V8NamedNodeMapCustom.cpp   [plain text]


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#include "config.h"
#include "V8NamedNodeMap.h"

#include "NamedNodeMap.h"
#include "V8Attr.h"
#include "V8Binding.h"
#include "V8BindingState.h"
#include "V8Element.h"
#include "V8Node.h"
#include "V8Proxy.h"

#include <wtf/RefPtr.h>

namespace WebCore {

v8::Handle<v8::Value> V8NamedNodeMap::indexedPropertyGetter(uint32_t index, const v8::AccessorInfo& info)
{
    INC_STATS("DOM.NamedNodeMap.IndexedPropertyGetter");
    NamedNodeMap* imp = V8NamedNodeMap::toNative(info.Holder());
    RefPtr<Node> result = imp->item(index);
    if (!result)
        return notHandledByInterceptor();

    return toV8(result.release(), info.GetIsolate());
}

v8::Handle<v8::Value> V8NamedNodeMap::namedPropertyGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info)
{
    INC_STATS("DOM.NamedNodeMap.NamedPropertyGetter");

    if (!info.Holder()->GetRealNamedPropertyInPrototypeChain(name).IsEmpty())
        return notHandledByInterceptor();
    if (info.Holder()->HasRealNamedCallbackProperty(name))
        return notHandledByInterceptor();

    NamedNodeMap* imp = V8NamedNodeMap::toNative(info.Holder());
    RefPtr<Node> result = imp->getNamedItem(toWebCoreString(name));
    if (!result)
        return notHandledByInterceptor();

    return toV8(result.release(), info.GetIsolate());
}

v8::Handle<v8::Value> toV8(NamedNodeMap* impl, v8::Isolate* isolate)
{
    if (!impl)
        return v8::Null();
    v8::Handle<v8::Object> wrapper = V8NamedNodeMap::wrap(impl, isolate);
    // Add a hidden reference from named node map to its owner node.
    Element* element = impl->element();
    if (!wrapper.IsEmpty() && element)
        wrapper->SetHiddenValue(V8HiddenPropertyName::ownerNode(), toV8(element, isolate));
    return wrapper;
}

} // namespace WebCore