/* * Copyright (C) 2010 Google Inc. All rights reserved. * Copyright (C) 2011 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "RangeInputType.h" #include "AXObjectCache.h" #include "HTMLDivElement.h" #include "HTMLInputElement.h" #include "HTMLNames.h" #include "HTMLParserIdioms.h" #include "KeyboardEvent.h" #include "MouseEvent.h" #include "PlatformMouseEvent.h" #include "RenderSlider.h" #include "ShadowRoot.h" #include "ShadowTree.h" #include "SliderThumbElement.h" #include "StepRange.h" #include #include #include namespace WebCore { using namespace HTMLNames; using namespace std; static const double rangeDefaultMinimum = 0.0; static const double rangeDefaultMaximum = 100.0; static const double rangeDefaultStep = 1.0; static const double rangeStepScaleFactor = 1.0; PassOwnPtr RangeInputType::create(HTMLInputElement* element) { return adoptPtr(new RangeInputType(element)); } bool RangeInputType::isRangeControl() const { return true; } const AtomicString& RangeInputType::formControlType() const { return InputTypeNames::range(); } double RangeInputType::valueAsNumber() const { return parseToDouble(element()->value(), numeric_limits::quiet_NaN()); } void RangeInputType::setValueAsNumber(double newValue, TextFieldEventBehavior eventBehavior, ExceptionCode&) const { element()->setValue(serialize(newValue), eventBehavior); } bool RangeInputType::supportsRequired() const { return false; } bool RangeInputType::rangeUnderflow(const String& value) const { // Guaranteed by sanitization. ASSERT_UNUSED(value, parseToDouble(value, numeric_limits::quiet_NaN()) >= minimum()); return false; } bool RangeInputType::rangeOverflow(const String& value) const { // Guaranteed by sanitization. ASSERT_UNUSED(value, parseToDouble(value, numeric_limits::quiet_NaN()) <= maximum()); return false; } bool RangeInputType::supportsRangeLimitation() const { return true; } double RangeInputType::minimum() const { return parseToDouble(element()->fastGetAttribute(minAttr), rangeDefaultMinimum); } double RangeInputType::maximum() const { double max = parseToDouble(element()->fastGetAttribute(maxAttr), rangeDefaultMaximum); // A remedy for the inconsistent min/max values. // Sets the maximum to the default or the minimum value. double min = minimum(); if (max < min) max = std::max(min, rangeDefaultMaximum); return max; } bool RangeInputType::isSteppable() const { return true; } bool RangeInputType::stepMismatch(const String&, double) const { // stepMismatch doesn't occur for type=range. RenderSlider guarantees the // value matches to step on user input, and sanitization takes care // of the general case. return false; } double RangeInputType::stepBase() const { return minimum(); } double RangeInputType::defaultStep() const { return rangeDefaultStep; } double RangeInputType::stepScaleFactor() const { return rangeStepScaleFactor; } void RangeInputType::handleMouseDownEvent(MouseEvent* event) { if (element()->disabled() || element()->readOnly()) return; Node* targetNode = event->target()->toNode(); if (event->button() != LeftButton || !targetNode) return; ASSERT(element()->hasShadowRoot()); if (targetNode != element() && !targetNode->isDescendantOf(element()->shadowTree()->oldestShadowRoot())) return; SliderThumbElement* thumb = sliderThumbElementOf(element()); if (targetNode == thumb) return; thumb->dragFrom(event->absoluteLocation()); } void RangeInputType::handleKeydownEvent(KeyboardEvent* event) { if (element()->disabled() || element()->readOnly()) return; const String& key = event->keyIdentifier(); double current = parseToDouble(element()->value(), numeric_limits::quiet_NaN()); ASSERT(isfinite(current)); double step, bigStep; if (equalIgnoringCase(element()->fastGetAttribute(stepAttr), "any")) { // FIXME: We can't use stepUp() for the step value "any". So, we increase // or decrease the value by 