WebInputEventFactory.cpp   [plain text]


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#include "config.h"
#include "WebInputEventFactory.h"

#include "KeyCodeConversion.h"
#include "KeyboardCodes.h"
#include "WebInputEvent.h"
#include <wtf/Assertions.h>

namespace WebKit {

WebKeyboardEvent WebInputEventFactory::keyboardEvent(WebInputEvent::Type type,
                                                     int modifiers,
                                                     double timeStampSeconds,
                                                     int keycode,
                                                     WebUChar unicodeCharacter,
                                                     bool isSystemKey)
{
    WebKeyboardEvent result;

    result.type = type;
    result.modifiers = modifiers;
    result.timeStampSeconds = timeStampSeconds;
    result.windowsKeyCode = WebCore::windowsKeyCodeForKeyEvent(keycode);
    result.nativeKeyCode = keycode;
    result.unmodifiedText[0] = unicodeCharacter;
    if (result.windowsKeyCode == WebCore::VKEY_RETURN) {
        // This is the same behavior as GTK:
        // We need to treat the enter key as a key press of character \r. This
        // is apparently just how webkit handles it and what it expects.
        result.unmodifiedText[0] = '\r';
    }
    result.text[0] = result.unmodifiedText[0];
    result.setKeyIdentifierFromWindowsKeyCode();
    result.isSystemKey = isSystemKey;

    return result;
}

WebMouseEvent WebInputEventFactory::mouseEvent(int x, int y,
                                               int windowX, int windowY,
                                               MouseEventType type,
                                               double timeStampSeconds,
                                               int modifiers,
                                               int clickCount,
                                               WebMouseEvent::Button button)
{
    WebMouseEvent result;

    result.x = x;
    result.y = y;
    result.windowX = windowX;
    result.windowY = windowY;
    // FIXME: We need to decide what to use for the globalX/Y.
    result.globalX = windowX;
    result.globalY = windowY;
    result.timeStampSeconds = timeStampSeconds;
    result.clickCount = clickCount;
    result.modifiers = modifiers;

    switch (type) {
    case MouseEventTypeDown:
        result.type = WebInputEvent::MouseDown;
        result.button = button;
        break;
    case MouseEventTypeUp:
        result.type = WebInputEvent::MouseUp;
        result.button = button;
        break;
    case MouseEventTypeMove:
        result.type = WebInputEvent::MouseMove;
        result.button = WebMouseEvent::ButtonNone;
        break;
    };

    return result;
}

} // namespace WebKit