/* * Copyright (C) 2012 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef CCVideoDrawQuad_h #define CCVideoDrawQuad_h #include "GraphicsTypes3D.h" #include "cc/CCDrawQuad.h" #include "cc/CCVideoLayerImpl.h" #include <wtf/PassOwnPtr.h> namespace WebKit { class WebVideoFrame; } namespace WebCore { class CCVideoDrawQuad : public CCDrawQuad { WTF_MAKE_NONCOPYABLE(CCVideoDrawQuad); public: static PassOwnPtr<CCVideoDrawQuad> create(const CCSharedQuadState*, const IntRect&, CCVideoLayerImpl::Texture* textures, WebKit::WebVideoFrame*, GC3Denum format); CCVideoLayerImpl::Texture* textures() const { return m_textures; } WebKit::WebVideoFrame* frame() const { return m_frame; } GC3Denum format() const { return m_format; } const float* matrix() const { return m_matrix; } void setMatrix(const float* matrix) { m_matrix = matrix; } private: CCVideoDrawQuad(const CCSharedQuadState*, const IntRect&, CCVideoLayerImpl::Texture* textures, WebKit::WebVideoFrame*, GC3Denum format); CCVideoLayerImpl::Texture* m_textures; WebKit::WebVideoFrame* m_frame; GC3Denum m_format; const float* m_matrix; }; } #endif