filter[i * 4 + 2 + colStart];
GLfloat a = ctx->Separable2D.Filter[i * 4 + 3 + colStart];
r = r * scale[0] + bias[0];
g = g * scale[1] + bias[1];
b = b * scale[2] + bias[2];
a = a * scale[3] + bias[3];
ctx->Separable2D.Filter[i * 4 + 0 + colStart] = r;
ctx->Separable2D.Filter[i * 4 + 1 + colStart] = g;
ctx->Separable2D.Filter[i * 4 + 2 + colStart] = b;
ctx->Separable2D.Filter[i * 4 + 3 + colStart] = a;
}
}
ctx->NewState |= _NEW_PIXEL;
}
static void
convolve_1d_reduce(GLint srcWidth, const GLfloat src[][4],
GLint filterWidth, const GLfloat filter[][4],
GLfloat dest[][4])
{
GLint dstWidth;
GLint i, n;
if (filterWidth >= 1)
dstWidth = srcWidth - (filterWidth - 1);
else
dstWidth = srcWidth;
if (dstWidth <= 0)
return;
for (i = 0; i < dstWidth; i++) {
GLfloat sumR = 0.0;
GLfloat sumG = 0.0;
GLfloat sumB = 0.0;
GLfloat sumA = 0.0;
for (n = 0; n < filterWidth; n++) {
sumR += src[i + n][RCOMP] * filter[n][RCOMP];
sumG += src[i + n][GCOMP] * filter[n][GCOMP];
sumB += src[i + n][BCOMP] * filter[n][BCOMP];
sumA += src[i + n][ACOMP] * filter[n][ACOMP];
}
dest[i][RCOMP] = sumR;
dest[i][GCOMP] = sumG;
dest[i][BCOMP] = sumB;
dest[i][ACOMP] = sumA;
}
}
static void
convolve_1d_constant(GLint srcWidth, const GLfloat src[][4],
GLint filterWidth, const GLfloat filter[][4],
GLfloat dest[][4],
const GLfloat borderColor[4])
{
const GLint halfFilterWidth = filterWidth / 2;
GLint i, n;
for (i = 0; i < srcWidth; i++) {
GLfloat sumR = 0.0;
GLfloat sumG = 0.0;
GLfloat sumB = 0.0;
GLfloat sumA = 0.0;
for (n = 0; n < filterWidth; n++) {
if (i + n < halfFilterWidth || i + n - halfFilterWidth >= srcWidth) {
sumR += borderColor[RCOMP] * filter[n][RCOMP];
sumG += borderColor[GCOMP] * filter[n][GCOMP];
sumB += borderColor[BCOMP] * filter[n][BCOMP];
sumA += borderColor[ACOMP] * filter[n][ACOMP];
}
else {
sumR += src[i + n - halfFilterWidth][RCOMP] * filter[n][RCOMP];
sumG += src[i + n - halfFilterWidth][GCOMP] * filter[n][GCOMP];
sumB += src[i + n - halfFilterWidth][BCOMP] * filter[n][BCOMP];
sumA += src[i + n - halfFilterWidth][ACOMP] * filter[n][ACOMP];
}
}
dest[i][RCOMP] = sumR;
dest[i][GCOMP] = sumG;
dest[i][BCOMP] = sumB;
dest[i][ACOMP] = sumA;
}
}
static void
convolve_1d_replicate(GLint srcWidth, const GLfloat src[][4],
GLint filterWidth, const GLfloat filter[][4],
GLfloat dest[][4])
{
const GLint halfFilterWidth = filterWidth / 2;
GLint i, n;
for (i = 0; i < srcWidth; i++) {
GLfloat sumR = 0.0;
GLfloat sumG = 0.0;
GLfloat sumB = 0.0;
GLfloat sumA = 0.0;
for (n = 0; n < filterWidth; n++) {
if (i + n < halfFilterWidth) {
sumR += src[0][RCOMP] * filter[n][RCOMP];
sumG += src[0][GCOMP] * filter[n][GCOMP];
sumB += src[0][BCOMP] * filter[n][BCOMP];
sumA += src[0][ACOMP] * filter[n][ACOMP];
}
else if (i + n - halfFilterWidth >= srcWidth) {
sumR += src[srcWidth - 1][RCOMP] * filter[n][RCOMP];
sumG += src[srcWidth - 1][GCOMP] * filter[n][GCOMP];
sumB += src[srcWidth - 1][BCOMP] * filter[n][BCOMP];
