InspectorFrontend.h   [plain text]


/*
 * Copyright (C) 2009 Apple Inc. All rights reserved.
 * Copyright (C) 2009 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer. 
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution. 
 * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
 *     its contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission. 
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef InspectorFrontend_h
#define InspectorFrontend_h

#include "InspectorJSONObject.h"
#include "ScriptState.h"
#include <wtf/PassOwnPtr.h>

#if ENABLE(JAVASCRIPT_DEBUGGER)
namespace JSC {
    class JSValue;
    class SourceCode;
    class UString;
}
#endif

namespace WebCore {
    class ConsoleMessage;
    class InspectorResource;
    class Node;
    class ScriptFunctionCall;
    class ScriptString;

    class InspectorFrontend {
    public:
        InspectorFrontend(ScriptState*, ScriptObject webInspector);
        ~InspectorFrontend();
        InspectorJSONObject newInspectorJSONObject();

        void addMessageToConsole(const InspectorJSONObject& messageObj, const Vector<ScriptString>& frames, const Vector<ScriptValue> wrappedArguments, const String& message);
        
        bool addResource(long long identifier, const InspectorJSONObject& resourceObj);
        bool updateResource(long long identifier, const InspectorJSONObject& resourceObj);
        void removeResource(long long identifier);

        void updateFocusedNode(Node* node);
        void setAttachedWindow(bool attached);
        void inspectedWindowScriptObjectCleared(Frame* frame);
        void showPanel(int panel);
        void populateInterface();
        void reset();

        void resourceTrackingWasEnabled();
        void resourceTrackingWasDisabled();

#if ENABLE(JAVASCRIPT_DEBUGGER)
        void attachDebuggerWhenShown();
        void debuggerWasEnabled();
        void debuggerWasDisabled();
        void profilerWasEnabled();
        void profilerWasDisabled();
        void parsedScriptSource(const JSC::SourceCode&);
        void failedToParseScriptSource(const JSC::SourceCode&, int errorLine, const JSC::UString& errorMessage);
        void addProfile(const JSC::JSValue& profile);
        void setRecordingProfile(bool isProfiling);
        void pausedScript();
        void resumedScript();
#endif

#if ENABLE(DATABASE)
        bool addDatabase(const InspectorJSONObject& dbObj);
#endif
        
#if ENABLE(DOM_STORAGE)
        bool addDOMStorage(const InspectorJSONObject& domStorageObj);
#endif

    private:
        PassOwnPtr<ScriptFunctionCall> newFunctionCall(const String& functionName);
        void callSimpleFunction(const String& functionName);
        ScriptState* m_scriptState;
        ScriptObject m_webInspector;
    };

} // namespace WebCore

#endif // !defined(InspectorFrontend_h)