/** * Copyright (C) 2003, 2006, 2010 Apple Inc. All rights reserved. * Copyright (C) 2008 Holger Hans Peter Freyther * Copyright (C) 2009 Torch Mobile, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "Font.h" #include "FloatRect.h" #include "FontCache.h" #include "FontFallbackList.h" #include "GlyphBuffer.h" #include "GlyphPageTreeNode.h" #include "SimpleFontData.h" #include "TextRun.h" #include "WidthIterator.h" #include #include #include #include using namespace WTF; using namespace Unicode; using namespace std; namespace WebCore { GlyphData Font::glyphDataForCharacter(UChar32 c, bool mirror, FontDataVariant variant) const { return glyphDataAndPageForCharacter(c, mirror, variant).first; } std::pair Font::glyphDataAndPageForCharacter(UChar32 c, bool mirror, FontDataVariant variant) const { ASSERT(isMainThread()); if (variant == AutoVariant) { if (m_fontDescription.smallCaps() && !primaryFont()->isSVGFont()) { UChar32 upperC = toUpper(c); if (upperC != c) { c = upperC; variant = SmallCapsVariant; } else variant = NormalVariant; } else variant = NormalVariant; } if (mirror) c = mirroredChar(c); unsigned pageNumber = (c / GlyphPage::size); GlyphPageTreeNode* node = pageNumber ? m_fontList->m_pages.get(pageNumber) : m_fontList->m_pageZero; if (!node) { node = GlyphPageTreeNode::getRootChild(fontDataAt(0), pageNumber); if (pageNumber) m_fontList->m_pages.set(pageNumber, node); else m_fontList->m_pageZero = node; } GlyphPage* page = 0; if (variant == NormalVariant) { // Fastest loop, for the common case (normal variant). while (true) { page = node->page(); if (page) { GlyphData data = page->glyphDataForCharacter(c); if (data.fontData && (data.fontData->platformData().orientation() == Horizontal || data.fontData->isTextOrientationFallback())) return make_pair(data, page); if (data.fontData) { if (isCJKIdeographOrSymbol(c)) { if (!data.fontData->hasVerticalGlyphs()) { // Use the broken ideograph font data. The broken ideograph font will use the horizontal width of glyphs // to make sure you get a square (even for broken glyphs like symbols used for punctuation). variant = BrokenIdeographVariant; break; } } else { if (m_fontDescription.textOrientation() == TextOrientationVerticalRight) { const SimpleFontData* verticalRightFontData = data.fontData->verticalRightOrientationFontData(); GlyphPageTreeNode* verticalRightNode = GlyphPageTreeNode::getRootChild(verticalRightFontData, pageNumber); GlyphPage* verticalRightPage = verticalRightNode->page(); if (verticalRightPage) { GlyphData verticalRightData = verticalRightPage->glyphDataForCharacter(c); // If the glyphs are distinct, we will make the assumption that the font has a vertical-right glyph baked // into it. if (data.glyph != verticalRightData.glyph) return make_pair(data, page); // The glyphs are identical, meaning that we should just use the horizontal glyph. if (verticalRightData.fontData) return make_pair(verticalRightData, verticalRightPage); } } else if (m_fontDescription.textOrientation() == TextOrientationUpright) { const SimpleFontData* uprightFontData = data.fontData->uprightOrientationFontData(); GlyphPageTreeNode* uprightNode = GlyphPageTreeNode::getRootChild(uprightFontData, pageNumber); GlyphPage* uprightPage = uprightNode->page(); if (uprightPage) { GlyphData uprightData = uprightPage->glyphDataForCharacter(c); // If the glyphs are the same, then we know we can just use the horizontal glyph rotated vertically to be upright. if (data.glyph == uprightData.glyph) return make_pair(data, page); // The glyphs are distinct, meaning that the font has a vertical-right glyph baked into it. We can't use that // glyph, so we fall back to the upright data and use the horizontal glyph. if (uprightData.fontData) return make_pair(uprightData, uprightPage); } } // Shouldn't be possible to even reach this point. ASSERT_NOT_REACHED(); } return make_pair(data, page); } if (node->isSystemFallback()) break; } // Proceed with the fallback list. node = node->getChild(fontDataAt(node->level()), pageNumber); if (pageNumber) m_fontList->m_pages.set(pageNumber, node); else m_fontList->m_pageZero = node; } } if (variant != NormalVariant) { while (true) { page = node->page(); if (page) { GlyphData data = page->glyphDataForCharacter(c); if (data.fontData) { // The variantFontData function should not normally return 0. // But if it does, we will just render the capital letter big. const SimpleFontData* variantFontData = data.fontData->variantFontData(m_fontDescription, variant); if (!variantFontData) return make_pair(data, page); GlyphPageTreeNode* variantNode = GlyphPageTreeNode::getRootChild(variantFontData, pageNumber); GlyphPage* variantPage = variantNode->page(); if (variantPage) { GlyphData data = variantPage->glyphDataForCharacter(c); if (data.fontData) return make_pair(data, variantPage); } // Do not attempt system fallback off the variantFontData. This is the very unlikely case that // a font has the lowercase character but the small caps font does not have its uppercase version. return make_pair(variantFontData->missingGlyphData(), page); } if (node->isSystemFallback()) break; } // Proceed with the fallback list. node = node->getChild(fontDataAt(node->level()), pageNumber); if (pageNumber) m_fontList->m_pages.set(pageNumber, node); else m_fontList->m_pageZero = node; } } ASSERT(page); ASSERT(node->isSystemFallback()); // System fallback is character-dependent. When we get here, we // know that the character in question isn't in the system fallback // font's glyph page. Try to lazily create it here. UChar codeUnits[2]; int codeUnitsLength; if (c <= 0xFFFF) { codeUnits[0] = Font::normalizeSpaces(c); codeUnitsLength = 1; } else { codeUnits[0] = U16_LEAD(c); codeUnits[1] = U16_TRAIL(c); codeUnitsLength = 2; } const SimpleFontData* characterFontData = fontCache()->getFontDataForCharacters(*this, codeUnits, codeUnitsLength); if (characterFontData) { if (characterFontData->platformData().orientation() == Vertical && !characterFontData->hasVerticalGlyphs() && isCJKIdeographOrSymbol(c)) variant = BrokenIdeographVariant; if (variant != NormalVariant) characterFontData = characterFontData->variantFontData(m_fontDescription, variant); } if (characterFontData) { // Got the fallback glyph and font. GlyphPage* fallbackPage = GlyphPageTreeNode::getRootChild(characterFontData, pageNumber)->page(); GlyphData data = fallbackPage && fallbackPage->fontDataForCharacter(c) ? fallbackPage->glyphDataForCharacter(c) : characterFontData->missingGlyphData(); // Cache it so we don't have to do system fallback again next time. if (variant == NormalVariant) { #if OS(WINCE) // missingGlyphData returns a null character, which is not suitable for GDI to display. // Also, sometimes we cannot map a font for the character on WINCE, but GDI can still // display the character, probably because the font package is not installed correctly. // So we just always set the glyph to be same as the character, and let GDI solve it. page->setGlyphDataForCharacter(c, c, characterFontData); characterFontData->setMaxGlyphPageTreeLevel(max(characterFontData->maxGlyphPageTreeLevel(), node->level())); return make_pair(page->glyphDataForCharacter(c), page); #else page->setGlyphDataForCharacter(c, data.glyph, data.fontData); data.fontData->setMaxGlyphPageTreeLevel(max(data.fontData->maxGlyphPageTreeLevel(), node->level())); #endif } return make_pair(data, page); } // Even system fallback can fail; use the missing glyph in that case. // FIXME: It would be nicer to use the missing glyph from the last resort font instead. GlyphData data = primaryFont()->missingGlyphData(); if (variant == NormalVariant) { #if OS(WINCE) // See comment about WINCE GDI handling near setGlyphDataForCharacter above. page->setGlyphDataForCharacter(c, c, data.fontData); data.fontData->setMaxGlyphPageTreeLevel(max(data.fontData->maxGlyphPageTreeLevel(), node->level())); return make_pair(page->glyphDataForCharacter(c), page); #else page->setGlyphDataForCharacter(c, data.glyph, data.fontData); data.fontData->setMaxGlyphPageTreeLevel(max(data.fontData->maxGlyphPageTreeLevel(), node->level())); #endif } return make_pair(data, page); } bool Font::primaryFontHasGlyphForCharacter(UChar32 character) const { unsigned pageNumber = (character / GlyphPage::size); GlyphPageTreeNode* node = GlyphPageTreeNode::getRootChild(primaryFont(), pageNumber); GlyphPage* page = node->page(); return page && page->fontDataForCharacter(character); } // FIXME: This function may not work if the emphasis mark uses