sumA += src[srcWidth - 1][ACOMP] * filter[n][ACOMP];
}
else {
sumR += src[i + n - halfFilterWidth][RCOMP] * filter[n][RCOMP];
sumG += src[i + n - halfFilterWidth][GCOMP] * filter[n][GCOMP];
sumB += src[i + n - halfFilterWidth][BCOMP] * filter[n][BCOMP];
sumA += src[i + n - halfFilterWidth][ACOMP] * filter[n][ACOMP];
}
}
dest[i][RCOMP] = sumR;
dest[i][GCOMP] = sumG;
dest[i][BCOMP] = sumB;
dest[i][ACOMP] = sumA;
}
}
static void
convolve_2d_reduce(GLint srcWidth, GLint srcHeight,
const GLfloat src[][4],
GLint filterWidth, GLint filterHeight,
const GLfloat filter[][4],
GLfloat dest[][4])
{
GLint dstWidth, dstHeight;
GLint i, j, n, m;
if (filterWidth >= 1)
dstWidth = srcWidth - (filterWidth - 1);
else
dstWidth = srcWidth;
if (filterHeight >= 1)
dstHeight = srcHeight - (filterHeight - 1);
else
dstHeight = srcHeight;
if (dstWidth <= 0 || dstHeight <= 0)
return;
for (j = 0; j < dstHeight; j++) {
for (i = 0; i < dstWidth; i++) {
GLfloat sumR = 0.0;
GLfloat sumG = 0.0;
GLfloat sumB = 0.0;
GLfloat sumA = 0.0;
for (m = 0; m < filterHeight; m++) {
for (n = 0; n < filterWidth; n++) {
const GLint k = (j + m) * srcWidth + i + n;
const GLint f = m * filterWidth + n;
sumR += src[k][RCOMP] * filter[f][RCOMP];
sumG += src[k][GCOMP] * filter[f][GCOMP];
sumB += src[k][BCOMP] * filter[f][BCOMP];
sumA += src[k][ACOMP] * filter[f][ACOMP];
}
}
dest[j * dstWidth + i][RCOMP] = sumR;
dest[j * dstWidth + i][GCOMP] = sumG;
dest[j * dstWidth + i][BCOMP] = sumB;
dest[j * dstWidth + i][ACOMP] = sumA;
}
}
}
static void
convolve_2d_constant(GLint srcWidth, GLint srcHeight,
const GLfloat src[][4],
GLint filterWidth, GLint filterHeight,
const GLfloat filter[][4],
GLfloat dest[][4],
const GLfloat borderColor[4])
{
const GLint halfFilterWidth = filterWidth / 2;
const GLint halfFilterHeight = filterHeight / 2;
GLint i, j, n, m;
for (j = 0; j < srcHeight; j++) {
for (i = 0; i < srcWidth; i++) {
GLfloat sumR = 0.0;
GLfloat sumG = 0.0;
GLfloat sumB = 0.0;
GLfloat sumA = 0.0;
for (m = 0; m < filterHeight; m++) {
for (n = 0; n < filterWidth; n++) {
const GLint f = m * filterWidth + n;
const GLint is = i + n - halfFilterWidth;
const GLint js = j + m - halfFilterHeight;
if (is < 0 || is >= srcWidth ||
js < 0 || js >= srcHeight) {
sumR += borderColor[RCOMP] * filter[f][RCOMP];
sumG += borderColor[GCOMP] * filter[f][GCOMP];
sumB += borderColor[BCOMP] * filter[f][BCOMP];
sumA += borderColor[ACOMP] * filter[f][ACOMP];
}
else {
const GLint k = js * srcWidth + is;
sumR += src[k][RCOMP] * filter[f][RCOMP];
sumG += src[k][GCOMP] * filter[f][GCOMP];
sumB += src[k][BCOMP] * filter[f][BCOMP];
sumA += src[k][ACOMP] * filter[f][ACOMP];
}
}
}
dest[j * srcWidth + i][RCOMP] = sumR;
dest[j * srcWidth + i][GCOMP] = sumG;
dest[j * srcWidth + i][BCOMP] = sumB;
dest[j * srcWidth + i][ACOMP] = sumA;
}
}
}
static void
convolve_2d_replicate(GLint srcWidth, GLint srcHeight,
const GLfloat src[][4],
GLint filterWidth, GLint filterHeight,
const GLfloat filter[][4],
