#include "config.h"
#include "WebFontImpl.h"
#include "Font.h"
#include "FontDescription.h"
#include "GraphicsContext.h"
#include "painting/GraphicsContextBuilder.h"
#include "TextRun.h"
#include "WebFloatPoint.h"
#include "WebFloatRect.h"
#include "WebFontDescription.h"
#include "WebRect.h"
#include "WebTextRun.h"
using namespace WebCore;
namespace WebKit {
WebFont* WebFont::create(const WebFontDescription& desc)
{
return new WebFontImpl(desc, desc.letterSpacing, desc.wordSpacing);
}
WebFontImpl::WebFontImpl(const FontDescription& desc, short letterSpacing, short wordSpacing)
: m_font(desc, letterSpacing, wordSpacing)
{
m_font.update(0);
}
WebFontDescription WebFontImpl::fontDescription() const
{
return WebFontDescription(m_font.fontDescription(), m_font.letterSpacing(), m_font.wordSpacing());
}
int WebFontImpl::ascent() const
{
return m_font.fontMetrics().ascent();
}
int WebFontImpl::descent() const
{
return m_font.fontMetrics().descent();
}
int WebFontImpl::height() const
{
return m_font.fontMetrics().height();
}
int WebFontImpl::lineSpacing() const
{
return m_font.fontMetrics().lineSpacing();
}
float WebFontImpl::xHeight() const
{
return m_font.fontMetrics().xHeight();
}
void WebFontImpl::drawText(WebCanvas* canvas, const WebTextRun& run, const WebFloatPoint& leftBaseline,
WebColor color, const WebRect& clip, bool canvasIsOpaque,
int from, int to) const
{
GraphicsContextBuilder builder(canvas);
GraphicsContext& gc = builder.context();
gc.save();
gc.setFillColor(color, ColorSpaceDeviceRGB);
gc.clip(WebCore::FloatRect(clip));
m_font.drawText(&gc, run, leftBaseline, from, to);
gc.restore();
}
int WebFontImpl::calculateWidth(const WebTextRun& run) const
{
return m_font.width(run, 0);
}
int WebFontImpl::offsetForPosition(const WebTextRun& run, float position) const
{
return m_font.offsetForPosition(run, position, true);
}
WebFloatRect WebFontImpl::selectionRectForText(const WebTextRun& run, const WebFloatPoint& leftBaseline, int height, int from, int to) const
{
return m_font.selectionRectForText(run, leftBaseline, height, from, to);
}
}