a complex script, but none of the // standard emphasis marks do so. bool Font::getEmphasisMarkGlyphData(const AtomicString& mark, GlyphData& glyphData) const { if (mark.isEmpty()) return false; UChar32 character = mark[0]; if (U16_IS_SURROGATE(character)) { if (!U16_IS_SURROGATE_LEAD(character)) return false; if (mark.length() < 2) return false; UChar low = mark[1]; if (!U16_IS_TRAIL(low)) return false; character = U16_GET_SUPPLEMENTARY(character, low); } glyphData = glyphDataForCharacter(character, false, EmphasisMarkVariant); return true; } int Font::emphasisMarkAscent(const AtomicString& mark) const { GlyphData markGlyphData; if (!getEmphasisMarkGlyphData(mark, markGlyphData)) return 0; const SimpleFontData* markFontData = markGlyphData.fontData; ASSERT(markFontData); if (!markFontData) return 0; return markFontData->fontMetrics().ascent(); } int Font::emphasisMarkDescent(const AtomicString& mark) const { GlyphData markGlyphData; if (!getEmphasisMarkGlyphData(mark, markGlyphData)) return 0; const SimpleFontData* markFontData = markGlyphData.fontData; ASSERT(markFontData); if (!markFontData) return 0; return markFontData->fontMetrics().descent(); } int Font::emphasisMarkHeight(const AtomicString& mark) const { GlyphData markGlyphData; if (!getEmphasisMarkGlyphData(mark, markGlyphData)) return 0; const SimpleFontData* markFontData = markGlyphData.fontData; ASSERT(markFontData); if (!markFontData) return 0; return markFontData->fontMetrics().height(); } float Font::getGlyphsAndAdvancesForSimpleText(const TextRun& run, int from, int to, GlyphBuffer& glyphBuffer, ForTextEmphasisOrNot forTextEmphasis) const { float initialAdvance; WidthIterator it(this, run, 0, false, forTextEmphasis); it.advance(from); float beforeWidth = it.m_runWidthSoFar; it.advance(to, &glyphBuffer); if (glyphBuffer.isEmpty()) return 0; float afterWidth = it.m_runWidthSoFar; if (run.rtl()) { float finalRoundingWidth = it.m_finalRoundingWidth; it.advance(run.length()); initialAdvance = finalRoundingWidth + it.m_runWidthSoFar - afterWidth; } else initialAdvance = beforeWidth; if (run.rtl()) { for (int i = 0, end = glyphBuffer.size() - 1; i < glyphBuffer.size() / 2; ++i, --end) glyphBuffer.swap(i, end); } return initialAdvance; } void Font::drawSimpleText(GraphicsContext* context, const TextRun& run, const FloatPoint& point, int from, int to) const { // This glyph buffer holds our glyphs+advances+font data for each glyph. GlyphBuffer glyphBuffer; float startX = point.x() + getGlyphsAndAdvancesForSimpleText(run, from, to, glyphBuffer); if (glyphBuffer.isEmpty()) return; FloatPoint startPoint(startX, point.y()); drawGlyphBuffer(context, run, glyphBuffer, startPoint); } void Font::drawEmphasisMarksForSimpleText(GraphicsContext* context, const TextRun& run, const AtomicString& mark, const FloatPoint& point, int from, int to) const { GlyphBuffer glyphBuffer; float initialAdvance = getGlyphsAndAdvancesForSimpleText(run, from, to, glyphBuffer, ForTextEmphasis); if (glyphBuffer.isEmpty()) return; drawEmphasisMarks(context, run, glyphBuffer, mark, FloatPoint(point.x() + initialAdvance, point.y())); } void Font::drawGlyphBuffer(GraphicsContext* context, const TextRun& run, const GlyphBuffer& glyphBuffer, const FloatPoint& point) const { #if !ENABLE(SVG_FONTS) UNUSED_PARAM(run); #endif // Draw each contiguous run of glyphs that use the same font data. const SimpleFontData* fontData = glyphBuffer.fontDataAt(0); FloatSize offset = glyphBuffer.offsetAt(0); FloatPoint startPoint(point); float nextX = startPoint.x() + glyphBuffer.advanceAt(0); int lastFrom = 0; int nextGlyph = 1; #if ENABLE(SVG_FONTS) TextRun::RenderingContext* renderingContext = run.renderingContext(); #endif while (nextGlyph < glyphBuffer.size()) { const SimpleFontData* nextFontData = glyphBuffer.fontDataAt(nextGlyph); FloatSize nextOffset = glyphBuffer.offsetAt(nextGlyph); if (nextFontData != fontData || nextOffset != offset) { #if ENABLE(SVG_FONTS) if (renderingContext && fontData->isSVGFont()) renderingContext->drawSVGGlyphs(context, run, fontData, glyphBuffer, lastFrom, nextGlyph - lastFrom, startPoint); else #endif drawGlyphs(context, fontData, glyphBuffer, lastFrom, nextGlyph - lastFrom, startPoint); lastFrom = nextGlyph; fontData = nextFontData; offset = nextOffset; startPoint.setX(nextX); } nextX += glyphBuffer.advanceAt(nextGlyph); nextGlyph++; } #if ENABLE(SVG_FONTS) if (renderingContext && fontData->isSVGFont()) renderingContext->drawSVGGlyphs(context, run, fontData, glyphBuffer, lastFrom, nextGlyph - lastFrom, startPoint); else #endif drawGlyphs(context, fontData, glyphBuffer, lastFrom, nextGlyph - lastFrom, startPoint); } inline static float offsetToMiddleOfGlyph(const SimpleFontData* fontData, Glyph glyph) { if (fontData->platformData().orientation() == Horizontal) { FloatRect bounds = fontData->boundsForGlyph(glyph); return bounds.x() + bounds.width() / 2; } // FIXME: Use glyph bounds once they make sense for vertical fonts. return fontData->widthForGlyph(glyph) / 2; } inline static float offsetToMiddleOfGlyphAtIndex(const GlyphBuffer& glyphBuffer, size_t i) { return offsetToMiddleOfGlyph(glyphBuffer.fontDataAt(i), glyphBuffer.glyphAt(i)); } void Font::drawEmphasisMarks(GraphicsContext* context, const TextRun& run, const GlyphBuffer& glyphBuffer, const AtomicString& mark, const FloatPoint& point) const { GlyphData markGlyphData; if (!getEmphasisMarkGlyphData(mark, markGlyphData)) return; const SimpleFontData* markFontData = markGlyphData.fontData; ASSERT(markFontData); if (!markFontData) return; Glyph markGlyph = markGlyphData.glyph; Glyph spaceGlyph = markFontData->spaceGlyph(); float middleOfLastGlyph = offsetToMiddleOfGlyphAtIndex(glyphBuffer, 0); FloatPoint startPoint(point.x() + middleOfLastGlyph - offsetToMiddleOfGlyph(markFontData, markGlyph), point.y()); GlyphBuffer markBuffer; for (int i = 0; i + 1 < glyphBuffer.size(); ++i) { float middleOfNextGlyph = offsetToMiddleOfGlyphAtIndex(glyphBuffer, i + 1); float advance = glyphBuffer.advanceAt(i) - middleOfLastGlyph + middleOfNextGlyph; markBuffer.add(glyphBuffer.glyphAt(i) ? markGlyph : spaceGlyph, markFontData, advance); middleOfLastGlyph = middleOfNextGlyph; } markBuffer.add(glyphBuffer.glyphAt(glyphBuffer.size() - 1) ? markGlyph : spaceGlyph, markFontData, 0); drawGlyphBuffer(context, run, markBuffer, startPoint); } float Font::floatWidthForSimpleText(const TextRun& run, GlyphBuffer* glyphBuffer, HashSet* fallbackFonts, GlyphOverflow* glyphOverflow) const { WidthIterator it(this, run, fallbackFonts, glyphOverflow); it.advance(run.length(), glyphBuffer); if (glyphOverflow) { glyphOverflow->top = max(glyphOverflow->top, ceilf(-it.minGlyphBoundingBoxY()) - (glyphOverflow->computeBounds ? 0 : fontMetrics().ascent())); glyphOverflow->bottom = max(glyphOverflow->bottom, ceilf(it.maxGlyphBoundingBoxY()) - (glyphOverflow->computeBounds ? 0 : fontMetrics().descent())); glyphOverflow->left = ceilf(it.firstGlyphOverflow()); glyphOverflow->right = ceilf(it.lastGlyphOverflow()); } return it.m_runWidthSoFar; } FloatRect Font::selectionRectForSimpleText(const TextRun& run, const FloatPoint& point, int h, int from, int to) const { WidthIterator it(this, run); it.advance(from); float beforeWidth = it.m_runWidthSoFar; it.advance(to); float afterWidth = it.m_runWidthSoFar; // Using roundf() rather than ceilf() for the right edge as a compromise to ensure correct caret positioning. if (run.rtl()) { it.advance(run.length()); float totalWidth = it.m_runWidthSoFar; return FloatRect(floorf(point.x() + totalWidth - afterWidth), point.y(), roundf(point.x() + totalWidth - beforeWidth) - floorf(point.x() + totalWidth - afterWidth), h); } return FloatRect(floorf(point.x() + beforeWidth), point.y(), roundf(point.x() + afterWidth) - floorf(point.x() + beforeWidth), h); } int Font::offsetForPositionForSimpleText(const TextRun& run, float x, bool includePartialGlyphs) const { float delta = x; WidthIterator it(this, run); GlyphBuffer localGlyphBuffer; unsigned offset; if (run.rtl()) { delta -= floatWidthForSimpleText(run, 0); while (1) { offset = it.m_currentCharacter; float w; if (!it.advanceOneCharacter(w, &localGlyphBuffer)) break; delta += w; if (includePartialGlyphs) { if (delta - w / 2 >= 0) break; } else { if (delta >= 0) break; } } } else { while (1) { offset = it.m_currentCharacter; float w; if (!it.advanceOneCharacter(w, &localGlyphBuffer)) break; delta -= w; if (includePartialGlyphs) { if (delta + w / 2 <= 0) break; } else { if (delta <= 0) break; } } } return offset; } }