GLfloat dest[][4])
{
const GLint halfFilterWidth = filterWidth / 2;
const GLint halfFilterHeight = filterHeight / 2;
GLint i, j, n, m;
for (j = 0; j < srcHeight; j++) {
for (i = 0; i < srcWidth; i++) {
GLfloat sumR = 0.0;
GLfloat sumG = 0.0;
GLfloat sumB = 0.0;
GLfloat sumA = 0.0;
for (m = 0; m < filterHeight; m++) {
for (n = 0; n < filterWidth; n++) {
const GLint f = m * filterWidth + n;
GLint is = i + n - halfFilterWidth;
GLint js = j + m - halfFilterHeight;
GLint k;
if (is < 0)
is = 0;
else if (is >= srcWidth)
is = srcWidth - 1;
if (js < 0)
js = 0;
else if (js >= srcHeight)
js = srcHeight - 1;
k = js * srcWidth + is;
sumR += src[k][RCOMP] * filter[f][RCOMP];
sumG += src[k][GCOMP] * filter[f][GCOMP];
sumB += src[k][BCOMP] * filter[f][BCOMP];
sumA += src[k][ACOMP] * filter[f][ACOMP];
}
}
dest[j * srcWidth + i][RCOMP] = sumR;
dest[j * srcWidth + i][GCOMP] = sumG;
dest[j * srcWidth + i][BCOMP] = sumB;
dest[j * srcWidth + i][ACOMP] = sumA;
}
}
}
static void
convolve_sep_reduce(GLint srcWidth, GLint srcHeight,
const GLfloat src[][4],
GLint filterWidth, GLint filterHeight,
const GLfloat rowFilt[][4],
const GLfloat colFilt[][4],
GLfloat dest[][4])
{
GLint dstWidth, dstHeight;
GLint i, j, n, m;
if (filterWidth >= 1)
dstWidth = srcWidth - (filterWidth - 1);
else
dstWidth = srcWidth;
if (filterHeight >= 1)
dstHeight = srcHeight - (filterHeight - 1);
else
dstHeight = srcHeight;
if (dstWidth <= 0 || dstHeight <= 0)
return;
for (j = 0; j < dstHeight; j++) {
for (i = 0; i < dstWidth; i++) {
GLfloat sumR = 0.0;
GLfloat sumG = 0.0;
GLfloat sumB = 0.0;
GLfloat sumA = 0.0;
for (m = 0; m < filterHeight; m++) {
for (n = 0; n < filterWidth; n++) {
GLint k = (j + m) * srcWidth + i + n;
sumR += src[k][RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP];
sumG += src[k][GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP];
sumB += src[k][BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP];
sumA += src[k][ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP];
}
}
dest[j * dstWidth + i][RCOMP] = sumR;
dest[j * dstWidth + i][GCOMP] = sumG;
dest[j * dstWidth + i][BCOMP] = sumB;
dest[j * dstWidth + i][ACOMP] = sumA;
}
}
}
static void
convolve_sep_constant(GLint srcWidth, GLint srcHeight,
const GLfloat src[][4],
GLint filterWidth, GLint filterHeight,
const GLfloat rowFilt[][4],
const GLfloat colFilt[][4],
GLfloat dest[][4],
const GLfloat borderColor[4])
{
const GLint halfFilterWidth = filterWidth / 2;
const GLint halfFilterHeight = filterHeight / 2;
GLint i, j, n, m;
for (j = 0; j < srcHeight; j++) {
for (i = 0; i < srcWidth; i++) {
GLfloat sumR = 0.0;
GLfloat sumG = 0.0;
GLfloat sumB = 0.0;
GLfloat sumA = 0.0;
for (m = 0; m < filterHeight; m++) {
for (n = 0; n < filterWidth; n++) {
const GLint is = i + n - halfFilterWidth;
const GLint js = j + m - halfFilterHeight;
if (is < 0 || is >= srcWidth ||
js < 0 || js >= srcHeight) {
sumR += borderColor[RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP];
