PlatformPathOpenVG.h   [plain text]


/*
 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef PlatformPathOpenVG_h
#define PlatformPathOpenVG_h

#include "FloatPoint.h"
#include "SharedResourceOpenVG.h"

#include <openvg.h>

namespace WebCore {

class PlatformPathOpenVG : public SharedResourceOpenVG {
public:
    PlatformPathOpenVG();
    PlatformPathOpenVG(const PlatformPathOpenVG&);
    ~PlatformPathOpenVG();

    PlatformPathOpenVG& operator=(const PlatformPathOpenVG&);

    VGPath vgPath() { return m_vgPath; }
    void clear();

public:
    FloatPoint m_currentPoint;
    FloatPoint m_subpathStartPoint;

private:
    void createPath();

    VGPath m_vgPath;
};

}

#endif