/* * Copyright (C) 2012 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "ScrollingCoordinator.h" namespace WebCore { class ScrollingCoordinatorPrivate { }; #if !ENABLE(THREADED_SCROLLING) PassRefPtr<ScrollingCoordinator> ScrollingCoordinator::create(Page* page) { return adoptRef(new ScrollingCoordinator(page)); } ScrollingCoordinator::~ScrollingCoordinator() { ASSERT(!m_page); } void ScrollingCoordinator::frameViewHorizontalScrollbarLayerDidChange(FrameView*, GraphicsLayer*) { } void ScrollingCoordinator::frameViewVerticalScrollbarLayerDidChange(FrameView*, GraphicsLayer*) { } void ScrollingCoordinator::setScrollLayer(GraphicsLayer*) { } void ScrollingCoordinator::setNonFastScrollableRegion(const Region&) { } void ScrollingCoordinator::setScrollParameters(const ScrollParameters&) { } void ScrollingCoordinator::setWheelEventHandlerCount(unsigned) { } void ScrollingCoordinator::setShouldUpdateScrollLayerPositionOnMainThread(bool) { } #endif // !ENABLE(THREADED_SCROLLING) }