SVGTextLayoutAttributes.h [plain text]
#ifndef SVGTextLayoutAttributes_h
#define SVGTextLayoutAttributes_h
#if ENABLE(SVG)
#include "SVGTextMetrics.h"
#include <wtf/Vector.h>
#include <wtf/text/WTFString.h>
namespace WebCore {
class RenderSVGInlineText;
class SVGTextLayoutAttributes {
public:
struct PositioningLists {
void fillWithEmptyValues(unsigned length);
void appendEmptyValues();
void appendValuesFromPosition(const PositioningLists&, unsigned position);
Vector<float> xValues;
Vector<float> yValues;
Vector<float> dxValues;
Vector<float> dyValues;
Vector<float> rotateValues;
};
SVGTextLayoutAttributes(RenderSVGInlineText* context = 0);
void reserveCapacity(unsigned length);
void dump() const;
static float emptyValue();
RenderSVGInlineText* context() const { return m_context; }
PositioningLists& positioningLists() { return m_positioningLists; }
const PositioningLists& positioningLists() const { return m_positioningLists; }
Vector<float>& xValues() { return m_positioningLists.xValues; }
const Vector<float>& xValues() const { return m_positioningLists.xValues; }
Vector<float>& yValues() { return m_positioningLists.yValues; }
const Vector<float>& yValues() const { return m_positioningLists.yValues; }
Vector<float>& dxValues() { return m_positioningLists.dxValues; }
const Vector<float>& dxValues() const { return m_positioningLists.dxValues; }
Vector<float>& dyValues() { return m_positioningLists.dyValues; }
const Vector<float>& dyValues() const { return m_positioningLists.dyValues; }
Vector<float>& rotateValues() { return m_positioningLists.rotateValues; }
const Vector<float>& rotateValues() const { return m_positioningLists.rotateValues; }
Vector<SVGTextMetrics>& textMetricsValues() { return m_textMetricsValues; }
const Vector<SVGTextMetrics>& textMetricsValues() const { return m_textMetricsValues; }
private:
RenderSVGInlineText* m_context;
PositioningLists m_positioningLists;
Vector<SVGTextMetrics> m_textMetricsValues;
};
}
#endif // ENABLE(SVG)
#endif