CCDrawQuad.cpp   [plain text]


/*
 * Copyright (C) 2011 Google Inc. All rights reserved.
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#include "config.h"

#include "cc/CCDrawQuad.h"

#include "cc/CCCheckerboardDrawQuad.h"
#include "cc/CCDebugBorderDrawQuad.h"
#include "cc/CCIOSurfaceDrawQuad.h"
#include "cc/CCLayerImpl.h"
#include "cc/CCRenderSurfaceDrawQuad.h"
#include "cc/CCSolidColorDrawQuad.h"
#include "cc/CCTextureDrawQuad.h"
#include "cc/CCTileDrawQuad.h"
#include "cc/CCVideoDrawQuad.h"

namespace WebCore {

CCDrawQuad::CCDrawQuad(const CCSharedQuadState* sharedQuadState, Material material, const IntRect& quadRect)
    : m_sharedQuadState(sharedQuadState)
    , m_material(material)
    , m_quadRect(quadRect)
    , m_quadVisibleRect(quadRect)
    , m_quadOpaque(true)
    , m_needsBlending(false)
{
    ASSERT(m_sharedQuadState);
    ASSERT(m_material != Invalid);
}

IntRect CCDrawQuad::opaqueRect() const
{
    if (opacity() != 1)
        return IntRect();
    if (m_sharedQuadState->isOpaque() && m_quadOpaque)
        return m_quadRect;
    return m_opaqueRect;
}

void CCDrawQuad::setQuadVisibleRect(const IntRect& quadVisibleRect)
{
    m_quadVisibleRect = quadVisibleRect;
    m_quadVisibleRect.intersect(m_quadRect);
}

const CCCheckerboardDrawQuad* CCDrawQuad::toCheckerboardDrawQuad() const
{
    ASSERT(m_material == Checkerboard);
    return static_cast<const CCCheckerboardDrawQuad*>(this);
}

const CCDebugBorderDrawQuad* CCDrawQuad::toDebugBorderDrawQuad() const
{
    ASSERT(m_material == DebugBorder);
    return static_cast<const CCDebugBorderDrawQuad*>(this);
}

const CCIOSurfaceDrawQuad* CCDrawQuad::toIOSurfaceDrawQuad() const
{
    ASSERT(m_material == IOSurfaceContent);
    return static_cast<const CCIOSurfaceDrawQuad*>(this);
}

const CCRenderSurfaceDrawQuad* CCDrawQuad::toRenderSurfaceDrawQuad() const
{
    ASSERT(m_material == RenderSurface);
    return static_cast<const CCRenderSurfaceDrawQuad*>(this);
}

const CCSolidColorDrawQuad* CCDrawQuad::toSolidColorDrawQuad() const
{
    ASSERT(m_material == SolidColor);
    return static_cast<const CCSolidColorDrawQuad*>(this);
}

const CCTextureDrawQuad* CCDrawQuad::toTextureDrawQuad() const
{
    ASSERT(m_material == TextureContent);
    return static_cast<const CCTextureDrawQuad*>(this);
}
const CCTileDrawQuad* CCDrawQuad::toTileDrawQuad() const
{
    ASSERT(m_material == TiledContent);
    return static_cast<const CCTileDrawQuad*>(this);
}

const CCVideoDrawQuad* CCDrawQuad::toVideoDrawQuad() const
{
    ASSERT(m_material == VideoContent);
    return static_cast<const CCVideoDrawQuad*>(this);
}


}