V8DOMMap.h   [plain text]


/*
 * Copyright (C) 2009 Google Inc. All rights reserved.
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 * modification, are permitted provided that the following conditions are
 * met:
 *
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 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
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 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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 */

#ifndef V8DOMMap_h
#define V8DOMMap_h

#include <wtf/HashMap.h>
#include <v8.h>

namespace WebCore {
    class Node;
#if ENABLE(SVG)
    class SVGElementInstance;
#endif

    // A table of wrappers with weak pointers.
    // This table allows us to avoid track wrapped objects for debugging
    // and for ensuring that we don't double wrap the same object.
    template<class KeyType, class ValueType> class WeakReferenceMap {
    public:
        WeakReferenceMap(v8::WeakReferenceCallback callback) : m_weakReferenceCallback(callback) { }
    #ifndef NDEBUG
        virtual ~WeakReferenceMap()
        {
            if (m_map.size() > 0)
                fprintf(stderr, "Leak %d JS wrappers.\n", m_map.size());
        }
    #endif

        // Get the JS wrapper object of an object.
        virtual v8::Persistent<ValueType> get(KeyType* obj)
        {
            ValueType* wrapper = m_map.get(obj);
            return wrapper ? v8::Persistent<ValueType>(wrapper) : v8::Persistent<ValueType>();
        }

        virtual void set(KeyType* obj, v8::Persistent<ValueType> wrapper)
        {
            ASSERT(!m_map.contains(obj));
            wrapper.MakeWeak(obj, m_weakReferenceCallback);
            m_map.set(obj, *wrapper);
        }

        virtual void forget(KeyType* obj)
        {
            ASSERT(obj);
            ValueType* wrapper = m_map.take(obj);
            if (!wrapper)
                return;

            v8::Persistent<ValueType> handle(wrapper);
            handle.Dispose();
            handle.Clear();
        }

        bool contains(KeyType* obj) { return m_map.contains(obj); }

        HashMap<KeyType*, ValueType*>& impl() { return m_map; }

    protected:
        HashMap<KeyType*, ValueType*> m_map;
        v8::WeakReferenceCallback m_weakReferenceCallback;
    };


    template <class KeyType> class DOMWrapperMap : public WeakReferenceMap<KeyType, v8::Object> {
    public:
        DOMWrapperMap(v8::WeakReferenceCallback callback) : WeakReferenceMap<KeyType, v8::Object>(callback) { }
    };

    // Callback when JS wrapper of active DOM object is dead.
    void weakActiveDOMObjectCallback(v8::Persistent<v8::Value> v8Object, void* domObject);

    // A map from DOM node to its JS wrapper.
    DOMWrapperMap<Node>& getDOMNodeMap();

    // A map from a DOM object (non-node) to its JS wrapper. This map does not contain the DOM objects which can have pending activity (active dom objects).
    DOMWrapperMap<void>& getDOMObjectMap();

    // A map from a DOM object to its JS wrapper for DOM objects which can have pending activity.
    DOMWrapperMap<void>& getActiveDOMObjectMap();

    // This should be called to remove all DOM objects associated with the current thread when it is tearing down.
    void removeAllDOMObjectsInCurrentThread();

#if ENABLE(SVG)
    // A map for SVGElementInstances to its JS wrapper.
    DOMWrapperMap<SVGElementInstance>& getDOMSVGElementInstanceMap();

    // Map of SVG objects with contexts to V8 objects.
    DOMWrapperMap<void>& getDOMSVGObjectWithContextMap();
#endif
} // namespace WebCore

#endif // V8DOMMap_h