#ifndef Text_h
#define Text_h
#include "CharacterData.h"
#include "RenderPtr.h"
namespace WebCore {
class RenderText;
class ScriptExecutionContext;
class Text : public CharacterData {
public:
static const unsigned defaultLengthLimit = 1 << 16;
static PassRefPtr<Text> create(Document&, const String&);
static PassRefPtr<Text> create(ScriptExecutionContext&, const String&);
static PassRefPtr<Text> createWithLengthLimit(Document&, const String&, unsigned positionInString, unsigned lengthLimit = defaultLengthLimit);
static PassRefPtr<Text> createEditingText(Document&, const String&);
virtual ~Text();
PassRefPtr<Text> splitText(unsigned offset, ExceptionCode&);
String wholeText() const;
PassRefPtr<Text> replaceWholeText(const String&, ExceptionCode&);
RenderPtr<RenderText> createTextRenderer(const RenderStyle&);
virtual bool canContainRangeEndPoint() const override final { return true; }
RenderText* renderer() const;
protected:
Text(Document& document, const String& data, ConstructionType type)
: CharacterData(document, data, type)
{
}
private:
virtual String nodeName() const override;
virtual NodeType nodeType() const override;
virtual PassRefPtr<Node> cloneNode(bool deep) override;
virtual bool childTypeAllowed(NodeType) const override;
virtual PassRefPtr<Text> virtualCreate(const String&);
#ifndef NDEBUG
virtual void formatForDebugger(char* buffer, unsigned length) const override;
#endif
};
inline bool isText(const Node& node) { return node.isTextNode(); }
void isText(const Text&); void isText(const ContainerNode&);
NODE_TYPE_CASTS(Text)
}
#endif // Text_h