sumG += borderColor[GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP];
sumB += borderColor[BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP];
sumA += borderColor[ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP];
}
else {
GLint k = js * srcWidth + is;
sumR += src[k][RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP];
sumG += src[k][GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP];
sumB += src[k][BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP];
sumA += src[k][ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP];
}
}
}
dest[j * srcWidth + i][RCOMP] = sumR;
dest[j * srcWidth + i][GCOMP] = sumG;
dest[j * srcWidth + i][BCOMP] = sumB;
dest[j * srcWidth + i][ACOMP] = sumA;
}
}
}
static void
convolve_sep_replicate(GLint srcWidth, GLint srcHeight,
const GLfloat src[][4],
GLint filterWidth, GLint filterHeight,
const GLfloat rowFilt[][4],
const GLfloat colFilt[][4],
GLfloat dest[][4])
{
const GLint halfFilterWidth = filterWidth / 2;
const GLint halfFilterHeight = filterHeight / 2;
GLint i, j, n, m;
for (j = 0; j < srcHeight; j++) {
for (i = 0; i < srcWidth; i++) {
GLfloat sumR = 0.0;
GLfloat sumG = 0.0;
GLfloat sumB = 0.0;
GLfloat sumA = 0.0;
for (m = 0; m < filterHeight; m++) {
for (n = 0; n < filterWidth; n++) {
GLint is = i + n - halfFilterWidth;
GLint js = j + m - halfFilterHeight;
GLint k;
if (is < 0)
is = 0;
else if (is >= srcWidth)
is = srcWidth - 1;
if (js < 0)
js = 0;
else if (js >= srcHeight)
js = srcHeight - 1;
k = js * srcWidth + is;
sumR += src[k][RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP];
sumG += src[k][GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP];
sumB += src[k][BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP];
sumA += src[k][ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP];
}
}
dest[j * srcWidth + i][RCOMP] = sumR;
dest[j * srcWidth + i][GCOMP] = sumG;
dest[j * srcWidth + i][BCOMP] = sumB;
dest[j * srcWidth + i][ACOMP] = sumA;
}
}
}
void
_mesa_convolve_1d_image(const GLcontext *ctx, GLsizei *width,
const GLfloat *srcImage, GLfloat *dstImage)
{
switch (ctx->Pixel.ConvolutionBorderMode[0]) {
case GL_REDUCE:
convolve_1d_reduce(*width, (const GLfloat (*)[4]) srcImage,
ctx->Convolution1D.Width,
(const GLfloat (*)[4]) ctx->Convolution1D.Filter,
(GLfloat (*)[4]) dstImage);
*width = *width - (MAX2(ctx->Convolution1D.Width, 1) - 1);
break;
case GL_CONSTANT_BORDER:
convolve_1d_constant(*width, (const GLfloat (*)[4]) srcImage,
ctx->Convolution1D.Width,
(const GLfloat (*)[4]) ctx->Convolution1D.Filter,
(GLfloat (*)[4]) dstImage,
ctx->Pixel.ConvolutionBorderColor[0]);
break;
case GL_REPLICATE_BORDER:
convolve_1d_replicate(*width, (const GLfloat (*)[4]) srcImage,
ctx->Convolution1D.Width,
(const GLfloat (*)[4]) ctx->Convolution1D.Filter,
(GLfloat (*)[4]) dstImage);
break;
default:
;
}
}
void
_mesa_convolve_2d_image(const GLcontext *ctx, GLsizei *width, GLsizei *height,
