ScriptState.h   [plain text]


/*
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 * this software without specific prior written permission.
 * 
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#ifndef ScriptState_h
#define ScriptState_h

#include "JSDOMBinding.h"
#include <runtime/Protect.h>
#include <wtf/Noncopyable.h>

namespace WebCore {
class DOMWrapperWorld;
class Frame;
class Node;
class Page;

// The idea is to expose "state-like" methods (hadException, and any other
// methods where ExecState just dips into globalData) of JSC::ExecState as a
// separate abstraction.
// For now, the separation is purely by convention.
typedef JSC::ExecState ScriptState;

class ScriptStateProtectedPtr : public Noncopyable {
public:
    ScriptStateProtectedPtr() { }
    ScriptStateProtectedPtr(ScriptState* scriptState) : m_globalObject(scriptState->lexicalGlobalObject()) { }
    ScriptState* get()
    {
        if (m_globalObject)
            return m_globalObject->globalExec();
        return 0;
    }
private:
    JSC::ProtectedPtr<JSC::JSGlobalObject> m_globalObject;
};

ScriptState* mainWorldScriptState(Frame*);

ScriptState* scriptStateFromNode(DOMWrapperWorld*, Node*);
ScriptState* scriptStateFromPage(DOMWrapperWorld*, Page*);

} // namespace WebCore

#endif // ScriptState_h