/* * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above * copyright notice, this list of conditions and the following * disclaimer. * 2. Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef TextureMapperPlatformCompiledProgram_h #define TextureMapperPlatformCompiledProgram_h #if ENABLE(CSS_SHADERS) #include <wtf/PassRefPtr.h> #include <wtf/RefCounted.h> #include <wtf/RefPtr.h> namespace WebCore { class TextureMapperPlatformCompiledProgramClient { public: void ref() { refFromValidatedProgram(); } void deref() { derefFromValidatedProgram(); } virtual void refFromValidatedProgram() = 0; virtual void derefFromValidatedProgram() = 0; }; class TextureMapperPlatformCompiledProgram : public RefCounted<TextureMapperPlatformCompiledProgram> { public: static PassRefPtr<TextureMapperPlatformCompiledProgram> create() { return adoptRef(new TextureMapperPlatformCompiledProgram()); } void setClient(PassRefPtr<TextureMapperPlatformCompiledProgramClient> client) { m_client = client; } TextureMapperPlatformCompiledProgramClient* client() const { return m_client.get(); } private: TextureMapperPlatformCompiledProgram() { } RefPtr<TextureMapperPlatformCompiledProgramClient> m_client; }; } // namespace WebCore #endif // ENABLE(CSS_SHADERS) #endif // TextureMapperPlatformCompiledProgram_h