const GLfloat *srcImage, GLfloat *dstImage)
{
switch (ctx->Pixel.ConvolutionBorderMode[1]) {
case GL_REDUCE:
convolve_2d_reduce(*width, *height,
(const GLfloat (*)[4]) srcImage,
ctx->Convolution2D.Width,
ctx->Convolution2D.Height,
(const GLfloat (*)[4]) ctx->Convolution2D.Filter,
(GLfloat (*)[4]) dstImage);
*width = *width - (MAX2(ctx->Convolution2D.Width, 1) - 1);
*height = *height - (MAX2(ctx->Convolution2D.Height, 1) - 1);
break;
case GL_CONSTANT_BORDER:
convolve_2d_constant(*width, *height,
(const GLfloat (*)[4]) srcImage,
ctx->Convolution2D.Width,
ctx->Convolution2D.Height,
(const GLfloat (*)[4]) ctx->Convolution2D.Filter,
(GLfloat (*)[4]) dstImage,
ctx->Pixel.ConvolutionBorderColor[1]);
break;
case GL_REPLICATE_BORDER:
convolve_2d_replicate(*width, *height,
(const GLfloat (*)[4]) srcImage,
ctx->Convolution2D.Width,
ctx->Convolution2D.Height,
(const GLfloat (*)[4])ctx->Convolution2D.Filter,
(GLfloat (*)[4]) dstImage);
break;
default:
;
}
}
void
_mesa_convolve_sep_image(const GLcontext *ctx,
GLsizei *width, GLsizei *height,
const GLfloat *srcImage, GLfloat *dstImage)
{
const GLfloat *rowFilter = ctx->Separable2D.Filter;
const GLfloat *colFilter = rowFilter + 4 * MAX_CONVOLUTION_WIDTH;
switch (ctx->Pixel.ConvolutionBorderMode[2]) {
case GL_REDUCE:
convolve_sep_reduce(*width, *height,
(const GLfloat (*)[4]) srcImage,
ctx->Separable2D.Width,
ctx->Separable2D.Height,
(const GLfloat (*)[4]) rowFilter,
(const GLfloat (*)[4]) colFilter,
(GLfloat (*)[4]) dstImage);
*width = *width - (MAX2(ctx->Separable2D.Width, 1) - 1);
*height = *height - (MAX2(ctx->Separable2D.Height, 1) - 1);
break;
case GL_CONSTANT_BORDER:
convolve_sep_constant(*width, *height,
(const GLfloat (*)[4]) srcImage,
ctx->Separable2D.Width,
ctx->Separable2D.Height,
(const GLfloat (*)[4]) rowFilter,
(const GLfloat (*)[4]) colFilter,
(GLfloat (*)[4]) dstImage,
ctx->Pixel.ConvolutionBorderColor[2]);
break;
case GL_REPLICATE_BORDER:
convolve_sep_replicate(*width, *height,
(const GLfloat (*)[4]) srcImage,
ctx->Separable2D.Width,
ctx->Separable2D.Height,
(const GLfloat (*)[4]) rowFilter,
(const GLfloat (*)[4]) colFilter,
(GLfloat (*)[4]) dstImage);
break;
default:
;
}
}
void
_mesa_adjust_image_for_convolution(const GLcontext *ctx, GLuint dimensions,
GLsizei *width, GLsizei *height)
{
if (ctx->Pixel.Convolution1DEnabled
&& dimensions == 1
&& ctx->Pixel.ConvolutionBorderMode[0] == GL_REDUCE) {
*width = *width - (MAX2(ctx->Convolution1D.Width, 1) - 1);
}
else if (ctx->Pixel.Convolution2DEnabled
&& dimensions > 1
&& ctx->Pixel.ConvolutionBorderMode[1] == GL_REDUCE) {
*width = *width - (MAX2(ctx->Convolution2D.Width, 1) - 1);
*height = *height - (MAX2(ctx->Convolution2D.Height, 1) - 1);
}
else if (ctx->Pixel.Separable2DEnabled
&& dimensions > 1
&& ctx->Pixel.ConvolutionBorderMode[2] == GL_REDUCE) {
*width = *width - (MAX2(ctx->Separable2D.Width, 1) - 1);
*height = *height - (MAX2(ctx->Separable2D.Height, 1) - 1);
}
}