#ifndef Attr_h
#define Attr_h
#include "ContainerNode.h"
#include "QualifiedName.h"
namespace WebCore {
class CSSStyleDeclaration;
class MutableStyleProperties;
class Attr final : public ContainerNode {
public:
static PassRefPtr<Attr> create(Element*, const QualifiedName&);
static PassRefPtr<Attr> create(Document&, const QualifiedName&, const AtomicString& value);
virtual ~Attr();
String name() const { return qualifiedName().toString(); }
bool specified() const { return true; }
Element* ownerElement() const { return m_element; }
const AtomicString& value() const;
void setValue(const AtomicString&, ExceptionCode&);
void setValue(const AtomicString&);
const QualifiedName& qualifiedName() const { return m_name; }
bool isId() const;
CSSStyleDeclaration* style();
void attachToElement(Element*);
void detachFromElementWithValue(const AtomicString&);
virtual const AtomicString& namespaceURI() const override { return m_name.namespaceURI(); }
private:
Attr(Element*, const QualifiedName&);
Attr(Document&, const QualifiedName&, const AtomicString& value);
void createTextChild();
virtual String nodeName() const override { return name(); }
virtual NodeType nodeType() const override { return ATTRIBUTE_NODE; }
virtual const AtomicString& localName() const override { return m_name.localName(); }
virtual const AtomicString& prefix() const override { return m_name.prefix(); }
virtual void setPrefix(const AtomicString&, ExceptionCode&) override;
virtual String nodeValue() const override { return value(); }
virtual void setNodeValue(const String&, ExceptionCode&) override;
virtual PassRefPtr<Node> cloneNode(bool deep) override;
virtual bool isAttributeNode() const override { return true; }
virtual bool childTypeAllowed(NodeType) const override;
virtual void childrenChanged(const ChildChange&) override;
Attribute& elementAttribute();
Element* m_element;
QualifiedName m_name;
AtomicString m_standaloneValue;
RefPtr<MutableStyleProperties> m_style;
unsigned m_ignoreChildrenChanged;
};
inline bool isAttr(const Node& node) { return node.isAttributeNode(); }
void isAttr(const Attr&);
NODE_TYPE_CASTS(Attr)
}
#endif // Attr_h