#include "config.h"
#include "StillImageQt.h"
#include "ContextShadow.h"
#include "GraphicsContext.h"
#include "IntSize.h"
#include <QPainter>
namespace WebCore {
StillImage::StillImage(const QPixmap& pixmap)
: m_pixmap(new QPixmap(pixmap))
, m_ownsPixmap(true)
{}
StillImage::StillImage(const QPixmap* pixmap)
: m_pixmap(pixmap)
, m_ownsPixmap(false)
{}
StillImage::~StillImage()
{
if (m_ownsPixmap)
delete m_pixmap;
}
IntSize StillImage::size() const
{
return IntSize(m_pixmap->width(), m_pixmap->height());
}
NativeImagePtr StillImage::nativeImageForCurrentFrame()
{
return const_cast<NativeImagePtr>(m_pixmap);
}
void StillImage::draw(GraphicsContext* ctxt, const FloatRect& dst,
const FloatRect& src, ColorSpace, CompositeOperator op)
{
if (m_pixmap->isNull())
return;
FloatRect normalizedSrc = src.normalized();
FloatRect normalizedDst = dst.normalized();
CompositeOperator previousOperator = ctxt->compositeOperation();
ctxt->setCompositeOperation(op);
ContextShadow* shadow = ctxt->contextShadow();
if (shadow->m_type != ContextShadow::NoShadow) {
QPainter* shadowPainter = shadow->beginShadowLayer(ctxt, normalizedDst);
if (shadowPainter) {
shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255);
shadowPainter->drawPixmap(normalizedDst, *m_pixmap, normalizedSrc);
shadow->endShadowLayer(ctxt);
}
}
ctxt->platformContext()->drawPixmap(normalizedDst, *m_pixmap, normalizedSrc);
ctxt->setCompositeOperation(previousOperator);
}
}