WebScrollbar.h   [plain text]


/*
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#ifndef WebScrollbar_h
#define WebScrollbar_h

#include "WebCanvas.h"
#include "WebCommon.h"

namespace WebKit {

class WebInputEvent;
class WebScrollbarClient;
struct WebRect;

class WebScrollbar {
public:
    enum Orientation {
        Horizontal,
        Vertical
    };

    enum ScrollDirection {
        ScrollBackward,
        ScrollForward
    };

    enum ScrollGranularity {
        ScrollByLine,
        ScrollByPage,
        ScrollByDocument,
        ScrollByPixel
    };

    // Creates a WebScrollbar.
    WEBKIT_API static WebScrollbar* create(WebScrollbarClient*, Orientation);

    virtual ~WebScrollbar() {}

    // Gets the thickness of the scrollbar in pixels.
    WEBKIT_API static int defaultThickness();

    // Sets the rectangle of the scrollbar.
    virtual void setLocation(const WebRect&) = 0;

    // Gets the current value (i.e. position inside the region).
    virtual int value() const = 0;

    // Sets the current value.
    virtual void setValue(int position) = 0;

    // Sets the size of the scrollable region in pixels.  i.e. if a document is
    // 800x10000 pixels and the viewport is 1000x1000 pixels, then setLocation
    // for the vertical scrollbar would have passed in a rectangle like:
    //            (800 - defaultThickness(), 0) (defaultThickness() x 10000)
    // and setDocumentSize(10000)
    virtual void setDocumentSize(int size) = 0;

    // Scroll back or forward with the given granularity.
    virtual void scroll(ScrollDirection, ScrollGranularity, float multiplier) = 0;

    // Paint the given rectangle.
    virtual void paint(WebCanvas*, const WebRect&) = 0;

    // Returns true iff the given event was used.
    virtual bool handleInputEvent(const WebInputEvent&) = 0;
};

} // namespace WebKit

#endif