/** * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. * (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "RenderTextControlMultiLine.h" #include "EventNames.h" #include "Frame.h" #include "HitTestResult.h" #include "HTMLTextAreaElement.h" namespace WebCore { RenderTextControlMultiLine::RenderTextControlMultiLine(Node* node) : RenderTextControl(node) { } RenderTextControlMultiLine::~RenderTextControlMultiLine() { if (node()) static_cast(node())->rendererWillBeDestroyed(); } void RenderTextControlMultiLine::subtreeHasChanged() { RenderTextControl::subtreeHasChanged(); static_cast(node())->setFormControlValueMatchesRenderer(false); if (!node()->focused()) return; // Fire the "input" DOM event node()->dispatchEvent(eventNames().inputEvent, true, false); if (Frame* frame = document()->frame()) frame->textDidChangeInTextArea(static_cast(node())); } bool RenderTextControlMultiLine::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int x, int y, int tx, int ty, HitTestAction hitTestAction) { if (!RenderTextControl::nodeAtPoint(request, result, x, y, tx, ty, hitTestAction)) return false; if (result.innerNode() == node() || result.innerNode() == innerTextElement()) hitInnerTextElement(result, x, y, tx, ty); return true; } void RenderTextControlMultiLine::forwardEvent(Event* event) { RenderTextControl::forwardEvent(event); } int RenderTextControlMultiLine::preferredContentWidth(float charWidth) const { int factor = static_cast(node())->cols(); return static_cast(ceilf(charWidth * factor)) + scrollbarThickness(); } void RenderTextControlMultiLine::adjustControlHeightBasedOnLineHeight(int lineHeight) { setHeight(height() + lineHeight * static_cast(node())->rows()); } int RenderTextControlMultiLine::baselinePosition(bool, bool) const { return height() + marginTop() + marginBottom(); } void RenderTextControlMultiLine::updateFromElement() { createSubtreeIfNeeded(0); RenderTextControl::updateFromElement(); setInnerTextValue(static_cast(node())->value()); } void RenderTextControlMultiLine::cacheSelection(int start, int end) { static_cast(node())->cacheSelection(start, end); } PassRefPtr RenderTextControlMultiLine::createInnerTextStyle(const RenderStyle* startStyle) const { RefPtr textBlockStyle = RenderStyle::create(); textBlockStyle->inheritFrom(startStyle); adjustInnerTextStyle(startStyle, textBlockStyle.get()); // FIXME: This code should just map wrap into CSS in the DOM code. // Then here we should set the textBlockStyle appropriately based off this // object's style()->whiteSpace() and style->wordWrap(). // Set word wrap property based on wrap attribute. if (static_cast(node())->shouldWrapText()) { textBlockStyle->setWhiteSpace(PRE_WRAP); textBlockStyle->setWordWrap(BreakWordWrap); } else { textBlockStyle->setWhiteSpace(PRE); textBlockStyle->setWordWrap(NormalWordWrap); } textBlockStyle->setDisplay(BLOCK); // We're adding three extra pixels of padding to line textareas up with text fields. textBlockStyle->setPaddingLeft(Length(3, Fixed)); textBlockStyle->setPaddingRight(Length(3, Fixed)); return textBlockStyle.release(); } }