#ifndef AutoTableLayout_h
#define AutoTableLayout_h
#include "Length.h"
#include "TableLayout.h"
#include <wtf/Vector.h>
namespace WebCore {
class RenderTable;
class RenderTableCell;
class AutoTableLayout : public TableLayout {
public:
AutoTableLayout(RenderTable*);
~AutoTableLayout();
virtual void calcPrefWidths(int& minWidth, int& maxWidth);
virtual void layout();
protected:
void fullRecalc();
void recalcColumn(int effCol);
void calcPercentages() const;
int totalPercent() const
{
if (m_percentagesDirty)
calcPercentages();
return m_totalPercent;
}
int calcEffectiveWidth();
void insertSpanCell(RenderTableCell*);
struct Layout {
Layout()
: minWidth(0)
, maxWidth(0)
, effMinWidth(0)
, effMaxWidth(0)
, calcWidth(0)
, emptyCellsOnly(true) {}
Length width;
Length effWidth;
int minWidth;
int maxWidth;
int effMinWidth;
int effMaxWidth;
int calcWidth;
bool emptyCellsOnly;
};
Vector<Layout, 4> m_layoutStruct;
Vector<RenderTableCell*, 4> m_spanCells;
bool m_hasPercent : 1;
mutable bool m_percentagesDirty : 1;
mutable bool m_effWidthDirty : 1;
mutable unsigned short m_totalPercent;
};
}
#endif // AutoTableLayout_h