ScrollbarThemeHaiku.cpp [plain text]
#include "config.h"
#include "ScrollbarThemeHaiku.h"
#include "GraphicsContext.h"
#include "Scrollbar.h"
#include <ControlLook.h>
#include <InterfaceDefs.h>
int buttonWidth(int scrollbarWidth, int thickness)
{
return scrollbarWidth < 2 * thickness ? scrollbarWidth / 2 : thickness;
}
namespace WebCore {
ScrollbarTheme* ScrollbarTheme::nativeTheme()
{
static ScrollbarThemeHaiku theme;
return &theme;
}
ScrollbarThemeHaiku::ScrollbarThemeHaiku()
{
}
ScrollbarThemeHaiku::~ScrollbarThemeHaiku()
{
}
int ScrollbarThemeHaiku::scrollbarThickness(ScrollbarControlSize controlSize)
{
return 16;
}
bool ScrollbarThemeHaiku::hasButtons(Scrollbar* scrollbar)
{
return scrollbar->enabled();
}
bool ScrollbarThemeHaiku::hasThumb(Scrollbar* scrollbar)
{
return scrollbar->enabled() && thumbLength(scrollbar) > 0;
}
IntRect ScrollbarThemeHaiku::backButtonRect(Scrollbar* scrollbar, ScrollbarPart part, bool)
{
if (part == BackButtonEndPart)
return IntRect();
int thickness = scrollbarThickness();
IntPoint buttonOrigin(scrollbar->x(), scrollbar->y());
IntSize buttonSize = scrollbar->orientation() == HorizontalScrollbar
? IntSize(buttonWidth(scrollbar->width(), thickness), thickness)
: IntSize(thickness, buttonWidth(scrollbar->height(), thickness));
IntRect buttonRect(buttonOrigin, buttonSize);
return buttonRect;
}
IntRect ScrollbarThemeHaiku::forwardButtonRect(Scrollbar* scrollbar, ScrollbarPart part, bool)
{
if (part == BackButtonStartPart)
return IntRect();
int thickness = scrollbarThickness();
if (scrollbar->orientation() == HorizontalScrollbar) {
int width = buttonWidth(scrollbar->width(), thickness);
return IntRect(scrollbar->x() + scrollbar->width() - width, scrollbar->y(), width, thickness);
}
int height = buttonWidth(scrollbar->height(), thickness);
return IntRect(scrollbar->x(), scrollbar->y() + scrollbar->height() - height, thickness, height);
}
IntRect ScrollbarThemeHaiku::trackRect(Scrollbar* scrollbar, bool)
{
int thickness = scrollbarThickness();
if (scrollbar->orientation() == HorizontalScrollbar) {
if (scrollbar->width() < 2 * thickness)
return IntRect();
return IntRect(scrollbar->x() + thickness, scrollbar->y(), scrollbar->width() - 2 * thickness, thickness);
}
if (scrollbar->height() < 2 * thickness)
return IntRect();
return IntRect(scrollbar->x(), scrollbar->y() + thickness, thickness, scrollbar->height() - 2 * thickness);
}
void ScrollbarThemeHaiku::paintScrollbarBackground(GraphicsContext* context, Scrollbar* scrollbar)
{
if (!be_control_look)
return;
BRect rect = trackRect(scrollbar, false);
orientation scrollbarOrientation = scrollbar->orientation() == HorizontalScrollbar ? B_HORIZONTAL : B_VERTICAL;
be_control_look->DrawScrollBarBackground(context->platformContext(), rect, rect, ui_color(B_PANEL_BACKGROUND_COLOR), 0, scrollbarOrientation);
}
void ScrollbarThemeHaiku::paintButton(GraphicsContext* context, Scrollbar* scrollbar, const IntRect& rect, ScrollbarPart part)
{
if (!be_control_look)
return;
BRect drawRect = BRect(rect);
BView* view = context->platformContext();
rgb_color panelBgColor = ui_color(B_PANEL_BACKGROUND_COLOR);
rgb_color buttonBgColor = tint_color(panelBgColor, B_LIGHTEN_1_TINT);
be_control_look->DrawButtonFrame(view, drawRect, drawRect, buttonBgColor, panelBgColor);
be_control_look->DrawButtonBackground(view, drawRect, drawRect, buttonBgColor);
int arrowDirection;
if (scrollbar->orientation() == VerticalScrollbar)
arrowDirection = part == BackButtonStartPart ? BControlLook::B_UP_ARROW : BControlLook::B_DOWN_ARROW;
else
arrowDirection = part == BackButtonStartPart ? BControlLook::B_LEFT_ARROW : BControlLook::B_RIGHT_ARROW;
be_control_look->DrawArrowShape(view, drawRect, drawRect, ui_color(B_CONTROL_TEXT_COLOR), arrowDirection);
}
void ScrollbarThemeHaiku::paintThumb(GraphicsContext* context, Scrollbar*, const IntRect& rect)
{
if (!be_control_look)
return;
BRect drawRect = BRect(rect);
BView* view = context->platformContext();
rgb_color panelBgColor = ui_color(B_PANEL_BACKGROUND_COLOR);
rgb_color buttonBgColor = tint_color(panelBgColor, B_LIGHTEN_1_TINT);
be_control_look->DrawButtonFrame(view, drawRect, drawRect, buttonBgColor, panelBgColor);
be_control_look->DrawButtonBackground(view, drawRect, drawRect, buttonBgColor);
}
}