PatternCG.cpp   [plain text]


/*
 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc.  All rights reserved.
 * Copyright (C) 2008 Eric Seidel <eric@webkit.org>
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
 */

#include "config.h"
#include "Pattern.h"

#include "TransformationMatrix.h"
#include "GraphicsContext.h"

#include <ApplicationServices/ApplicationServices.h>

namespace WebCore {

static void patternCallback(void* info, CGContextRef context)
{
    CGImageRef platformImage = static_cast<Image*>(info)->getCGImageRef();
    if (!platformImage)
        return;

    CGRect rect = GraphicsContext(context).roundToDevicePixels(
        FloatRect(0, 0, CGImageGetWidth(platformImage), CGImageGetHeight(platformImage)));
    CGContextDrawImage(context, rect, platformImage);
}

static void patternReleaseCallback(void* info)
{
    static_cast<Image*>(info)->deref();
}

CGPatternRef Pattern::createPlatformPattern(const TransformationMatrix& userSpaceTransformation) const
{
    IntRect tileRect = tileImage()->rect();

    TransformationMatrix patternTransform = m_patternSpaceTransformation;
    patternTransform.multiply(userSpaceTransformation);
    patternTransform.scaleNonUniform(1, -1);
    patternTransform.translate(0, -tileRect.height());

    // If FLT_MAX should also be used for xStep or yStep, nothing is rendered. Using fractions of FLT_MAX also
    // result in nothing being rendered.
    // INT_MAX is almost correct, but there seems to be some number wrapping occuring making the fill
    // pattern is not filled correctly. 
    // So, just pick a really large number that works. 
    float xStep = m_repeatX ? tileRect.width() : (100000000.0f);
    float yStep = m_repeatY ? tileRect.height() : (100000000.0f);

    // The pattern will release the tile when it's done rendering in patternReleaseCallback
    tileImage()->ref();

    const CGPatternCallbacks patternCallbacks = { 0, patternCallback, patternReleaseCallback };
    return CGPatternCreate(tileImage(), tileRect, patternTransform, xStep, yStep,
        kCGPatternTilingConstantSpacing, TRUE, &patternCallbacks);
}

}