CanvasPathMethods.h   [plain text]


/*
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 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved.
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#ifndef CanvasPathMethods_h
#define CanvasPathMethods_h

#include "Path.h"

#include <wtf/Noncopyable.h>

namespace WebCore {

class FloatRect;

typedef int ExceptionCode;

class CanvasPathMethods {
public:
    virtual ~CanvasPathMethods() { }

    void closePath();
    void moveTo(float x, float y);
    void lineTo(float x, float y);
    void quadraticCurveTo(float cpx, float cpy, float x, float y);
    void bezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y, float x, float y);
    void arcTo(float x0, float y0, float x1, float y1, float radius, ExceptionCode&);
    void arc(float x, float y, float r, float sa, float ea, bool anticlockwise, ExceptionCode&);
    void rect(float x, float y, float width, float height);

    virtual bool isTransformInvertible() const { return true; }

protected:
    CanvasPathMethods() { }
    Path m_path;
};
}

#endif