/** * Copyright (C) 2007 Rob Buis * (C) 2007 Nikolas Zimmermann * (C) 2007 Eric Seidel * Copyright (C) 2009 Google, Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef SVGRenderBase_h #define SVGRenderBase_h #if ENABLE(SVG) #include "RenderObject.h" namespace WebCore { class SVGResourceFilter; class ImageBuffer; // SVGRendererBase is an abstract base class which all SVG renderers inherit // from in order to share SVG renderer code. // FIXME: This code can all move into RenderSVGModelObject once // all SVG renderers inherit from RenderSVGModelObject. class SVGRenderBase { public: // FIXME: These are only public for SVGRootInlineBox. // It's unclear if these should be exposed or not. SVGRootInlineBox may // pass the wrong RenderObject* and boundingBox to these functions. static void prepareToRenderSVGContent(RenderObject*, RenderObject::PaintInfo&, const FloatRect& boundingBox, SVGResourceFilter*&, SVGResourceFilter* rootFilter = 0); static void finishRenderSVGContent(RenderObject*, RenderObject::PaintInfo&, SVGResourceFilter*&, GraphicsContext* savedContext); protected: static IntRect clippedOverflowRectForRepaint(RenderObject*, RenderBoxModelObject* repaintContainer); static void computeRectForRepaint(RenderObject*, RenderBoxModelObject* repaintContainer, IntRect&, bool fixed); static void mapLocalToContainer(const RenderObject*, RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&); // Used to share the "walk all the children" logic between objectBoundingBox // and repaintRectInLocalCoordinates in RenderSVGRoot and RenderSVGContainer static FloatRect computeContainerBoundingBox(const RenderObject* container, bool includeAllPaintedContent); // returns the filter bounding box (or the empty rect if no filter) in local coordinates static FloatRect filterBoundingBoxForRenderer(const RenderObject*); }; // FIXME: This should move to RenderObject or PaintInfo // Used for transforming the GraphicsContext and damage rect before passing PaintInfo to child renderers. void applyTransformToPaintInfo(RenderObject::PaintInfo&, const TransformationMatrix& localToChildTransform); // This offers a way to render parts of a WebKit rendering tree into a ImageBuffer. void renderSubtreeToImage(ImageBuffer*, RenderObject*); void clampImageBufferSizeToViewport(FrameView*, IntSize& imageBufferSize); } // namespace WebCore #endif // ENABLE(SVG) #endif // SVGRenderBase_h