1/100 of the value range. Is it reasonable? step = (maximum() - minimum()) / 100; bigStep = step * 10; } else { if (!element()->getAllowedValueStep(&step)) ASSERT_NOT_REACHED(); bigStep = (maximum() - minimum()) / 10; if (bigStep < step) bigStep = step; } bool isVertical = false; if (element()->renderer()) { ControlPart part = element()->renderer()->style()->appearance(); isVertical = part == SliderVerticalPart || part == MediaVolumeSliderPart; } double newValue; if (key == "Up") newValue = current + step; else if (key == "Down") newValue = current - step; else if (key == "Left") newValue = isVertical ? current + step : current - step; else if (key == "Right") newValue = isVertical ? current - step : current + step; else if (key == "PageUp") newValue = current + bigStep; else if (key == "PageDown") newValue = current - bigStep; else if (key == "Home") newValue = isVertical ? maximum() : minimum(); else if (key == "End") newValue = isVertical ? minimum() : maximum(); else return; // Did not match any key binding. newValue = StepRange(element()).clampValue(newValue); if (newValue != current) { ExceptionCode ec; TextFieldEventBehavior eventBehavior = DispatchChangeEvent; setValueAsNumber(newValue, eventBehavior, ec); if (AXObjectCache::accessibilityEnabled()) element()->document()->axObjectCache()->postNotification(element()->renderer(), AXObjectCache::AXValueChanged, true); element()->dispatchFormControlChangeEvent(); } event->setDefaultHandled(); } void RangeInputType::createShadowSubtree() { ASSERT(element()->hasShadowRoot()); Document* document = element()->document(); RefPtr track = HTMLDivElement::create(document); track->setShadowPseudoId("-webkit-slider-runnable-track"); ExceptionCode ec = 0; track->appendChild(SliderThumbElement::create(document), ec); RefPtr container = SliderContainerElement::create(document); container->appendChild(track.release(), ec); container->appendChild(TrackLimiterElement::create(document), ec); element()->shadowTree()->oldestShadowRoot()->appendChild(container.release(), ec); } RenderObject* RangeInputType::createRenderer(RenderArena* arena, RenderStyle*) const { return new (arena) RenderSlider(element()); } double RangeInputType::parseToDouble(const String& src, double defaultValue) const { double numberValue; if (!parseToDoubleForNumberType(src, &numberValue)) return defaultValue; ASSERT(isfinite(numberValue)); return numberValue; } String RangeInputType::serialize(double value) const { if (!isfinite(value)) return String(); return serializeForNumberType(value); } // FIXME: Could share this with BaseClickableWithKeyInputType and BaseCheckableInputType if we had a common base class. void RangeInputType::accessKeyAction(bool sendMouseEvents) { InputType::accessKeyAction(sendMouseEvents); // Send mouse button events if the caller specified sendMouseEvents. // FIXME: The comment above is no good. It says what we do, but not why. element()->dispatchSimulatedClick(0, sendMouseEvents); } void RangeInputType::minOrMaxAttributeChanged() { InputType::minOrMaxAttributeChanged(); // Sanitize the value. if (element()->hasDirtyValue()) element()->setValue(element()->value()); element()->setNeedsStyleRecalc(); } void RangeInputType::setValue(const String& value, bool valueChanged, TextFieldEventBehavior eventBehavior) { InputType::setValue(value, valueChanged, eventBehavior); if (!valueChanged) return; sliderThumbElementOf(element())->setPositionFromValue(); } String RangeInputType::fallbackValue() const { return serializeForNumberType(StepRange(element()).defaultValue()); } String RangeInputType::sanitizeValue(const String& proposedValue) const { return serializeForNumberType(StepRange(element()).clampValue(proposedValue)); } bool RangeInputType::shouldRespectListAttribute() { return InputType::themeSupportsDataListUI(this); } } // namespace WebCore